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ORESTEIA IST 2000-26091

ORESTEIA IST 2000-26091. Objectives. (1) Enhanced decision-making by using: Attention (for filtering important information from background) ( … to allow for an awareness of their context … … to allow for adaptive behavior ….* )

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ORESTEIA IST 2000-26091

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  1. ORESTEIAIST 2000-26091 Objectives (1) Enhanced decision-making by using: Attention (for filtering important information from background) ( …to allow for an awareness of their context … … to allow for adaptive behavior ….* ) Data Fusion (how to combine and interpret many pieces of information into a coherent picture) ( …to look how collections of artefacts can act together, so as to produce new behavior and new functionality* ) Adaptation to the User (System learns from user and behaves according to his/her needs) ( …to ensure that people’s experience in the DC environments is coherent and engaging*) Consortium • King’s College • National Technical University of Athens • University of Milan • ALTEC S.A. • Imperial College London • Queen’s University of Belfast (2) Power generation and communication for personal artefacts ( …to accommodate trade-offs between networking, computing and power consumption* ) *Copied from the Disappearing Computer Information. ftp://ftp.cordis.lu/pub/ist/docs/fetdc-4.pdf.

  2. I shouldn’t produce these outputs in this environment… Project Vision: Attention Load a different context profile • Context Switch • Irregular inputs The input signals have irregular patterns… My battery is low! Artefact • Hardware failure Self Evaluator Get samples of not important info less frequently Attention Controller INPUTS Data History OUTPUTS Hey! You must work faster Attention Signal

  3. Project Vision: Data Fusion “WORLD MODEL” Intelligent Artefact Artefact data data data Artefact data Artefact data data data data data data data data data data data data data data data data Artefact data Artefact “Clever Space” You can make use of the two bottom Artefacts Which of these data shall I need? AGENT

  4. Project Vision: Micropower Generation Ubiquitous computing is based on low power consumption structures Health care requires high sampling rates and many quantization levels … or use alternative wireless communication protocols? Why not creating your own micropower generation schemes?

  5. Project Impact fatigue stress Hey, take a break! 27oC Steve, you must take your medicine! Priority Queue 24oC 25oC 19oC 26oC I have fever 27oC 32oC

  6. Project Larger Picture Visual Attention for locating Humans Attention Control based Sensor Signals Context Switch and Adaptation to User Preferences Someone enters the room! Is he an authorized person? Should I load his profile? You are driving insecurely! Ice patches on the road! Good morning Steve! Would you like the usual breakfast for Friday?

  7. Project Results Attention Inspired Agent Architecture Prototype Micropower Generators Adaptive Monitoring Policies for Sensors

  8. Project Results Physiological and Psychological Data Collection in Car driving Conditions Feature Extraction from Biomedical Data/ Health Status Estimation Context Sensitive Decision Making Architecture

  9. Attention control sensor monitoring policies Project final Outcome Context capture and User Profile Creation architectures Power generation prototypes and communication protocols Goal oriented computational model Visual Attention for Locating Humans

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