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How to use music to add Value to Your Game 如何用游戏音乐为您的项目加分 - PowerPoint PPT Presentation


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How to use music to add Value to Your Game 如何用游戏音乐为您的项目加分 By Roc Chen 阿鲲 Senior Music Composer for Games 资深游戏音乐作曲家 / 音乐制作人 Introduction *Purpose of game music *History of game music *Different Styles of game music *The Concept of “Score”/”Underscore” Game Music--“Score” Relationship

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How to use music to add Value to Your Game

如何用游戏音乐为您的项目加分

By

Roc Chen

阿鲲

Senior Music Composer for Games

资深游戏音乐作曲家/音乐制作人

slide3

Introduction

*Purpose of game music

*History of game music

*Different Styles of game music

*The Concept of “Score”/”Underscore”

Game Music--“Score”

slide4

Relationship

*Relationship with Classical Music

Richard Wagner—Master of Score

slide5

Wagner’s Score/Underscore

*<<Die Walkure>> *<<Siegfried>>

*<<Gotterdammerung>> etc.

“If Wagner still lives today, he’ll be a great video game music composer.”

slide6

How to use music to add Value to your games?

*Use the concept of “Score”/ “Underscore” to support your game, let the player’s behavior to be the melody.

*Exception:Main Title Music

slide7

Relationship

*Relationship of Video Game and Film

*Relationship with Film Music in cinematic methods, styles, etc.

slide8

Relationship of Game and Film

Hans Zimmer, The Composer of <<Call of Duty Modern Warfare 2>> <<Gladiator>> <<Pirates of Carribbean>>

slide9

Relationship

*Relationship with Pop Music, Rock Music,World Music,Etc. The Same and The Difference.

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How to use music to add Value to your games?

*Properly use of different styles of music for different kinds of game, with lots of changes of course.

slide11

The workflow of game music production

Midi notes

Samples

Mixer

Output

Audio Loops

Live Recording Audio streams

slide12

How will You get better quality of music with the same budget for music

*Example of 2 ways of designing game music for a RPG game

*Method 1: 1 main title music,10 scene/city music,10 fighting music, 10 dungeon music. They all uses sample library.

*Method 2: 1 main title music with live recording musicians, 10 scene/city music(most important 2 cues use live recording),8 fighting music(most important 2 cues use live recording),5 dungeon music.

*Cost: Method 1=Method 2

*Result: Method 2 gives players a better feeling;

slide13

True Case Study

MMORPG <<Luvinia Online>> Music Score

slide14

True Case Study

MMORPG <<Luvinia Online>> Music Score

slide15

True Case Study

MMORPG <<Luvinia Online>> Music Score

*National Orchestra;

*Mixer from <<Matrix2>><<Golden Compass>><<Spiderman2>>

*Right mood,right Instrumentation,right Orchestration,etc.

*Result:Players enjoyed the game, talked about music a lot in the game bbs,Players said they feel powerful when they type their own names,etc.

slide16

How to use music to add Value to your games?

*Use live recording for very important cues;

*Use the right Instrumentation;

slide17

How to use music to add Value to your games?

*Final Rule:There’s no rules