120 likes | 234 Views
Explore the impact of Open Educational Resources (OERs) in transforming education. Discover the strengths of OERs, from personalization to collaborative learning environments. Dive into game-based teaching and open textbooks. Learn how OERs foster creativity and innovation through equalized access to knowledge.
E N D
The OER Landscape and the Context for Open Textbooks: The FlyoverCatherine M. Casserly, Ph.D.The William and Flora Hewlett FoundationJanuary 15, 2008
Hewlett’s Involvement in OER • Equalize Access to Knowledge for All • Build Infrastructure • Transform Teaching and Learning • Demonstrate Value of OER http://www.flickr.com/photos/jasonhudson/410262087 CC BY NC SA 2.0 Jason Hudson
Three great strengths of OER Open (Free) for all on the web Open for downloading, using and reusing: Personalization, cooperation, cultural and linguistic appropriateness (ADA compliant) This enhances collaboration, fosters creativity and provides the opportunity to rapidly loop and improve materials via many small contributions
Transform Teaching and Learning:(1) Research and Development ofOpen Participatory Learning Environments • Differentiate instruction • Motivate and engage • Inquiry-based • Deepen learning • Significant effect on student outcomes • Understand the role of social media in learning
Transform Teaching and Learning:Open Participatory Learning Environments Stat Tutor from Carnegie MellonAccelerate Learning Time by Half This work is licensed under aCreative Commons Attribution 3.0 License
Transform Teaching and Learning:Open Participatory Learning Environments Gulf of Maine Research Institute - Vital Signs CC BY NC ND GMRI This work is licensed under aCreative Commons Attribution 3.0 License
Transform Teaching and Learning:Open Participatory Learning Environments Gulf of Maine Research Institute - Vital Signs CC BY NC ND GMRI This work is licensed under aCreative Commons Attribution 3.0 License
Transform Teaching and Learning:(2) Game-based Environments for Teaching Complex Learning • Open code to content • Immersive and engaging • Balance ability and challenge • Incentives • Extensible • Build a theoretical framework for open game-based learning
Transform Teaching and Learning:Game Based Environments Open Language Learning Initiative This work is licensed under aCreative Commons Attribution 3.0 License
Transform Teaching and Learning:(3) Open Textbooks • Free/low cost in print form • Immersive/interactive • Embedded assessments • Games • The textbook/course continuum • When is a textbook a course? • When is a course a textbook?
Transform Teaching and Learning:Open Textbooks http://www.flickr.com/photos/attila/112805483/ CC BY NC ND 2.0
Core Agencies Networks/Partnerships IntellectualProperty Guidelines Sustainability Research Metrics Infrastructure