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virtual reality

virtual reality

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virtual reality

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  1. virtual reality

  2. what is VR? • emulating the real world • making an electronic world seem real

  3. three dimensional? • often • paper puppet theatre effect?

  4. interactive • not static 3D images • not movies • moving within the world • manipulating objects in the world

  5. in or out? • flight simulator ** in ** • desktop metaphor - folders, trash ** out ** • point and click adventure games ** ? **

  6. types of VR • desktop VR • ordinary screen, mouse or keyboard control • polemous mouse, steering wheel, joystick • immersive VR • helmet/goggles, data glove • body suit, trampoline! • physical world/VR mixes

  7. VR headsets • small TV screen for each eye • slightly different angles • 3D effect

  8. betwixt the two • ‘sit upon’ games • motorbike (bike moves) • ski (wind, skis move, etc.) • simple controls • go within • virtual roller coaster • aircraft cockpit • ship’s bridge

  9. inside VR • scenes projected on walls • realistic environment • hydraulic rams! • real controls • other people

  10. applications • simulate dangerous/expensive situations • command and control, virtual tourism • practising medical procedures, treatment of phobia • see hidden real world features • virtual wind tunnel • visualise complex information • fun :-)

  11. engagement feeling part of the virtual world

  12. engage the senses • sight: • visual realism, 3D effects: shadows, etc., • sound: • surround sound, sub-seat woofers etc. • touch: • haptic and force feedback, • and more … wind, … burning rubber!

  13. engage the body • realistic devices • movement in the environment • interaction and control of objects, • rapid feedback …more important than photo-realism