Defying Reality Using Virtual Worlds to Break Physical Reality in Productive Ways. Instead of just replicating physical reality, we should identify and leverage unique levers available to us in virtual worlds to create new forms of work and social interactions.
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Instead of just replicating physical reality, we should identify and leverageunique leversavailable to us in virtual worlds to create new forms of work and social interactions.
Being in Nothingness identify and leverage(John Perry Barlow)
Suddenly I don’t have a body anymore … the closest analog to Virtual Reality in my experience is psychedelic … the third oldest human urge, the desire to have visions.
Philip Rosedale identify and leverage(Founder of Second Life)
Based on Second Life, the average of all dreams is Malibu.
The Issue of Virtual Chairs identify and leverage
Why do we need virtual chairs if our virtual bodies never get tired?
3D isn’t a magic ingredient identify and leverage
Boring people are still boring when they are 3D
The Central Dogma of Games identify and leverage
Games are made to slow you down. The inefficiency IS the game.
Can we use identify and leveragevirtual worlds to break realityin productive ways?
Facial and Behavioral identify and leverage
Personality Gold Mines identify and leverage
Rich, longitudinal, behavioral profiles based on engaging activities.
Rich Inference Markers identify and leverage
Is it possible to infer someone’s real world gender, age, and personality based on virtual behavioral markers alone?
Dynamic Mimicry identify and leverage
Infers and leverages your gender, age, and personality to create high-influence agents in the virtual world
Tailored Realities identify and leverage
Everyone sees their own version of reality.
These versions need not be congruent.
Can we make someone friendlier by giving them a more attractive avatar?
Can we make someone more confident by giving them a taller avatar?
Does seeing an older version of yourself help you better plan for retirement?
Age-morphed plan for
Digital AvatarAging Your Avatar
Hypothetical Retirement Fund Growth by Condition
PhotographFeature Tracing RenderingAvatar
Watching your virtual self run
Participants who saw themselves exercise demonstrated higher levels of exercise in the next 24 hours.
Helping Each Other plan for
There weren’t places on line you could go to get all the answers. You had to ask other players. There was a lot more give and take. [M, 29]
How does a massively-multiplayer game encourage people to become anti-social?
Social Architectures become anti-social?
We’re used to thinking of altruism as an individual trait, but virtual worlds show that altruism can be part of the social architecture of games.
Breaking rules of physical reality in become anti-social?productive ways.