slide1 l.
Skip this Video
Loading SlideShow in 5 Seconds..
Gaming PowerPoint Presentation
Download Presentation

Loading in 2 Seconds...

play fullscreen
1 / 19

Gaming - PowerPoint PPT Presentation

  • Uploaded on

Gaming What’s out there? Consoles: Xbox Playstation, Nintendo PC Games: Runescape, World of Warcraft Handhelds: Palm Pilot, Play Station Portable, Nintendo DS Card Games platformer adventure role-playing game (RPG) (MMORPG) (MMOSG) first person shooter (FPS)

I am the owner, or an agent authorized to act on behalf of the owner, of the copyrighted work described.
Download Presentation

PowerPoint Slideshow about 'Gaming' - Antony

An Image/Link below is provided (as is) to download presentation

Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author.While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server.

- - - - - - - - - - - - - - - - - - - - - - - - - - E N D - - - - - - - - - - - - - - - - - - - - - - - - - -
Presentation Transcript
what s out there
What’s out there?
  • Consoles: Xbox Playstation, Nintendo
  • PC Games: Runescape,

World of Warcraft

  • Handhelds: Palm Pilot, Play Station Portable, Nintendo DS
  • Card Games


role-playing game (RPG)



first person shooter (FPS)

third person shooter





novel or manga




turn-based strategy game (TBS)

Real Time Strategy (RTS)

Stealth-based game

Tactical shooter

Action adventure

related material
Related Material
  • Electronic Gaming Monthly
  • Tips & Tricks
  • Strategy Guides: strategy guide for Grand Theft Auto III is 53,000 words long
what s the appeal
What’s the Appeal?
  • You control the game environment
  • You pretend to be someone else through your game character
  • You can interact with people from anywhere around the world
  • You get instant gratification and feedback
  • You have fun from the adrenaline rush
what do games do for you
What do games do for you?
  • You comprehend complex story lines and track inter-personal interactions with other players
  • You learn social norms and rules beyond those of your physical community
  • Your self-esteem builds as your skill level increases
developmental assets
Developmental Assets

Gaming helps to develop these Internal Assets…

  • Commitment to Learning
  • Social Competencies
  • Positive Identity
value of games to educators
Value of Games to Educators
  • Encourage collaborative problem solving
  • Require development of literacy skills across multimedia platforms
  • Teach the player to coordinate characters, manage time and virtual tools, and communicate clearly and quickly
  • Help the player build empirical models and develop abstract thinking
games in libraries
Games in Libraries
  • Provides a bridge to communicate with kids
  • Gets them in the door
  • Promotes tech literacy, visual literacy and recreational reading.
  • Many games have complex narrative
practical tips
Practical Tips
  • Make time to play
  • If it’s too loud, text!
  • Ask kids for help.
what s possible for hcl
What’s possible for HCL?
  • DDR (Dance Dance Revolution) nights
  • Runescape tournaments
  • Purchase a console with Friends money
  • Create space for gamers
  • Host someone to speak about the value of gaming.
6 19 2003 paducah sun covers opening of young adult media bar @ mccracken county public library
6/19/2003 Paducah Sun covers opening of Young Adult Media Bar @ McCracken County Public Library 
  • Powerpoint will be available on the staff web.
common gaming terms
Common Gaming Terms
  • Role Playing Games
  • Digital Native vs. Digital Immigrant


  • Beck, John C. and Mitchell Wade. Got Game : How the Gamer Generation is Reshaping Business Forever. Harvard Business School Press, 2004.
  • Cassell, Justine and Henry Jenkins. From Barbie to Mortal Kombat : Gender and Computer Games. MIT Press, 1998.
  • Gee, James Paul. What Video Games Have to Teach Us About Learning and Literacy.
  • Palgrave McMillan, 2003.
  • Johnson, Steven. Everything Bad is Good for You : How Today’s Pop Culture is Making Us Smarter. Riverhead, 2005.
  • Prensky, Marc. Don’t Bother Me Mom—I’m Learning. Paragon House, 2006.


  • Education ArcadePartnership between MIT and University of Wisconsin Madison investigating educational games
  • Entertainment Software Association(ESA) Organization responsible for video game ratings, regulation and more
  • Game ProfessorGood collection of resources related to video game research, conferences, academic papers, etc.
  • Escapist MagazineWeekly online magazine covers industry issues and news with a personal spin
  • 40 Developmental Assets for Adolescents