Gaming Design
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Join us for an engaging day of learning the fundamentals of gaming design! Our agenda includes a welcome introduction, hands-on sessions on SCRATCH basics, mini-lessons on design principles, and a creative gaming carousel. After lunch, delve into ALICE basics and showcase your newfound skills. Participants will explore world-building, character design, and technical writing, culminating in reflections and evaluations. Perfect for aspiring game designers and educators alike, this event will inspire creativity and technical proficiency in gaming design.
Gaming Design
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Presentation Transcript
Gaming Design Game & Design 38457
Agenda 8:30-9:00 Welcome & Introduction 9:00-10:00 SCRATCH Basics 10:00-10:10 Break 10:10-11:10 Mini-Lessons 11:10-11:30 Gaming Carousel 11:30-1:00 Lunch 1:00-1:30 ALICE Basics 1:30-2:30 Mini-Lessons 2:30-3:00 Gaming Showcase 3:00-3:30 Reflections & Evaluation
Gaming Design Fundamentals • FUN • SIMULATIONS or ANIMATIONS • WORLD BUILDING • ADVENTURE GAMES • TECHNICAL WRITING • STORY TELLING • LEVEL DESIGN • 3D, 2D • ART • COMICS • PROGRAMMING • ARTIFICIAL INTELLIGENCE • Non-Player Characters • Avatars • Design
Student Behavior IMAGES CODING • Actions • Coding • Levels • Points • Character • movement • Art work • Characters • Backgrounds • -NPCs • Sounds • -Environment • -Stuctures VS
SCRATCH Basics Download Version 1.4 http://info.scratch.mit.edu/Scratch_1.4_Download
ALICE BASICS Versions 2.X 3.X CG