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A Virtual Reality Bushfire Mitigation Tool for Community Consultation

A Virtual Reality Bushfire Mitigation Tool for Community Consultation. A.R Walker, S. Gard, B.J. Williamson, J.M. Bell Queensland University of Technology. Introduction. Fire prevention and mitigation Save lives Save properties Education key factor

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A Virtual Reality Bushfire Mitigation Tool for Community Consultation

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  1. A Virtual Reality Bushfire Mitigation Tool for Community Consultation A.R Walker, S. Gard, B.J. Williamson, J.M. Bell Queensland University of Technology

  2. Introduction • Fire prevention and mitigation • Save lives • Save properties • Education key factor • Residents who recognised the hazard of living in a fire prone area were more likely to have taken safety precautions against such a risk • Effective community education tool are essential components in the fight against fire at the urban/rural interface • Virtual Reality Bushfire Mitigation Tool for Community Consultation

  3. Building Standards in Bushfire Prone Areas • AS3959-1999 • Building Standard “AS3959-1999 Construction of buildings in bushfire-prone areas” • Determines the bushfire-prone areas • DR05060 • Draft standard “DR05060 Construction of buildings in bushfire-prone areas” • Revision of AS3959-1999 • More comprehensive standard • Slope, vegetation type, construction material

  4. Benefits of using Virtual Reality as a Consultation Tool • Traditional web sites • Bushfireinfo.com • Lack any interactive participation on the user’s part • Information presented as mainly text • Virtual Reality • Multi-sensory highly interactive computer-based environment • 3D visualisation in real-time • Active participant in a virtual world • Can recreate unsafe environments (fire model)

  5. VR and consultation • Study of 26 examples of the use of VR for public consultation in the UK (Heame and Webster 2003). • This study concluded the following advantages of VR as a consultation tool • VR is far more interactive and residents have become much more engaged in the consultation process • Users of VR could see what they were going to live in and interact with it, they did not have to build up a representation in their own minds from relatively abstract/codified documents • VR draws in those who wouldn’t normally get involved in community engagement • This makes VR the prime choice for developing a bushfire mitigation tool for community consultation

  6. Prototype VR bushfire mitigation tool • DR05060 standard • c# .NET • TV3D 6.2 visualisation engine

  7. 3D Modelling • Fictitious terrain and property parcel were modelled using standard CAD software • Various vegetation types, as defined in the DR05060 were modelled • Two buildings types modelled • Timber and brick construction types

  8. Classification of Vegetation and Slopes • Classify the vegetation and slope of the terrain • Done manually • Could use GIS data

  9. Implementation of DR05060 Standard • DR05060 database lookup table • Easily adjusted • Scalable

  10. Bushfire Propagation Model • Cellular automata (CA) fire propagation model • Terrain split into 1m x 1m cells • Fuel value and wind direction used in CA rules • Very simple naïve model • Proof of concept only • No effect of convection and wind interaction • No spotting ahead of the fire front • Very limited fire model

  11. Results and Discussion • Prototype VR bushfire mitigation tool • VR functions • 1st person shooter interface • Common game controls used • Fly, walk, gravity, collision detection, animations, viewpoints, avatar

  12. Results and Discussion • DR05060 functions • Add building to property parcel • Move location on parcel • Risk for each side of building • Construction material type displayed • Fire danger index (FDI)

  13. Results and Discussion • Simulation of bushfire • Particle emitter to achieve the visual simulation • If CA cell burning • generate fire and smoke • Cell’s fuel depleted • No fire or smoke is emitted • Cell changed to a charcoal colour to simulate charred landscape

  14. Conclusions • Virtual reality bushfire mitigation tool built • Will facilitate community consultation • Will stimulate behavioural change with regard to fire mitigation • First-person shooter style is well known to computer gamers • Rapid uptake of the VR interface • Fire simulation • Shows the advantages of alternate mitigation measures • Run fire simulations different property configurations • Visualisation of the fire model’s footprint • charcoal scar on the landscape • useful in evaluating alternate fire models • comparing them against the existing damage done to actual terrain

  15. Novelty and Significance • The novelty of this research is the integration of bushfire modelling and DR05060 standard with a VR interface that will allow users to assess alternate bushfire mitigation scenarios • The significance of this work is its ability to improve community bushfire awareness and stimulate behavioural change which will directly reduce property damage and potentially save lives within the rural/urban interface

  16. Future Work • Two separate VR bushfire mitigation applications planned • Non-expert • Web-based VR • Generic property and terrain • Editable parameters such as building material, vegetation and terrain. • Expert • PC-based VR • Real GIS data for terrain and vegetation information • Alternate bushfire scenarios/models

  17. Demonstration • Demonstration.avi

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