1 / 11

Audio Led Bargraph Equalizer

Audio Led Bargraph Equalizer. Final Project for ECE-3551 05/02/09 Instructor: Dr Kepuska. By; Anushan Weerasooriya & Chris Guzowski. Outline. Summary:. 1) Objective: – 6 Band Led Bargraph Equalizer 2) Design: - Overview 3) C Code: - FiltersTimersDisplay

marvel
Download Presentation

Audio Led Bargraph Equalizer

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Audio Led Bargraph Equalizer Final Project for ECE-3551 05/02/09 Instructor: Dr Kepuska By; Anushan Weerasooriya & Chris Guzowski

  2. Outline • Summary: 1) Objective: – 6 Band Led Bargraph Equalizer 2) Design: - Overview 3) C Code: - Filters\Timers\Display 4) Difficulties: - Audio Addition 5) Outcome: - Functionality

  3. 6 Band Led Bargraph Equalizer • Synopsis: • a) Using 6 leds and 4 switches create an led bargraph equalizer using C code and the Analog Devices BF533 Evaluation board. This project contains modest functionality so that it could be used for the job that it was intended. Each switch along with each led of the Bf533 will be utilized. Intended functions will include audio gain and hold adjustments for each individual bandpass filter, varying led intensity displaying audio output levels (alterd vs. unaltered), audio switchability for channel comparison and sample/hold led display. • b) The led display will recreate audio levels (across all 6 bandpass filters) by illumination intensity, the brightest being the most and the weakest being the least. • c) All 6 filters will be recombined into a composite audio output of the original audio input incorporating our desired gain adjustments.

  4. Overview • Implementation • Switches/Leds: a) Switch #1 selects each bandpass of filters one at a time which will be displayed by its appropriate led and corresponding illumination intensity. b) Switch #2 controls 3 levels of gain adjustments for each filter one at a time. c) Switch #3 locks in gain for each channel adjusted. d) Switch #4 selects altered (all bandpass filters) audio with full led bargraph display or the full led bargraph display by itself. FIR Filters: a) Six bandpass filters will make up the original audio input spectrum. Low frequencies will be pass by the 200hz-750hz filter, the highest frequencies will be passed by the 7khz-10khz filter and the midband frequencies will be pass by the 5khz-7khz, the 3khz-5khz, the 1.5khz-3khz , the 750hz-1.2khz filters respectively. Diagram of Typical FIR Filter

  5. Overview - Switching Code snippets for audio switching control: *pDMA1_IRQ_STATUS = 0x0001; // Confirm Interrupt Handling if(LED1 == 0x00 && LED4 == 0x00) // Checking LED Status { // Copy Input Data from Dma Input Buffer into Variables iChannel0LeftIn = iRxBuffer1[INTERNAL_ADC_L0]; iChannel0RightIn = iRxBuffer1[INTERNAL_ADC_R0]; Process_Data();// Call Function that Contains user Code // Copy Processed Data from Variables into Dma Output Buffer iTxBuffer1[INTERNAL_DAC_L0] = iChannel0LeftOut; iTxBuffer1[INTERNAL_DAC_R0] = iChannel0RightOut; Status1 = 0x00; // Controls Led's Illumination Time } if(LED1 == 0x01 && LED4 == 0x00) // Checking LED Status { // Copy Input Data from Dma Input Buffer into Variables iChannel0LeftIn = iRxBuffer1[INTERNAL_ADC_L0]; iChannel0RightIn = iRxBuffer1[INTERNAL_ADC_R0]; // Copy Processed Data from Variables into Dma Output Buffer Status1 = 0x01; // Controls Led's Illumination Time abandpass(); iTxBuffer1[INTERNAL_DAC_L0] = aChannel0LeftOut; iTxBuffer1[INTERNAL_DAC_R0] = aChannel0RightOut; } // One Bandpass Filter at a Time if(*pFIO_FLAG_C == 0x0100 && pf8count == 0) // Switch P8 Flag & Count at 0 { FIO_ANOM_0311_FLAG_W(0x0100,pFIO_FLAG_C);// Confirm Interrupt Handling LED1 = 0x01; // Sets LED1 Control Variable pf8count++; } if(*pFIO_FLAG_C == 0x0100 && pf8count == 1) // Switch P8 Flag & Count at 1 { FIO_ANOM_0311_FLAG_W(0x0100,pFIO_FLAG_C);// Confirm Interrupt Handling LED1 = 0x02; // Sets LED1 Control Variable pf8count++; }

  6. FIR Filters - Code in Process_data.c file • Filter Coefficients (101) for the 100th Order • Impulse response of a Nth order FIR filter lasts N+1 samples & dies to 0 • Filter Equation Implementation for (m=fBL - 1; m >= 0; m--) { xl[m]=xl[m-1]; // moving the array data from the end to the beginning (leftwards) xr[m]=xr[m-1]; } xl[0]=(float)(iChannel0LeftIn<<8); // Shift Left 8 bits to make 16 bit arrays since ADC gives 24 bit arrays xr[0]=(float)(iChannel0RightIn<<8); for(counter=0;counter < fBL;counter++) { yl += fB[counter] * xl[counter]; yr += fB[counter] * xr[counter]; } fChannel0LeftOut=(((int)yl)>>8)*gainbp6; // Shift Right 8 bits to create the original 24 bit array fChannel0RightOut=(((int)yr)>>8)*gainbp6; FIR Filter Algorithm

  7. Timers - Code in ISR.c file • Timer Setup: • a) A two timer operation will be enabled to run the led brightness display by gauging the fastest running timer against the slowest running timer ultimately providing varying intensities with each corresponding led frequency band. • Timer Configuration: • *pTIMER0_CONFIG = 0x0019; • *pTIMER0_PERIOD = 0x00080000; // Timer0 Period • *pTIMER0_WIDTH = 0x00040000; // Timer0 Width • *pTIMER1_PERIOD = 0x00003900; // Timer1 Period • *pTIMER1_WIDTH = 0x00001950; // Timer0 Width • *pTIMER_ENABLE = 0x0003; // Enable Timers0/1 • Timer Code: • timerstatus = (*pTIMER_STATUS); // Records TIMER_STATUS before it is Reset • *pTIMER_STATUS = 0x0003; // Confirms Interrupt Handling • if((timerstatus & 0x0001) == 0x0001) // Checks for Timer0 Status Bit • { • tim0++; // Once Timer0 is Detected Keep Enabled until Cycle Complete • } • if((timerstatus & 0x0002) == 0x0002) // Checks for Timer1 Status Bit • { • tim1++; // Auto Increment tim1 • tim2++; // Auto Increment tim2 • } • if(tim0 < 1 ) // Reset tim0=1 when tim0 does not = 1 • { • tim1 = 0; • }

  8. Timers - Continued -32 Possible Illumination Levels- Timer0 Timer1 pTIMER0_PERIOD = 0x00080000 pTIMER1_PERIOD = 0x00003900 • Timer Code • // Led1 Section-------------------------------------------------------------------------------------------------------------// • if(ledctr == 1 && tim0 == 1 && tim1 == 1) // Send to amp "level" of Freq #1 when tim0=1 • { • if(hold== 0) • { • amp1 = famp1; // Samples and Holds famp1 Before it is Used • } • *pFlashA_PortB_Data = 0x01&Status1; // Illuminate Led #1 • } • if(ledctr == 1 && tim0 == 1 && tim1 > amp1) // Checks to Turnoff all Led's • { • *pFlashA_PortB_Data = 0x00; // De-illuminate all Led's • tim0 = 0; // reset tim0=0 • tim1 = 0; // reset tim1=0 • } Timing Diagram Initialize.c file Changes: // Set Sport0 RX (DMA1) interrupt priority to 2 = IVG9 *pSIC_IAR0 = 0xffffffff; *pSIC_IAR1 = 0xffffff2f; // Sport0->ID2 *pSIC_IAR2 = 0xffff5f44; // FlagA->ID5/Timer0->ID4/Timer1->ID4 // assign ISRs to interrupt vectors register_handler(ik_ivg9, Sport0_RX_ISR); // Sport0 RX ISR -> IVG 9 register_handler(ik_ivg11, Timerz_ISR); // Timer0/1 ISR -> IVG 11 register_handler(ik_ivg12, FlagA_ISR); // FlagA ISR -> IVG 12 // enable Sport0 RX and FlagA interrupt *pSIC_IMASK = 0x000b0200;

  9. Display - Code in ISR.c Process_data.c files Led Values are set here after each filter algorithm which converts audio output words into integers: // Led Value Set Here if(aChannel0LeftOut<0xffff0000 && aChannel0LeftOut>0xf0000000) { famp1 = 32; } if(aChannel0LeftOut<0xf0000000 && aChannel0LeftOut>0x0f000000) { famp1 = 24; } if(aChannel0LeftOut<0x0f000000 && aChannel0LeftOut>0x00f00000) { famp1 = 16; } if(aChannel0LeftOut<0x00f00000 && aChannel0LeftOut>0x000f0000) { famp1 = 8; } if(aChannel0LeftOut<0x000f0000 && aChannel0LeftOut>0x0000f000) { famp1 = 4; } if(aChannel0LeftOut<0x0000f000 && aChannel0LeftOut>0x00000f00) { famp1 = 0; }

  10. Audio Addition • Recombining Audio Bands: • a) An unorthodox audio addition scheme was utilized to allow for complete board functionality. All bandpass audio filters are added using time division multiplexing. This seemed to be the only way to recombine six altered audio channel into one composite stream and overcome Bf533 board slowdowns or halts. • if(LED4 == 0x01 && LED1 == 0x00) // Checking LED status • { • // Copy Processed Data from Variables into Dma Output Buffer • if(tim2 == 1) • { • abandpass(); • } • if(tim2 == 2) • { • bbandpass(); • } • if(tim2 == 3) • { • cbandpass(); • } • if(tim2 == 4) • { • dbandpass(); • } • if(tim2 == 5) • { • ebandpass(); • } • if(tim2 == 6) • { • fbandpass(); • } • iTxBuffer1[INTERNAL_DAC_L0] = aChannel0LeftOut+bChannel0LeftOut+cChannel0LeftOut+dChannel0LeftOut+eChannel0LeftOut+fChannel0LeftOut; • iTxBuffer1[INTERNAL_DAC_R0] = aChannel0RightOut+bChannel0RightOut+cChannel0RightOut+dChannel0RightOut+eChannel0RightOut+fChannel0RightOut;

  11. Functionality • Discussion: • a) All the desired led/switch and audio pass functions of the project operated nominally; however, final added bandpass filters produced unwanted frequencies in each band producing an undesirable filtered audio output. Total functional operation was realized; however, there were unwanted sympathic (outside of bandpass filter) frequencies and Bf533 board slowdowns/halts. • b) Also, because of time constraints and audio addition (switching noise) problems, other functions such as adjustable led rise/decay rates and decibel signal referencing would have been a nice touch but could not be realized. • c) Although we had a few difficulties, overall we learned a lot about controlling the Bf533 board and using it to digitally manage signals.

More Related