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This presentation discusses the latest trends in virtual reality (VR) applications, focusing on simulation-driven environments for design, training, and decision-making. It highlights advancements in client-server VR for both single-user CAD simulations and multi-person collaborative designs. The session covers the development of large-scale VR environments, utilizing real-time data, including innovative crane training simulators that respond to live wind data from RSS feeds. Additionally, an open-source crane training simulator coded in RealXTend will be explored, emphasizing accessibility and community collaboration in VR development.
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Simulation Driven Virtual Reality Andrew Strelzoff Ph.D., School of Computing TulioSulbaran Ph.D., School of Construction The University of Southern Mississippi
Trends in VR IClient-Server VR Single-person CAD simulation Design, Presentation Visualization Multi-person Client-server VR Collaborative Design, Training and Decision Making
Trends in VR IILarge Scale Projects Development of Large Scale Client-Server VR Environments
Trends in VR IIIReal Time Data Internet Port Crane Training Simulator – Real Time Wind from RSS feed
Trends in VR IVOpen Source Port Crane Training Simulator – Coded in RealXTend Open Source