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3D Studio Max Software 2

3D Studio Max Software 2. Introducing To 3D Studio Max. George Atanasov. Telerik Corporation. www.telerik.com. Modifiers. How To Modify Things. Modifiers. Enables you to change the geometry of an object and its properties Modifier menu Modifiers list Modifiers stack.

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3D Studio Max Software 2

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  1. 3D Studio Max Software 2 Introducing To 3D Studio Max George Atanasov Telerik Corporation www.telerik.com

  2. Modifiers How To Modify Things

  3. Modifiers • Enables you to change the geometry of an object and its properties • Modifier menu • Modifiers list • Modifiers stack

  4. Modifiers List • Contains all modifiers • Different for each kind of object • Groups of modifiers • Selection • World Space • Object Space

  5. Modifier Stack • Managing all aspects of modification • Modifiers • Copy, Paste, Cut, Remove… • Collapse • Unlimited modifier number • Order Sequence is important • Bend -> Taper != Taper -> Bend • Sub-object selection

  6. Selecting Advanced Selection Methods

  7. Viewport Selection Methods • Main Toolbar -> Select Object (Q) • Pop-up labels • Cursor changes to a cross • Selection brackets • Overlapped objects • Keep left clicking • Objects are selected in turn

  8. Viewport Selection Methods • Using selection regions (Q) • Click, drag and release to select object • Change region shape • Rectangular region • Circular region • Fence region • Lasso region • Paint region

  9. Viewport Selection Methods • Region modes • Window • Crossing • Selection filter • All • Geometry • Shapes • Etc.

  10. Select by Name • Selecting object by its name • Main Toolbar -> Select by Name (H)

  11. Selection Sets • Handy way of selecting objects • Create and save selection • Add or remove objects • Rename selection • Fast select from dropdown • Selects all the objects in the highlighted set

  12. Isolated Selection Mode • Main Menu > Tools > Isolate Selection (Alt + Q) • Unselected objects in the scene being hidden

  13. Organizing Objects Groups, Layers, Links

  14. Groups • Use groups to: • Organize large amounts of objects • Reduce the amount of selectable objects • Grouping options • Group level • Group, Ungroup • Open, Close, Explode • Object level • Attach, Detach

  15. Groups • Group appearance • Pivot point • Transform • Modifiers • Groups also can be grouped When moving multiple objects to a known point group them before the move and ungroup them after the move.

  16. Layers • Organize your objects • Easy to select and reorganize • Exclude from rendering • Lock / Unlock • Layers in 3D Studio are abstract • You can not implement layering in 3D • The order sequence is not important

  17. Layer Manager • Layer manager – Tools -> Manage Layers • Tree view • Layer • Create, Delete* • Hide, Freeze, Render • Object • Hide, Freeze • Add, Move, Select

  18. Freeze Objects • To freeze – Right click -> Freeze Selection • Freezing makes the object • Not transformable • Gray colored • Non-textured To deactivate visual changes of the frozen object: Right click on the object -> Object Properties -> Uncheck Show Frozen in Gray

  19. Linking Objects • Linking – Child and parent objects • Hierarchy • Parent • Child • Child • Sub-child When the parent object is transformed, the child also transformed, but child transformations does not affect the parent object

  20. Copying Geometry Clone, Mirror, Symmetry

  21. Clone Objects • The ability to copy objects is called “Clone” • Main menu -> Edit -> Clone (Shift & drag) • You can clone as: • Copy • Instance • Reference

  22. Array Tool • Array – Main menu -> Tools -> Array • Creates a multiple clones of an object • Array modes • 1D • 2D • 3D

  23. Mirror • Mirror tool (Main menu -> Tools -> Mirror) • Mirror axis • X, Y, Z, XY, YZ, ZX • Offset • Clone options • No clone • Copy • Instance • Reference

  24. Symmetry Modifier • Symmetry modifier – Modifiers list -> Symmetry • Mirror axis • Weld Seam • Threshold • Handy for • Character modeling • Vehicle modeling • Any symmetrical object

  25. Align Tool • Align tool – Main menu -> Tools -> Align • Allows you to accurately place one object in relation to another object

  26. Spacing Tool • Spacing tool – Tools -> Align -> Spacing Tool • Array of object • Count • Spacing • Orientation • Objects can follow • Straight line • Spline

  27. Snap Tools • Snap tool – Main toolbar -> 3D Snaps Toggle • Snap settings • Grid • Vertex • Pivot • Etc.

  28. New Features in C# 4.0 ? ? Questions? ? ? ? ? ? ? ? ? ?

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