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Beyond the Sight: A 3D Adventure Game

The "Wirtual Vision" group presents their senior project, "Beyond the Sight," a 3D adventure game that goes beyond traditional gaming experiences. Join us as we delve into the innovative features, requirements, and demonstration of our game software that combines adventure, 3D graphics, human-computer interaction, AI, and more. Our spy-themed game offers mission-based challenges, realistic environments, and engaging gameplay mechanics. Explore a world of mysteries, intelligent enemies, interactive dialogues, and immersive sound design. With user-friendly interfaces, modular design, and optional configurations, "Beyond the Sight" promises a captivating gaming experience like no other. Witness the future of game development with our innovative, data-driven approach and object-oriented design. Be part of our journey into the next level of interactive entertainment.

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Beyond the Sight: A 3D Adventure Game

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Presentation Transcript


  1. senior project presentation group name: wirtual wision project title: a 3d adventure game ‘beyond the sight’

  2. group members doğan sever alper taş rakıp yaşar kubilay timuçin ercan şahan

  3. outline introduction – requirements & features – demonstration • introduction • requirements & features • demonstration

  4. introduction – requirements & features – demonstration • problem definition • game scenario to develop a game software involving - adventure game, - 3d computer graphics, - human-computer interaction, - artificial intelligence, - loadable scenes, - game scripting.

  5. introduction – requirements & features – demonstration • problem definition • game scenario a spy game based on missions containing several obstacles towards the final target.

  6. introduction – requirements & features – demonstration • easy-to-use • realistic • enjoyable • flexible • modular moving with mouse clicks, explanatory tips, optional camera views,

  7. introduction – requirements & features – demonstration • easy-to-use • realistic • enjoyable • flexible • modular a physical environment, shadows, reflections, actions of hero, “intelligent” enemies.

  8. introduction – requirements & features – demonstration • easy-to-use • realistic • enjoyable • flexible • modular conversations with NPCs, humor in conversations, multiple sound.

  9. introduction – requirements & features – demonstration • easy-to-use • realistic • enjoyable • flexible • modular optional configurations, loadable scenes.

  10. introduction – requirements & features – demonstration • easy-to-use • realistic • enjoyable • flexible • modular object-oriented, data-driven. map application scripts model

  11. introduction – requirements & features – modules– demonstration

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