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Get Your Game On! Video Games in the Library Presented for Connecticut State Library by Beth Gallaway May 16, 2006 informationgoddess29@gmail.com Gaming is the medium of choice for the millennial generation “Most frequent gameplayers” > 18* 35%

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get your game on video games in the library

Get Your Game On!Video Games in the Library

Presented for Connecticut State Library

by Beth Gallaway May 16, 2006

informationgoddess29@gmail.com

most frequent gameplayers 18
“Most frequent gameplayers” > 18*

35%

* ESA. Top 10 Facts. http://www.theesa.com/facts/top_10_facts.php

teens that play games online
Teens that play games online**

81%

** Lenhart, Amanda et al. "Teens and Technology: Youth are Leading the Transition to a Fully Wired and Mobile Nation." Family, Friends & Community. Pew Internet & American Life Project. July 2005.http://www.pewinternet.org/PPF/r/162/report_display.asp

e rated games sold in 2005
E-rated games sold in 2005*

85%

* ESA. Top 10 Facts. http://www.theesa.com/facts/top_10_facts.php

women over age 18 and boys age 6 17 who play games
Women over age 18 and boys age 6-17 who play games*

28%

21%

* ESA. Top 10 Facts. http://www.theesa.com/facts/top_10_facts.php

the gamer generation tm characteristics
Social

Competitive

Wired

Self-aware

Always On

Heroic

Multi-taskers

Global

Collaborative

Risk Takers

The Gamer Generation TM Characteristics *

Beck, John C. & Mitchell Wade. Got Game? How the Gamer Generation is Reshaping Business Forever. Cambridge MA: Harvard Business School, 2004.

learning principles in games
Learning principles in games***
  • Risk –tasking in a “safe” environment
  • Rewarding of practice
  • Use of affinity groups
  • Probing cycles
  • Situated meaning
  • Self-knowledge
  • Identity formation

*** Gee, James Paul. What Video Games Have to Teach Us About Learning and Literacy. Palgrave McMillan, 2003

side effects of video games
Hand-eye coordination

Pattern Recognition

Reading & Writing

Physics

Math

History

Geography/Map Reading

Social Skills

Mentoring & Leadership

Critical Thinking

Problem Solving

Creativity

High self-esteem

Loyalty

Teamwork

Calculated, Strategic Risk-taking

Fun

Side Effects of Video Games
7 developmental needs of adolescents
7 Developmental Needs of Adolescents*
  • positive social interaction with adults & peers
  • structure and clear limits
  • physical activity
  • creative expression
  • competence and achievement
  • meaningful participation in families, school,

communities

  • opportunities for self-definition

NMSA. NMSA Research Summaries. Young Adolescents Developmental Needs (1996)http://www.nmsa.org/Research/ResearchSummaries/Summary5/tabid/257/Default.aspx

gaming reinforces new literacies
Gaming Reinforces New Literacies
  • Exposing Knowledge
  • Employing Information
  • Expressing Ideas Compellingly
  • Ethics on the Internet

Warlick, David. ”The New Literacies.” Scholastic Administrator. Mar-Apr2005 http://www.scholastic.com/administrator/marapr05/articles.asp?article=newlit

exposing knowledge
Exposing Knowledge
  • Find information
  • Understand and explain found information regardless of its format
  • Evaluate information
  • Organize information
slide17

Runescape

http://www.runescape.com

slide18

World of Warcraft

Example of information gathering in game

employing information
Employing Information
  • Computation
  • Measurement
  • Analysis
  • Application
lemonade stand
Lemonade Stand

http://www.lemonadegame.com

set game
Set Game

http://www.setgame.com

expressing ideas compellingly
Expressing Ideas Compellingly
  • Mechanics matter
  • Creativity & efficiency highly rated
  • Text, images, audio, and video are used to express ideas in many digital formats
fan fiction
Fan Fiction

http://www.fanfiction.net/cat/209/

slide24

Machinima

Warcraft Tutorial

Warcraft Movies

Red Vs. Blue

podcasting
Podcasting
  • Mugglecast
ethics on the internet
Ethics on the Internet
  • Modding – recreating game content
  • FanFic – writing stories about characters created/owner by someone else
  • Machina – films/videos created through recording video game play
success stories28
Success Stories
  • Santa Monica Public Library (CA) held a Counterstrike LAN party
  • Ann Arbor District Library (MI) hosts Mario Kart, Super Smash Bros, and DDR tournaments for teens, adults and children
  • North Hunterdon High School (NJ) hosts a student-run game night in the cafeteria
  • Kansas City Public Library (Central) hosts a Runescape Marathon
success stories29
Success Stories
  • East Brunswick Public Library (NJ) has been circulating games for 16 years
  • Austin Public Library (TX) Wired for Youth hosted a Video Game Design Camp
  • University of Waterloo Library uses a video game to train library staff in GovInfo Reference questions
  • Carencro High School (LA) hosts a Game Academy for future game designers
success stories30
Success Stories
  • Jervis Public Library (NY) incorporated games into the Teen Summer Reading Program
  • Flint Memorial Library (MA) had a Game Night program
  • Tulsa City-County Library (OK) has a Gaming Council
  • Charlotte & Mecklenburg County (NC) hosted a Halo Tournament for adults 18+
success stories31
Success Stories

Best Practices: Library Success Wiki

http://www.libsuccess.org

your success story in print
Your Success Story In Print!

Game On! Gaming and Libraries

Neal-Schuman

email Beth at informationgoddess29@gmail.com

dance dance revolution free play tournaments
Dance Dance Revolution Free Play & Tournaments
  • Sellers Library (PA)
  • Thomas Ford Memorial Library (IL)
  • Tipton County Public Library (IN)
  • Bloomington Public Library (IL)
  • Ann Arbor District Library (MI)
ddr recipe for success
DDR Recipe for Success
  • One console ($100-400)
  • 2-4 dance pads ($20-300)
  • 1 game ($25-60)
  • 1 LCD projector
  • 1 one large screen or white wall
  • plenty of drinks!
ddr guitar hero @ the library was
DDR / Guitar Hero @ the Library was …
  • “Awesome cuz everyone gets along with each other, there’s no waiting in line or nething (sic). Plus guitar hero is a wicked rad game.”
  • “It was fun because im (sic) learning to play guitar”
  • “I loved ddr I just started playing and when I started playing I really stunk…then I played for 7 hours then im (sic). really good I love ddr now!!!
ddr guitar hero @ the library was37
DDR / Guitar Hero @ the Library was …
  • “I liked this because there’s too few of the DDR community around. This is a good opportunity to meet people with like interests.”
  • “I had a really awesome time. I saw a lot of my friends I haven’t seen a few weeks and months. It was entertaing (sic) because DDr is a really big game now. It’s a lot of fun too!”
  • “Ddr+gutiart hero= fun”
7 things you can do tomorrow to make your library welcoming to gamers
7 THINGS YOU CAN DO TOMORROWto make your library welcoming to gamers
  • Use games to do readers advisory
  • Be a strategy guide
  • Embrace your inner technogeek
  • Be flexible
  • Plan change
  • Immerse yourself in pop culture … especially video game culture
  • Try some games!
1 use games to do reader s advisory
1. USE GAMES TO DO READER’S ADVISORY

INSTEAD OF:

  • What authors do you like to read?
  • What are the last 3 books you read and enjoyed?
  • What did you like about them?

ASK:

  • What movies do you like?
  • What TV shows do you watch?
  • What games do you play?
roleplaying mmorpg games
Roleplaying/MMORPG Games
  • GAMES:
    • Everquest
    • Runescape
    • World of Warcraft
    • Dark Age of Camelot
    • Ultima
  • SUGGEST:
    • epic fantasy
    • historical
    • war
    • Authurian legend
    • fractured fairy tales
historical simulation games
Historical Simulation Games
  • GAMES:
    • Civilization
    • Caesar
    • Age of Empires
    • Oregon Trail
    • America’s Army?
  • SUGGEST:
    • biographies
    • historical fiction
    • mythology
sports games
Sports Games
  • GAMES:
    • Madden Football
    • NBA Street
    • Need for Speed
    • Tiger Woods
    • Golf
    • WWF
  • SUGGEST:
    • sports
    • adventure
    • biographies
strategy puzzle games
Strategy & Puzzle Games
  • GAMES:
    • Myst
    • Tetris
    • Bejeweled
    • Where in the World is Carmen San Diego?
  • SUGGEST:
    • mystery
    • thrillers
    • travel
    • puzzle books
first person shooters fps
First Person Shooters (FPS)
  • GAMES:
    • Doom
    • Quake
    • Halo
  • SUGGEST:
    • military fiction
    • horror
    • apocalyptic fiction
    • science fiction
simulations
Simulations
  • GAMES:
    • The Sims
    • The Urbz
  • SUGGEST:
    • sociology
    • dysfunction
    • relationships
    • romance
    • architecture
japanese manga tie in
Japanese/Manga tie-in
  • GAMES:
    • Katamari Damacy
    • Final Fantasy
    • Dragonball Z
    • Pokemon
  • SUGGEST:
    • manga
    • Japanese culture
    • graphic novels
    • drawing books
    • anime films
superhero games
Superhero Games
  • GAMES:
    • Spider-Man
    • Fantastic Four
    • City of Heros
  • SUGGEST:
    • comic books
    • graphic novels
    • biographies
    • mythology
10 young adult novels with gaming plots
10 YOUNG ADULT NOVELS WITH GAMING PLOTS
  • Bloor, Edward. Crusader.
  • Card, Orson Scott. Ender’s Game.
  • Horowitz, Anthony. Eagle Strike.
  • Lubar, David. Wizards of the Game.
  • Skurzynski, Gloria. The Virtual War.
  • Tangherlini, Arne. Leo@fergusrules.com.
  • Vande Velde, Vivian. Heir Apparent.
  • Vande Velde, Vivian. User Unfriendly.
  • Werlin, Nancy. Locked Inside.
  • Wieler, Diana. Ran Van series.
nonfiction
NONFICTION
  • Compton, Shanna. Gamers:
  • DeMaria, Russel & Johnny L. Wilson. High Score!
  • Weiss, D. B. Lucky Wander Boy. 
  • Official Prima Strategy Guides. Prima.
  • AD&D Player’s Handbook.
  • Moursund, Beth. Magic: The Gathering: Official Strategy Guide.
gaming magazines
GAMING MAGAZINES
  • Computer Gaming World
  • Dragon
  • Electronic Gaming Monthly
  • Game Informer
  • Game Pro
  • Nintendo Power
  • Official X-Box
  • PC Gamer
  • Play
  • Playstation & PS2
  • Tips & Tricks
homework for librarians
HOMEWORK for LIBRARIANS
  • Beck, John C. & Mitchell Wade. Got Game? How the Gamer Generation is Reshaping Business Forever.
  • Gee, James Paul. What Video Games Have to Teach Us About Learning and Literacy.
  • Howe, Neil. Millennials Rising: The Next Great Generation.
  • Jenkins, Henry III and Justine Cassell. From Barbie to Mortal Kombat: Gender and Computer Games.
homework for librarians53
HOMEWORK for LIBRARIANS
  • Johnson, Steven. Everything Bad is Good For You: How Today’s Popular Culture is Actually Making Us Smarter.
  • Katz, John. Geeks: How Two Lost Boys Rode the Internet Out of Idaho.
  • Prensky, Marc. Don’t Bother Me Mom--I’m Learning.
  • Tapscott, Don. Growing Up Digital: The Rise of the Net Generation.
2 be a strategy guide
2. BE A STRATEGY GUIDE
  • Don’t be a level boss.
  • Show, don’t tell.
  • Make it interactive.
  • Get them started.
  • Have a free-for-all.
  • Ask for a demo of expertise
  • Be open-minded
3 embrace your inner technogeek
3. EMBRACE YOUR INNER TECHNOGEEK
  • Upgrade.
  • Get a screen name.
  • You can’t break it.
  • Pilot projects.
  • Read tech news.
4 be flexible
4. BE FLEXIBLE
  • Change the space.
  • Say yes.
  • Go meta.
  • Customize.
  • Change yourself.
  • Flexible furnishings.
5 plan change
5. PLAN CHANGE
  • Sticky content for your website
  • Sticky content for your facility
  • Accept change
  • Write it into the long range plan
6 immerse yourself in pop culture
6. IMMERSE YOURSELF IN POP CULTURE
  • Know what’s hot/what’s not.
  • Pop goes the library
  • Know about crossovers.
especially video game culture
… ESPECIALLY VIDEO GAME CULTURE
  • Watch Red Vs. Blue.
  • Read Penny Acade or PvP.
  • View PBS’s Culture Shock You Decide: Video Games.
  • Skim gaming magazines.
  • Link.
  • Pay attention to gaming news.
video game culture
… Video Game Culture
  • Join the LibGaming Google Group at http://groups.google.com/group/libgaming
  • Read the Game On! Video Games in Libraries blog at http://libgaming.blogspot.com
  • Take an online class on Video Games and Libraries from Simmons GSLIS http://www.simmons.edu/gslis/
  • Participate in the YALSA gaming interest group.
  • Attend YALSA’s Teens & Technology Midwinter Institute in 2007.
7 try some games
7. TRY SOME GAMES
  • SET GAME: DAILY PUZZLE
  • PENGUIN BASEBALL
  • BEJEWELED
  • CHICKTIONARY
  • BOB THE BLOB
  • NEOPETS
  • RUNESCAPE
  • DINER DASH
  • CABOODLE
  • SNOOD
other gaming sites
OTHER GAMING SITES
  • APPLECORE
  • BONUS
  • CITYCAFE
  • FUNBRAIN
  • GAIAM
  • GIRLS GO TECH
  • GIRL TECH GAMES CAFÉ:
  • PLAYFIRST
  • POGO
  • QUEEN BEE GAMES
  • J OTTO SEIBOLD
  • SHOCKWAVE
  • WHO WANTS TO BE A MILLIONAIRE?