warm up 9 n.
Skip this Video
Loading SlideShow in 5 Seconds..
Warm-up #9 PowerPoint Presentation
Download Presentation
Warm-up #9

Loading in 2 Seconds...

play fullscreen
1 / 8
Download Presentation

Warm-up #9 - PowerPoint PPT Presentation

Download Presentation

Warm-up #9

- - - - - - - - - - - - - - - - - - - - - - - - - - - E N D - - - - - - - - - - - - - - - - - - - - - - - - - - -
Presentation Transcript

  1. Warm-up #9 • What is Feudalism (in your own words)? • Compare and contrast two social groups in Feudal Japan (use your triangle).

  2. Chapter 8.3 Assessment • 1a What was the relationship between samurai and daimyo? • Daimyo hired the samurai to defend themselves and their property (including the peasants). • 1b Why do you think the first shogun wanted to keep the emperor as a figurehead? • The emperor might have remained on as a figurehead to prevent rebellion, insure loyalty, or respect tradition. (opinion) • 3a who invaded Japan in the 1270s and 1280s? • The Mongols invaded Japan in the 1270s and again in the 1280s. • 3b How did the daimyo help weaken the shoguns? • Daimyo took control of their small piece of land, they collected taxes, made laws, and fought wars to break free of shogun’s control.

  3. Feudal Japan Game • Goal: produce enough rice to please your Shogun and Daimyo while being able to feed your family too. • Process • small groups • One Shogun • One emperor • One per group: Daimyo and Samurai • Two per class: Merchants and Artisan • Everyone else is a peasant.

  4. Feudal Japan Game How to Play: Peasants grow “rice” on paper by labeling the paper RICE and drawing a stock of rice on it. They will draw as much rice as they can in the time allowed. The Samurai will comes along and tell you how much s/he needs to collect. If they do not have the required amount, the Samurai then selects one student peasant and takes them out of the group to be “executed.” The executed peasant no longer play. The group must still grow the original amount of rice for the next round. We’ll play several rounds.

  5. Quality: If the rice drawn after the first round is drawn poorly, the Samurai will not accept it. The Samurai is the only judge of what is acceptable quality. Stealing Rice: Peasants caught stealing rice by the Samurai are "executed" and their rice confiscated. This does not change the quota for the group. Food for the Peasants: At the end of each round, I’ll check to see if the group has created and successfully hid enough rice to survive (one per student. If they do not, I’ll remove each member that does not have rice. (They have starved, and are now dead.) You’ll still have to produce the same amount of rice the next round. RICE

  6. Feudal Japan Game ARTISANS: Artisans are to create (draw) goods that the Samurai would want. (Swords, Armor, Musical Instruments, etc.) MERCHANTS: • During each round, the merchants take the goods the Artisans have created and trade with the Samurai for rice. • The Samurai sets the price and only gives as much rice as they want to. • The merchants then return to the Artisans and share the rice they have traded for. • Between rounds, if the peasants have managed to successfully hide some rice, they may trade for goods with the merchants. • The rest of the rice goes to the Shoguns.

  7. Feudal Japan Game Wrap Up: • WHAT WAS THE PURPOSE/MAIN IDEA OF THE LESSON? • The purpose of this lesson is to show that peasants could not win, and that the system was unstable. • REFLECTION: • Do you feel that this system could function successfully over time? • How do you think the daimyo and peasants felt about the Samurai? • How did social rank effect daily life in feudal Japan?

  8. Homework • Finish Social class simulation reflection