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Evolution of Computer Imaging in Animation: 1950's to 1980's

Explore the milestones in computer imaging evolution from the 1950s to the 1980s, starting with the creation of the first digital image by Russell Kirsch in the 1950s, to the emergence of CGI in movies like Tron and Star Wars in the 1980s. Witness how technology revolutionized animation production.

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Evolution of Computer Imaging in Animation: 1950's to 1980's

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  1. Animation from the 1950’s to the1980’s

  2. 1950’s • The Standards Eastern Automatic Computer was designed in 1950 by Russell Kirsch. Using this and a scanner, the first digital image was created by scanning a photograph. The computer was used to extract line drawings, count objects, recognize types of characters and display digital images on a screen. This was a major breakthrough and is considered to be the base of all computer imaging.

  3. Russell Kirsch’s First Digital Image

  4. 1960’s • In 1963, Ivan Sutherland created a program called Sketchpad 1, allowing the user directly interact with the images on screen. Sketchpad 1 was the first Graphical User Interface created. It is considered to be on of the most influential computer programs made by an individual.

  5. Sketchpad

  6. 1970’s • Wire-frame modelling was being used in films to create 3D models. Star Wars was one of the first movies to use this technology in 1977. It was used in the targeting computers of the X-Wing fighters and for the Millennium Falcon.

  7. X-Wing Targeting Computer from Star Wars

  8. 1980’s • In the 1980’s, movies started to use 3D CGI extensively. The first movie was Tron in 1982 which actually had less than 20 minutes of animation used. In 1983, Return of the Jedi was released and contained over 27 minutes of CGI. Since then, CGI has been used in many films, TV shows, commercials and in some video games.

  9. Light Cycles in Tron

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