1 / 16

Blended Learning en digitale didactiek Valère Awouters 13.10 - 16.00 - lokaal 3.07

Blended Learning en digitale didactiek Valère Awouters 13.10 - 16.00 - lokaal 3.07.

dakota
Download Presentation

Blended Learning en digitale didactiek Valère Awouters 13.10 - 16.00 - lokaal 3.07

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. BlendedLearning en digitale didactiek Valère Awouters13.10 - 16.00 - lokaal 3.07 Blendedlearning is ontstaan door de evolutie van het internet en de gewijzigde opvattingen over leren. De mogelijkheden van het internet om met anderen ‘geconnecteerd’ te zijn, biedt perspectieven om leren ook buiten de klas te realiseren. Blendedslaat dan niet alleen op de verhouding traditioneel en afstandsonderwijs, maar ook op andere mogelijke combinaties, zoals off- en online leermiddelen, … Digitale didactiek is dan nodig om van het geheel aan mogelijkheden een coherent en uitdagend leertraject te maken.

  2. Leren met ICT • Leren over ICT: • Programmeren • Office • Leren met behulp van ICT • Boekhouden op computer • Taaloefeningen • Leren door ICT • Facebook • Toledo • …

  3. 21st century skillsforteachers

  4. Mediawijsheid / Multimediale geletterdheid • Nieuw in de vakoverschrijdende eindtermen http://www.ond.vlaanderen.be/publicaties/eDocs/pdf/393.pdf mediawijsheid in de zin van een bewuste en kritische houding ten opzichte van klassieke (televisie, radio, pers) en nieuwe media (internettoepassingen, sms) en het vermogen tot een alledaags, informeel en creatief mediagebruik dat (impliciet of expliciet) gericht is op participatie in de culturele publieke sfeer (lezersbrief, youtube, chatrooms, blogs, webcam, enz.)

  5. Creativiteit & Multimediale Geletterdheid • http://www.creaza.com • http://www.jingproject.com (http://www.techsmith.com/jing/)

  6. Digitale Didactiek • CVO’s: 100%  75% à 80% • VLIR: Invoering BlendedLearning • Toekomst BlendedLearning? • Evaluatie …

  7. The challenge of quality in peer-produced eLearning content • New approaches for new ways of evaluation, instead of basic ones are becoming apparent in the web 2.0 – social networking dominated environments. The impact of peer-to-peer networks on the Internet is evolving. Peer production and user-created content are becoming important elements as learners are no longer just consumers, but they actively participate in the process and influence it. Producers and consumers (“prosumers”) of the learning content are working together on the peer-assessment. The market is becoming a forum for conversation and interactions. Management and facilitation of this dialogue is crucial in the value creation process. • When we evaluate user generated content, quality may be both the result of the interplay between peer production and peer validation processes of digital content. • The issue of transparency, together with credibility is high on the agenda. Sensitive and prospective territories within this field are the convincing assessment and evaluation of the diversity of personal learning environments (PLE), the workplace learning, competence based assessment, media development, e-portfolios and the accreditation of informal learning.

  8. Online adaptive testing in the classroom and the workplace Evaluation of skills and competences are in the foreground of educational innovation. Traditional instruments are becoming however inadequate because of lower efficiency and as they hardly offer authentic testing situations. Online assessment techniques are among the hot topics in educational research, as they provide opportunity to assess skills and competences in the context they occur. Tools include the assessment of open-ended questions, essays, drawing and design tasks. Tests may include animation, simulation and a responsive to user needs selection of items of different difficulty level.

  9. Zelf aan de slag - 1

  10. Zelf aan de slag - 2

  11. Zelf aan de slag! 3 • AddThis: http://www.addthis.com/

  12. Zelf aan de slag! - 4 • Facebook • Pagina • Advertising • Applicaties • Facebook Connect

  13. Zelf aan de slag! - 5 • Facebook • Facebook Developers • Social Plugins

  14. Zelf aan de slag! - 6 • Twitter • Twitter Goodies

  15. Zelf aan de slag! - 7 • Twitter • Tweet Button

More Related