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Hewlett’s Involvement in OER

The OER Landscape and the Context for Open Textbooks: The Flyover Catherine M. Casserly, Ph.D. The William and Flora Hewlett Foundation January 15, 2008. Hewlett’s Involvement in OER. Equalize Access to Knowledge for All Build Infrastructure Transform Teaching and Learning

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Hewlett’s Involvement in OER

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  1. The OER Landscape and the Context for Open Textbooks: The FlyoverCatherine M. Casserly, Ph.D.The William and Flora Hewlett FoundationJanuary 15, 2008

  2. Hewlett’s Involvement in OER • Equalize Access to Knowledge for All • Build Infrastructure • Transform Teaching and Learning • Demonstrate Value of OER http://www.flickr.com/photos/jasonhudson/410262087 CC BY NC SA 2.0 Jason Hudson

  3. Three great strengths of OER Open (Free) for all on the web Open for downloading, using and reusing: Personalization, cooperation, cultural and linguistic appropriateness (ADA compliant) This enhances collaboration, fosters creativity and provides the opportunity to rapidly loop and improve materials via many small contributions

  4. Transform Teaching and Learning:(1) Research and Development ofOpen Participatory Learning Environments • Differentiate instruction • Motivate and engage • Inquiry-based • Deepen learning • Significant effect on student outcomes • Understand the role of social media in learning

  5. Transform Teaching and Learning:Open Participatory Learning Environments Stat Tutor from Carnegie MellonAccelerate Learning Time by Half This work is licensed under aCreative Commons Attribution 3.0 License

  6. Transform Teaching and Learning:Open Participatory Learning Environments Gulf of Maine Research Institute - Vital Signs CC BY NC ND GMRI This work is licensed under aCreative Commons Attribution 3.0 License

  7. Transform Teaching and Learning:Open Participatory Learning Environments Gulf of Maine Research Institute - Vital Signs CC BY NC ND GMRI This work is licensed under aCreative Commons Attribution 3.0 License

  8. Transform Teaching and Learning:(2) Game-based Environments for Teaching Complex Learning • Open code to content • Immersive and engaging • Balance ability and challenge • Incentives • Extensible • Build a theoretical framework for open game-based learning

  9. Transform Teaching and Learning:Game Based Environments Open Language Learning Initiative This work is licensed under aCreative Commons Attribution 3.0 License

  10. Transform Teaching and Learning:(3) Open Textbooks • Free/low cost in print form • Immersive/interactive • Embedded assessments • Games • The textbook/course continuum • When is a textbook a course? • When is a course a textbook?

  11. Transform Teaching and Learning:Open Textbooks http://www.flickr.com/photos/attila/112805483/ CC BY NC ND 2.0

  12. Core Agencies Networks/Partnerships IntellectualProperty Guidelines Sustainability Research Metrics Infrastructure

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