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Research Presentation: Video Game Piracy Edfan P. Tjandra Comp 450

Research Presentation: Video Game Piracy Edfan P. Tjandra Comp 450. Even though it is considered as a victimless crime, video game piracy has caused many repercussions such as losing jobs and tax revenue. Thesis & Background.

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Research Presentation: Video Game Piracy Edfan P. Tjandra Comp 450

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  1. Research Presentation:Video Game PiracyEdfan P. TjandraComp 450

  2. Even though it is considered as a victimless crime, video game piracy has caused many repercussions such as losing jobs and tax revenue. Thesis & Background

  3. Even though it is considered as a victimless crime, video game piracy has caused many repercussions such as losing jobs and tax revenue. Background: Video games piracy has been around since there was an Internet. Video games piracy forced some companies to merge with other companies and some of them to go bankrupt. Thesis & Background

  4. Video games piracy has caused $3 billion tax revenue loss anually and approximately 100,000 direct jobs. Facts

  5. Video games piracy has caused $3 billion tax revenue loss anually and approximately 100,000 direct jobs. The industries have no one to blame for piracy. Facts

  6. Video games piracy has caused $3 billion tax revenue loss anually and approximately 100,000 direct jobs. The industries have no one to blame for piracy. The industries believe in themselves that their products can not be cracked -> hacking is morally acceptable. Facts

  7. Video games piracy has caused $3 billion tax revenue loss anually and approximately 100,000 direct jobs. The industries have no one to blame for piracy. The industries believe in themselves that their products can not be cracked -> hacking is morally acceptable. Most piracies are done outside of the countries where the games are developed which makes the laws are powerless. Facts

  8. NES and Sega Genesis: use cartridge. History

  9. NES and Sega Genesis: use cartridge. PSX: use the first recordable media called CD. It was over after modified chips and CD-ROM were introduced. History

  10. NES and Sega Genesis: use cartridge. PSX: use the first recordable media called CD. It was over after modified chips and CD-ROM were introduced. Sega Dreamcast: uses a special disk format called GD-ROM It was over Utopia bootdisk was invented. History

  11. NES and Sega Genesis: use cartridge. PSX: use the first recordable media called CD. It was over after modified chips and CD-ROM were introduced. Sega Dreamcast: uses a special disk format called GD-ROM It was over Utopia bootdisk was invented. PS2, Xbox, Xbox360, Wii: use DVD. Cracked by modifying the playback software to write the decrypted and decoded audio/video streams to the hard drive. History

  12. NES and Sega Genesis: use cartridge. PSX: use the first recordable media called CD. It was over after modified chips and CD-ROM were introduced. Sega Dreamcast: uses a special disk format called GD-ROM It was over Utopia bootdisk was invented. PS2, Xbox, Xbox360, Wii: use DVD. Cracked by modifying the playback software to write the decrypted and decoded audio/video streams to the hard drive. NDS, PSP: homebrew system. http://www.youtube.com/watch?v=d6fVi0wpnps History

  13. NES and Sega Genesis: use cartridge. PSX: use the first recordable media called CD. It was over after modified chips and CD-ROM were introduced. Sega Dreamcast: uses a special disk format called GD-ROM It was over Utopia bootdisk was invented. PS2, Xbox, Xbox360, Wii: use DVD. Cracked by modifying the playback software to write the decrypted and decoded audio/video streams to the hard drive. NDS, PSP: homebrew system. http://www.youtube.com/watch?v=d6fVi0wpnps PS3: uses Blu-ray disc. It has not been completely managed to crack yet. http://gizmodo.com/search/ps3%20homebrew History

  14. Subjective & Cultural Relativism: Right and wrong are relative. Ethical Issue

  15. Subjective & Cultural Relativism: Right and wrong are relative. Divine Commandment Theory: Piracy is stealing. Stealing is against the Ten Commandments. Ethical Issue

  16. Subjective & Cultural Relativism: Right and wrong are relative. Divine Commandment Theory: Piracy is stealing. Stealing is against the Ten Commandments. Kantianism: Pirates use developers' work as their means to an end. Ethical Issue

  17. Act Utilitarianism: Against the Principle of Utility where pirates get the most benefit (happiness). Ethical Issue (continued)‏

  18. Act Utilitarianism: Against the Principle of Utility where pirates get the most benefit (happiness). Social Contract Theory: There is no mutual benefit between software developers and hackers. Ethical Issue (continued)‏

  19. Impacts: Video games will decrease in number and quality. Future Impacts & Prevention

  20. Impacts: Video games will decrease in number and quality. Prevention: PC: A server based multiplayer online game where hack is not possible. Nintendo: modded console checker. Microsoft: Xbox Live to look for modified console. Sony: Blu-ray media which is expensive and hard to copy. Future Impacts & Prevention

  21. Video games piracy will never cease as long as video games exist. Conclusion

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