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Dive into the world of three-dimensional computer animation with this comprehensive introduction. Explore fundamental 3D creation concepts, including construction planes, model building, and rendering techniques. Learn about various types of 3D animation, including cartoon and film styles. Understand essential components such as vertices, faces, and materials, along with the intricacies of light and shading types. Equip yourself with the knowledge to analyze and render 3D models effectively, utilizing advanced techniques for realistic animations and visually stunning presentations.
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PART ONE:Introduction To Computer Animation Chapters 1&2: Introduction to Three-Dimensional Presentation
Chapter Objectives • Identify basic 3D creation concepts. • Describe various types of 3D animation. • Analyze the components required for rendering a model. • Identify special features of the text.
Three-Dimensional Creation Concepts • Construction Planes • Model Building • Vertex • Face • Element • Object
Model Display • Bounding Box • Wireframe • Rendered View
Rendering • Color • Materials • Lights • Rendering Types
Color • RGB • HLS • HBW • Gama • So you and others see the same color
Materials • Surface Color • Surface Behavior • Image Mapping • Texture Mapping
Light • Ambient • No Shadows • Omni • All Coming From Direction • Same Intensity • Spot • Targeted • Hot Spot & Falloff
Rendering and Material Shading Types • Constant • Phong • Smooth Shading • Highlights • Metal • Simulate Metallic Effects
Animations • Cartoon Animation • Draw Each Frame • Tweening • Film and Video Animation • 3D Studio VIZ Frames • Replaying Animation Files • Replay Speed