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Symbolism and Figurative Language.

Symbolism and Figurative Language. Created by: Scott Joffre, Luke Delong, Evelyn Jobe, and Ashleigh Boka. Simile . A figure of speech that compares two unlike things using like or as.

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Symbolism and Figurative Language.

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  1. Symbolism and Figurative Language. Created by: Scott Joffre, Luke Delong, Evelyn Jobe, and Ashleigh Boka

  2. Simile A figure of speech that compares two unlike things using like or as. In the story The Most Dangerous Game Richard Connellused similes to explain the imagery, here are a few examples: “Ugh! Its like moist black velvet.” page 19 -comparing the moist fog to black velvet. “The revolver pointed as rigidly as if the giant were a statue.” Page 23 - comparing the giant man and his revolver to a statue.

  3. Metaphor A metaphor is a way to compare two things by saying that one is the other. You can use a metaphor to create imagery for the reader by making comparisons that make sense. You do not use like or as in a metaphor. In The Most Dangerous Game, on page 21, an example of a metaphor is: “The lights of the yacht became faint and ever-vanishing fireflies; then they were blotted out entirely by the night.” -comparing the lights on the yacht to fireflies. And on page 31: “He was in a picture with a frame of water.” -comparing the ocean to a picture frame.

  4. Personification Personification is a type of figurative language in which a nonhuman subject is given human characteristics. In the story The Most Dangerous Game they used personification to show how Rainsford felt in certain situations along with how nature was acting at certain times. Two examples are… “-The muttering and growling of the sea breaking on the rocky shore.” page 21 -Giving the sea characteristics of muttering and growling like a human or animal. “But the wash from the speeding yacht slapped him in the face and the salt water in his open mouth made him gag and strangle.” page 21 -Richard Connell gave the waves created from the yacht the ability to slap Rainsford as he treads water.

  5. Symbolism Symbolism is when an author gives something a greater meaning than it would usually receive. In The Most Dangerous Game, one example is the island and what General Zaroff does on the island. These two things represent the journey of life itself. One could take the easy way out with Ivan, and end their path of life quickly, or badly. Although some take the hard road in life, this is represented by General Zaroff. To successfully complete one’s journey in life, they, like Rainsford, must use all of their knowledge and ability to pass the hardest of situations. And as shown by Rainsford, when this is successfully executed one will have passed their life’s test, and be able to rest in peace. Richard Connell placed symbolism in The Most Dangerous Game making it a better story by making one think of the reward for choosing the correct path of life.

  6. Sources R-6 in the back of the book www.Dictionary.com http://www.tnellen.com/cybereng/lit_terms/ Examples online and in the book

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