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Soldier Systems Technology Roadmap: Project Update. Soldier Human and Systems Integration Workshop Château Cartier, Gatineau, September 21-22, 2010 LCol M.A. Bodner Director S&T Land (DSTL-2). Future Soldier System. Army of Tomorrow (AoT). Army Capability Concepts and Systems.
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Soldier SystemsTechnology Roadmap: Project Update Soldier Human and Systems Integration WorkshopChâteau Cartier, Gatineau, September 21-22, 2010 LCol M.A. Bodner Director S&T Land (DSTL-2)
Future Soldier System Army of Tomorrow (AoT) Army Capability Concepts and Systems Land Systems Operating, functional & enabling concepts • Future security environment: • complex terrains (urban, desert, arctic) • complex battle spaces (asymmetric) • all pervasive network
Soldier Modernization Effort Aim: Enhance the capability of the future soldier to accomplish his mission and objectives Tomorrow Future Future Today AOT 2015-2025 2025-2040 Clothe The Soldier +: Level 0 Soldier System Future Army 2040
Soldier System Definition • Everything that a Soldier wears, carries, consumes or otherwise uses to optimize and sustain his tasks and performance (cognitive/physical/social) in all operational environments • Include all equipment and non-materiel aspects(e.g. training) enabling soldier and small unit capabilities for mounted/dismounted land operations
‘System of Systems’ Approach Challenge:Human and System Integration
2015 2025 Soldier Systems Technology Roadmap:Answering the When? Question Integration Needed Integration Needed Adapted from TNO Nanobook
System / Technology Areas Technology/Systemvs Capability Integration Domain TRM Workshops
Power & Energy Workshop (Vancouver 21-23 Sept 2009) • Highlights • No Energy or Information: No Future Soldier System. Both must be distributed. • Micro fuel cells and energy harvesting solutions more mature than anticipated • Common interfaces, protocols & connectors are key elements • Weight: major driver • A narrow selection of power sources makes logistics and distribution critical (Panda) where a single-source dependencies should therefore be limited (rat) • Themes identified: • Interoperability standards • Power storage/batteries • Power sources integration • Micro-fuel cells • Electro-textiles • Novel connectors
Highlights Soldiers need a broad range of weapons effects capabilities, reflecting the many roles performed Lethal and non-lethal weapons effects should considered as a continuum Weapons effects at the soldier level focus on what the soldier can carry, and reflect the “back-end” communications capabilities Soldier Lethal and Non-Lethal Weapons Workshop (Toronto 24-26 Nov. 2009) Non-Lethal Effects Themes • Directed/Constant Energy Weapon • Improved Dazzler • Hostile Intent Senses/Automated Decision Support • Enhanced Non-Lethal Ammunition – Caseless, Low Weight Lethal Effects Themes • Target Location/Decision Support • Target Acquisition – IFF – Sensors • Target Information Fusion • Smart & Enhanced Lethality Ammunition • Power Supply/Management – Powered Rail • Fire Control System
Sensors Themes Personal Sensors (body worn) Weapons Sensors Crew Sensors (STANO) Area Sensors, Sensors integration (physical, network, data) C4I-Sensor Workshop (Montreal 24-26 March 2010) • Highlights • C4I/Sensors at soldier level is relatively new • Lots of relevant work done within NATO LCG1 from which to build from • Key challenges: • Geo-location in GPS denied environment • Information overload & Network security • Interoperability within the Army, other CF elements, Allies, NGOs, OGDs • The C4I, Sensors and Weapons domains will converge in mid-long-term C4I Themes • Personal Sensors (body worn) • Geo-location & Communication • C4I Human Interfaces • Information Integration and SA • Security & Interoperability & Integration
Soldier Survivability/Sustainability/ Mobility Workshop (Ottawa, May 12-13) • Vision: To have a technologically superior, lightweigt, mission configurable, fully integrated, multi-functions soldier system that increases operational effectiveness Themes • Ballistic/Blast Protection • Operational Clothing & Equipment • Footwear Systems • Headwear Systems • Load Carriage Systems Key Technologies • Human factors • Nanotechnologies • Multi-functions material • Smart textiles
Opposite trends: The soldier, being human, has limitations and constraints, i.e.,he is not a robot or a machine Increases in some capability areas (C4I, survivability, lethality), lead to reduction in other capability areas (mobility, sustainability) due to physical and cognitive overload/burden Burden reduction needed through: Equipment weight reduction (e.g. lighter/multi-functions materials) Distribute/off-loading to other platforms (e.g. SUGV/Mule) Increased system integration (e.g. distributed power, E-textiles) Improved human performance Better training External assistance (exoskeleton) ….. Injury Zone Trend: increased weight Weight neutral Equipment Weight (kg) 44 Weight reduction 26 Comfort Zone ---------2010 ---------------------------2025 Capability Trade-off & Challenge NATO recommended load currently exceeded by 40%
C4ISR Sustain -ability Mobility Lethality Survivability The Hard Problem Overall capability balance and holistic integration over timesuch as to maximize future soldier system effectiveness 2010 2020-2025
Questions? For more information, please consult: http://soldiersystems-systemesdusoldat.collaboration.gc.ca