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Introduction to Interfacing Projects

Introduction to Interfacing Projects. Nareen Khan. Using Turing. Command to send data to parallel port parallelput (x : int) The command sends 1 byte of data to the parallel port at a time. Using 1 byte (8 bits) we can represent 2 8 =256 different states.

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Introduction to Interfacing Projects

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  1. Introduction to Interfacing Projects Nareen Khan

  2. Using Turing • Command to send data to parallel port parallelput (x : int) • The command sends 1 byte of data to the parallel port at a time. • Using 1 byte (8 bits) we can represent 28=256 different states. • The 8 bits are sent along the Data pins on the parallel port (Pins 2-9, D0-D7)

  3. Data Lines (D) used for output. 13 12 11 10 9 8 7 6 5 4 3 2 1 25 24 23 22 21 20 19 18 17 16 15 14 Grounds D7 D6 D5 D4 D3 D2 D1 D0 Status Lines (S) used for input. Control Lines (C) may be used for input / output Understanding the Parallel Port

  4. 0 0 0 1 0 0 0 1 1 0 0 1 0 0 0 1 0 1 0 0 1 0 1 0 0 1 0 0 1 0 1 1 Binary on the Parallel Port • parallelput(0) • parallelput(1) • parallelput(37) • parallelput(255) The integer parameter is translated into binary and each bit corresponds to one of the data pins on the parallel port. Unsure of your conversions? Try this utility.

  5. 220Ω Pin 2 Voltage from parallel port Pin 18 What does the circuit look like? parallelput(0) Switch is open, no path, LED off parallelput(1) Switch is closed, path exists, LED on

  6. Connected vertically in blocks of 5 Connected horizontally Breadboard Basics

  7. 1) –’ve lead is shorter Light Emitting Diodes • LED’s will only work if they are installed in the right direction. • Here are three ways to tell which is the negative (-’ve) lead.

  8. 2) Internal segment is larger Light Emitting Diodes • LED’s will only work if they are installed in the right direction. • Here are three ways to tell which is the negative (-’ve) lead.

  9. 3) Flat side on lip Light Emitting Diodes • LED’s will only work if they are installed in the right direction. • Here are three ways to tell which is the negative (-’ve) lead. TopView

  10. Wiring an LED +’ve, Long Lead

  11. Project Samples Traffic Intersection

  12. Traffic Intersection

  13. Traffic Intersection

  14. Student GUIs

  15. Student GUI’s

  16. The Traffic Intersection Project Steps: • Wire six LED / resistor pairs on breadboard • Attach the wires to your model • Write your program • Enjoy hours of staring at the lights change

  17. Step 1 – Wiring the lights +’ve, Long Lead -’ve, Short Lead

  18. Step 2 – The D-Sub Connector • Attach your wires to the crimp pins. • Be sure to press the clamps down tight on the wire. • Push the crimped pin into the D-Sub Connector (it’s a tight fit). • Repeat for the other 7 wires.

  19. Step 1 – Wiring the lights

  20. Step 1 – Wiring the lights

  21. Test your interface • Once you’ve got the wires connected to the parallelport, you can test the interface. • Try : parallelput(255) This should turn on all your lights.

  22. Sample Program #1

  23. Sample Program #Step 1 – Wire Wrapping

  24. Make Use of the Tri-State Buffer – See the Handout

  25. Making The Turing Program 1 • Make a Program Header % % The "trafficIntersection" program % Course Code: ICS 3M1 % Instructor: Your Teacher % Date: April 25, 2007 % Initial Release % % This Program simulates a traffic intersection in graphics. It can also properly drive the actual % intersection by use of a parallel port and binary outputs.

  26. Making The Turing Program 2 • Create a User Defined Data Type type trafficState: % data type trafficState will store various components of traffic states. record timeWait : int % var for the time in that state binState : int % binary value of that state (more details see pin output state table NSPic : string % var for the state of the NS light EWPic : string % var for the state of the EW light end record

  27. Making The Turing Program 3 • Create a User Defined Data Type drawfillbox(0, 0, maxx, maxy, 54) % code for background colour % The 6 states are declared as an array of trafficState data type var trafficPattern : array 1 .. 6 of trafficState % Below contains the value of each of the states % timeWait: Green light - 5 sec. % Yellow light - 2 sec. % Both red light - 1.25 sec. % binaryStates in decimal: NS green - 1 % NS yellow - 2 % NS red - 4 % EW green - 8 % EW yellow - 16 % EW red - 32

  28. Making The Turing Program 4 • Note the binary States listed below drawfillbox(0, 0, maxx, maxy, 54) % code for background colour % The 6 states are declared as an array of trafficState data type var trafficPattern : array 1 .. 6 of trafficState % Below contains the value of each of the states % timeWait: Green light - 5 sec. % Yellow light - 2 sec. % Both red light - 1.25 sec. % binaryStates in decimal: NS green - 1 % NS yellow - 2 % NS red - 4 % EW green - 8 % EW yellow - 16 % EW red - 32

  29. Making The Turing Program 5 • Then Define Each Traffic Pattern in this manner… %NS Green EW Red trafficPattern(1).timeWait := 5000 trafficPattern(1).binState := 1 + 32 trafficPattern(1).NSPic := "trafficgreen.bmp" trafficPattern(1).EWPic := "trafficred.bmp“ %NS Yellow EW Red trafficPattern(2).timeWait := 2000 trafficPattern(2).binState := 2 + 32 trafficPattern(2).NSPic := "trafficyellow.bmp" trafficPattern(2).EWPic := "trafficred.bmp“ etc…

  30. Making The Turing Program 6 • Create a Procedure % procedure for loading the pictures in the different states procedure drawIntersection (NSFile : string, EWFile : string) Pic.ScreenLoad (NSFile, 250, 250, 0) Pic.ScreenLoad (EWFile, 100, 150, 2) Pic.ScreenLoad (NSFile, 250, 50, 0) Pic.ScreenLoad (EWFile, 400, 150, 2) end drawIntersection

  31. Making The Turing Program 7 • Finally, cycle through the lights… % Loop to make the cycle continuous for i : 1 .. 4 % Loop for each of the traffic states and giving drawIntersection the images to change for j : 1 .. 6 drawIntersection (trafficPattern(j).NSPic , trafficPattern(j).EWPic) parallelput (trafficPattern(j).binState) % send info to parallel port delay (trafficPattern(j).timeWait) % delay the amount of milliseconds indicated in traffic state end for end for

  32. Making The Turing Program 8 • Make Sure You Have These Graphics Files

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