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Departmental Overview

Departmental Overview. History. Interdisciplinary Roots. Created from two historically successful programs Applied Technology, Training and Development Computer Education and Cognitive Systems. Industrial Arts. Computer Science. Industrial Arts. Vocational Education.

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Departmental Overview

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  1. Departmental Overview

  2. History

  3. Interdisciplinary Roots • Created from two historically successful programs • Applied Technology, Training and Development • Computer Education and Cognitive Systems Industrial Arts Computer Science Industrial Arts Vocational Education Industrial Technology Occupational & Vocational Education History of Department Engineering Technology Applied Technology, Training & Development Computer Education & Cognitive Systems Computer Science Department of Learning Technologies

  4. Our Last 10 Years • During the last 10 years, the proposed unit’s growth exceeded all existing COE departments with an average annual SCH increase of 7.90%. • During the last 10 years, the BAAS undergraduate program exceeded the College of Education average with an average annual SCH increase of 8.78% (8.78% vs 2.76%).Source: COE SCH report COE 2.22% CDHE 4.48% KHPR 1.06% TE&A 1.85% TAC 3.60% LT 7.90% • Source: COE SCH report

  5. Planned Effectiveness

  6. University Core Occupational Specialization Learning Technology Performance Technology Computing Technology Effectiveness • Due to the combination of these to successful programs, the following steps are being take to increase efficiency: • Degree Programs • Deletion of two graduate degree (M.Ed., Ed.D.) • 40% increased effectiveness. • Undergraduate Program • Only UNT online undergraduate program. • Five large sections will be developed within the next five years. BAAS Degree

  7. Foundation Courses Research Core Learning Technology Performance Technology Computing Technology Effectiveness (cont.) • Masters Program • Online foundation and research core • 40% increased effectiveness • Doctoral Program • Online foundation and research core • 20% increased effectiveness Graduate Degrees

  8. Planning forStudent/Faculty Success

  9. Faculty/Student Success • Research constructs used to guide degree programs, faculty research and student-centered research. • White papers describing research constructs have • been created in a partnership between students • and LT faculty. Learning Technologies Performance Technologies Computing Technologies

  10. White Papers • Three unit “white papers” have been developed in a cooperative effort between current students and faculty. • Learning Technologies • Computing Technologies • Performance Technologies • These white papers will provide guidance to future students as they choose their broad research constructs and specific areas of research interest.

  11. Research Constructs • Provides inherent collaboration opportunities while maintaining faculty independence. • Overlapping faculty research in three primary constructs: • Learning Technologies • Computing Technologies • Performance Technologies • Provides students an opportunity to study a research construct with multiple faculty with similar research interest. • Provides coherence in departmental activities and faculty/student research

  12. Definitions Technology Can be defined as the utilization of theory, systems, processes, and tools that advance society by improving skill sets, promoting global and local connectivity, and increasing the productivity and knowledge of a society (Wircenski, Allen 1998). Learning technology Includes the use of a broad range of communication, information, and related technologies to support learning and teaching (Association of Learning Technology, 2006). The construct encompasses aspects of learning ranging from learning styles and teach techniques to curriculum design, artificial intelligence, computer-assisted instruction, and human-computer interaction.

  13. Definitions Performance Technology Is a “systematic process/methodology of linking business, educational, and governmental goals and strategies with workforce responsibilities for achieving goals” (Addison, 2003, p.14; Van Tiem, Moseley & Dessinger, 2003). Computing Technology Refersto the process of utilizing tools, devices, and implements to support learning and performance to increase interaction, communication, and learning outcomes.

  14. Faculty Research Performance Technologies LearningTechnologies Computing Technologies

  15. Faculty Research Learning Technologies Emerging Issues in HRD (J. Li) Teacher Improvement (J. Wircenski) Literacy in Emerging Technologies (S. Warren) Special Populations (M. Wircenski) Mobile Technology for Teaching and Learning (C. Norris) Multi-user Virtual Environments For Teaching and Learning (G. Jones) Technology Utilization with Special Populations (D. Ennis-Cole) Distance Delivery of Education (J. Poirot) Technology Integration into Teaching and Learning (G. Knezek) Beginnings

  16. Faculty Research Performance Technologies Emerging Issues in HRD (J. Li) Human Performance through Workplace Spirituality Literacy in Emerging Technologies (S. Warren) (K. Nimon) Mobile Technology for Teaching and Learning (C. Norris) Multi-user Virtual Environments For Teaching and Learning (G. Jones) Emerging Issues in Human Performance Technology (J. Allen) Distance Delivery of Education (J. Poirot) Beginnings

  17. Faculty Research Mobile Technology for Teaching and Learning (C. Norris) Social Dimension of Communications Technology (J. Enriquez) Multi-user Virtual Environments For Teaching and Learning (G. Jones) Technology Utilization with Special Populations (D. Ennis-Cole) Emerging Issues in Human Performance Technology (J. Allen) Distance Delivery of Education (J. Poirot) Technology Integration into Teaching and Learning (G. Knezek) ComputingTechnologies Beginnings

  18. Faculty Research Learning Technologies Performance Technologies Emerging Issues in HRD (J. Li) Human Performance through Workplace Spirituality Teacher Improvement (J. Wircenski) Literacy in Emerging Technologies (S. Warren) (K. Nimon) Special Populations (M. Wircenski) Mobile Technology for Teaching and Learning (C. Norris) Social Dimension of Communications Technology (J. Enriquez) Multi-user Virtual Environments For Teaching and Learning (G. Jones) Technology Utilization with Special Populations (D. Ennis-Cole) Emerging Issues in Human Performance Technology (J. Allen) Distance Delivery of Education (J. Poirot) Technology Integration into Teaching and Learning (G. Knezek) ComputingTechnologies Beginnings

  19. 2008External Funding

  20. $3,620,255.73 FY 2008 Funding

  21. lt.unt.edu

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