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Explore the philosophy, resources, and structure of online education, focusing on collaborative learning, technology integration, and significant learning steps in a learner-centered environment. Discover groundbreaking approaches in online course design and the new learning environment. Enhance faculty engagement in research and advanced technologies at CARAT, University of Michigan's collaborative hub. Stay informed about quality standards at QUality Matters and cutting-edge tools through EDUCAUSE resources. Get inspired with ELI initiatives for faculty development and engagement in educational innovation. Utilize MERLOT for multimedia educational resources and tech tips.
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“It’s Not About the Powerpoints: Taking Advantage of the Online Learning Experience” Mike Racer mracer@memphis.edu x3285
Overview • Philosophy • Craft • Resources • Structure • MSCM • Concerns • Other Thoughts
Why Go Online? • B = S + E – C • Benefits = Simplicity + Efficiency – Complications • Flipped Framework • Out of Class: reading and PPT’s • In Class: activities and homework
Education Today • Learner-centered • Learning • Occurs in context • Is social • Is reflective • Is active • Needs • JIT learning • Learn experientially • Learning as problem-solving • Learn best when the value is immediate • 3 P’s • Projects • Performance • Presentations
Today’s Student • Digital native • Social networker • Emergent Learner • Maturity • Mature – communicate vertically • Less mature – communicate horizontally
Collaborative Learning • Teachers are less involved in transmitting knowledge, more as designers of intellectual experiences • Emergent Learning • Spend more time in discussion (2-way) • Focus on how the student learns • Integrate the info they have now construct new knowledge
Technology and Learning • Widespread Accessibility & Connectivity • Student Choice • Shaping Thinking & Learning • Simplification of Processes
Steps to Significant Learning • Information • Experience • Authenticity • Reflection • Meaning
EDGE • Explain • Present the material • Demonstrate • Show how to use the material • Guide • Help the student solve a problem • Enable • Give the student a chance to teach another
Online Course Design • Four Buckets of Learning Approaches • Behaviorist (The mind is a black box) • Explicit Outcomes • Test for achievement • Sequenced materials • Feedback for correction • Cognitivist (learning is an internal process) • Advanced organizers • Chunking • Learning Styles • Metacognition
Online Course Design • Constructivist (Learning is active) • Control of learning Processes • Active processing • Collaboration • Cooperation • Connectivist (Learning in a network environment) • Exploration • Unlearning • Multi-channel • Multidisciplinary
The New Learning Environment • 21st Century Fluencies • New media and communication tools • The power of visualization • Location, and critical use of it • Connecting science to society • Learning Space • ThinkSpace • StudySpace • OfficeSpace
CARAT @ University of MichiganCollaboratory for Advanced Researchand Academic Technologies • Purpose • CARAT is the location for the interaction of advanced research and academic technologies. • CARAT brings together faculty, staff and student researchers to join the latest research and learning in exciting projects. • CARAT engages corporate partners with university researchers to develop joint enterprises that bring the cutting edge of new initiatives to teaching and learning settings. • CARAT allows researchers from different disciplines to collaborate on the discovery and use of new technology in learning. • http://carat.umich.edu/carat/home • Evaluation and Assessment Tools • Presentations • Reports
Quality Matters (http://www.qualitymatters.org/) • Standards • Course Overview and Introduction • Learning Objectives • Assessment and Measurement • Resources and Materials • Learner Engagement • Course Technology • Learner Support • Accessibility • Details • QM_RubricStandards2008-2010.pdf
EDUCAUSE • 7 Things • Next generation presentation tools • Google Wave • Telepresence • Microblogging • Personal learning environments • Alternate reality games • Lecture capture • Second Life • Google Apps • Data Visualization • Wikipedia • Virtual worlds • Google Jockeying • Clickers
EDUCAUSE • ELI (EDUCAUSE Learning Initiative) • Learners • Learning Principles & Practices • Learning Technologies • ELI Resources • ELI Challenge • Create learning environments that promote active learning, critical thinking, collaboration, knowledge creation • Develop 21st century literacy • Reach and engage today’s learner • Encourage faculty adoption in teaching & learning with IT • Advance innovation in T&L in era of budget cuts
EDUCAUSE • ELI Faculty • How is faculty work likely to change in the next five to ten years? What changes will be required to meet student expectations? To improve the quality of faculty life? • At what point in a faculty (or future faculty) member's career is education regarding pedagogy, technology, and learning practice most helpful? • What models are most effective in helping faculty use technology in service to learning? • What resources remove barriers to faculty adoption of technology?
MERLOT(Multimedia Educational Resource for Learning and Online Teaching) • Provides • Tips for using technology to teach business courses • People who participate in our community of educators • Learning Materials that you can use in your classes • Beyond MERLOT includes resources outside MERLOT that can help you as a faculty member • Showcase features some of our award winning websites in the business discipline • http://www.merlot.org/merlot/index.htm
Other Online Resources • Open Source • Many schools are establishing globally-available sources • Sourceforge.net • Download and develop free open source software. • ITunesU and similar • Simteach.com • Information and Community for Educators using M.U.V.E.'s (Multi-User Virtual Environments )
Software Sample • Camtasia • Turning Point • Classroom response • Wimba • Wimba Classroom™ 6.0A robust, virtual learning environment that includes audio, video, application sharing and content display – now with advanced MP4 functionality. • Wimba Pronto™ 3.0The only instant messaging system designed for educators to advance and promote learning – now with a state-of-the-art whiteboard. • Wimba Voice™ 6.0An audio solution that supports traditional communicative styles of language learning for online learning – now with an integrated gradebook.
Faculty Resource Dropboxes • Course • ISDS2710 • ISDS3711 • … • Drop • Questions • Comments • Linkages • Templates • Navigation • Why? • Course Integration • Uniformity
Class-to-Class • BackLinks • Supporting Concepts and Materials • ForwardLinks • Development/Application of Concepts
Student’s Personal Learning Space • Courses • ISDS2710 • MKTG.. • Resources • .. • People • Faculty • Students • Others • Documents • Coursework • Blog • Other • Etc. • Suggestions for use
Global Network for Higher Learning • Stages • Course Content Exchange • Course Content Collaboration • Course content Co-innovation • Knowledge Co-creation • Collaborative Learning Connection • Maybe we should pursue this within MSCM/Fogelman/UM as a start
2710 OrganizationThe Big Picture • Goals • Review • Graphics • Numerical • Glossary • Topics • Discrete • Binomial • Hypergeometric • Poisson • … • Course flowchart • Assessments • Topics • Modeling • Calculations • So what? • Related Courses • Links to prior course • Topical support • Links to coming courses • Quick peaks on how the material fits into the curriculum
Concerns: Academic Integrity • Software • Turnitin • SafeAssign • Respondus • Alternatives • Projects • Visit: Center for Academic Integrity • http://www.academicintegrity.org/ • UM is not now a member
Other thoughts • Coordinating OL and in-class courses • Using technology in the classroom more effectively (stepping towards OL) • Cloud computing • Open-Source