O’Donnell’s Laws of Cartoon Physics - PowerPoint PPT Presentation

alexandra-zane
o donnell s laws of cartoon physics n.
Skip this Video
Loading SlideShow in 5 Seconds..
O’Donnell’s Laws of Cartoon Physics PowerPoint Presentation
Download Presentation
O’Donnell’s Laws of Cartoon Physics

play fullscreen
1 / 10
Download Presentation
O’Donnell’s Laws of Cartoon Physics
129 Views
Download Presentation

O’Donnell’s Laws of Cartoon Physics

- - - - - - - - - - - - - - - - - - - - - - - - - - - E N D - - - - - - - - - - - - - - - - - - - - - - - - - - -
Presentation Transcript

  1. O’Donnell’s Laws of Cartoon Physics • a.k.a. The Cartoon Laws of Physics Jenny Franco Jessica Lin Valerie Wong

  2. Holes are moveable.

  3. Everything falls faster than an anvil.

  4. Falling objects will emit a sound of changing pitch opposite to that which is described by the Doppler effect. • Corollary: Falling objects will emit a sound.

  5. Any body suspended in space will remain in space until made aware of its situation (plus an interval for the live falling bodies to express an appropriate emotion).

  6. Guns, no matter how powerful, or no matter where aimed, will do nothing more than char flesh, blow away feathers, or rearrange beaks. In certain occasions, they leave a perfectly circular hole that goes completely through the body of the character being shot, but this does not affect his/her health in any way.

  7. When a character undergoes very cold temperatures, or has a very great sensation of being cold, he becomes immediately cased in a thick layer of ice, likewise whilst in this layer the character can be shattered into a million pieces or melted into liquid completely, as if becoming the ice itself.

  8. Tunnels and doors can be created merely by painting them on the surface where they are desired. Frequently a train will egress from tunnels, trailing freshly rolled railway tracks behind it.

  9. As speed increases, objects can be in several places at once, a situation similar to the ones described by quantum mechanics. Or a character running wildly will meet himself face to face.

  10. Any bag, sack, purse, etc. possessed by a cool character is a tesseract - any number of objects of any size may be placed in it or removed from it with no change in its outer dimensions.