'Game play' presentation slideshows

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Interactive Media and Game Development

Interactive Media and Game Development

How the Principles Behind Game-Based Learning Will Change Our Approach to Teaching and Learning David Finkel WPI, Computer Science Department Interactive Media and Game Development dfinkel@wpi.edu. Interactive Media and Game Development.

By oshin
(344 views)

Houston Simpson

Houston Simpson

Relative Time in Video Games Houston Simpson Time We all have heard the phrase “Time flies when we’re having fun,” but what does time really mean?

By jana
(243 views)

Video Games in 2005

Video Games in 2005

Video Games in 2005 The State of the Art John Salwitz Senior Development Director Electronic Arts, Inc. Overview Quick history of the video game business! Key technologies and creative initiatives today. What’s next in video games? Where will young kids be playing games in 2 years?

By Ava
(332 views)

Computer Game (4190.420) Course Overview

Computer Game (4190.420) Course Overview

Computer Game (4190.420) Course Overview Jehee Lee What is game? Homo Ludens (1938) Johan Huizinga, Dutch historian Dictionary Webster, activity engaged in for diversion or amusement

By niveditha
(276 views)

Games, Play and Narrative

Games, Play and Narrative

Games, Play and Narrative Games as media, and game studies as an academic discipline Games as an object of academic study Why should we study games? How would we study games? What disciplines contribute to this emerging field? What type of object? What methods of study?

By Jimmy
(348 views)

vs.

vs.

The OAIS Reference Model vs. The BFG 9000 DOOM Software Representation Information

By Thomas
(369 views)

Sound and Electronic Games

Sound and Electronic Games

Sound and Electronic Games Kurt Squire Some of the greatest games of all time Asteroids Space Invaders Pac Man Super Mario Bros. 3 Legend of Zelda: Ocarina of Time Tony Hawk 2 Baldur’s Gate 2 Half Life Thief Deus Ex The Sims Sound is important, yet overlooked

By ostinmannual
(248 views)

Youth Creating Online Games: What Adults Need to Know

Youth Creating Online Games: What Adults Need to Know

Youth Creating Online Games: What Adults Need to Know Trudy Dunham, Jay Staker, Molly Reisman & Vishal Singh May 2010 CYFAR Annual Conference, San Francisco CA Learning the Scratch Language Scratch (scr ăch) n . An interpreted dynamic visual programming language

By johana
(251 views)

The Game of the Future

The Game of the Future

The Game of the Future. Mark Overmars. The First Computer Game. 1958 Brookhave National Laboratory Tennis for Two. Anno 2008. Virtua Tennis 3 (PS3) Tennis on Wii. Spot the Differences. Spot the Differences. Better graphics Adaptive computer opponents Storyline/setting Internet play

By EllenMixel
(183 views)

Ambient role playing games: towards a grammar of endlessness

Ambient role playing games: towards a grammar of endlessness

Ambient role playing games: towards a grammar of endlessness. Mark Eyles Roger Eglin. Advanced Games Research Group Department of Creative Technologies - Faculty of Creative and Cultural Industries.

By HarrisCezar
(297 views)

How effective is the computer game model for teaching chemistry?

How effective is the computer game model for teaching chemistry?

How effective is the computer game model for teaching chemistry?. Kermin Joel Martínez-Hernández Gabriela C. Weaver Department of Chemistry Chemical Education Division Purdue University. Overview:. Student feedback about game playing.

By arleen
(844 views)

Developer and Consumer Values of Game Design

Developer and Consumer Values of Game Design

Developer and Consumer Values of Game Design. By: Richard Borys Ari Flesch Nick Guida Irvin Chavira. Japan vs. America. Nintendo Wii Unique experience Innovative controls Focus on game play Original Characters. Xbox 360, Sony PS3 Lots of horsepower Photo-real graphics

By Patman
(279 views)

Game Evaluation

Game Evaluation

Game Evaluation. World of Warcraft: The Burning Crusade CIS 487 Alex Zammitt. Basic Information. Game Title: World of Warcraft: The Burning Crusade Company: Blizzard Entertainment Genre: Massively-multiplayer role playing game Price: $29.99 Requires Original World of Warcraft: $19.99

By erika
(270 views)

Sierra On-Line

Sierra On-Line

Sierra On-Line. Ken Williams March 15, 2001. Overview. Quick Sierra History Ken’s Rules for Game Development Sierra Today. Sierra Overview. Founded in 1979 With Roberta Ran for 20 years Initial focus Apple II Shifted in 1983 to PC

By RoyLauris
(423 views)

PHED 2017

PHED 2017

PHED 2017. Teaching PE – Other Curricular Models. Textbook now on reserve in library. Also some older editions available in regular circulation I have one extra text . FINAL EXAM. PART A – OBJECTIVE QUESTIONS (50-55) Definitions Matching Fill in blanks

By LionelDale
(371 views)

A puzzle game with a sense of humor An onClick adventure featuring ninjas, zombies and cupcakes Simple design, original

A puzzle game with a sense of humor An onClick adventure featuring ninjas, zombies and cupcakes Simple design, original

A puzzle game with a sense of humor An onClick adventure featuring ninjas, zombies and cupcakes Simple design, original graphics and clever commentary. Captain Danielle Dyer. CAS Senior Journalism major Computer Applications and Creative Writing minor

By LionelDale
(322 views)

Teaching Games for Understanding

Teaching Games for Understanding

Teaching Games for Understanding. Chapter 10. Teaching Games for Understanding. Origins with Bunker and Thorpe model Six stages Current TGFU model Game play sets problem Skill practice solves problem Closing game extends solutions. Benefits. Increased time in game play

By paul
(192 views)

Emerging Issues in Game Design

Emerging Issues in Game Design

Emerging Issues in Game Design. Ernest W. Adams. Disclaimers. Most of my speaking and writing is about emerging issues in game design in one way or another. This lecture is a compendium of snippets from others delivered over the last several years.

By tan
(223 views)

ASSESSMENT IN PHYSICAL EDUCATION

ASSESSMENT IN PHYSICAL EDUCATION

ASSESSMENT IN PHYSICAL EDUCATION. What, When, How?. Assessment or Evaluation?. Assess = “to sit beside” Systematically gathering evidence from a variety of sources Providing students with feedback for improvement (PE teachers are always assessing – why?). Evaluate = “judgement”

By petronella
(219 views)

Using Soar to Teach Probabilistic Reasoning

Using Soar to Teach Probabilistic Reasoning

Using Soar to Teach Probabilistic Reasoning. Jim Thomas 6/5/2013. Using Soar A.I. to Teach: ITS. Intelligent Tutoring Systems (ITS) Human 1-on-1 tutoring much more effective than classroom Intelligent agents can emulate human tutors Guide in Zone of Proximal Development (Vygotsky)

By vidal
(125 views)

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