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Anatomy of a Multimedia Project

Chapter 12. Anatomy of a Multimedia Project. Defining a Project. Several steps are required to define a multimedia project. They are: Meeting with the client to determine the project’s budget and deadline Determining the project’s overall purpose and specific objectives

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Anatomy of a Multimedia Project

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  1. Chapter 12 Anatomy of a Multimedia Project

  2. Defining a Project • Several steps are required to define a multimedia project. They are: • Meeting with the client to determine the project’s budget and deadline • Determining the project’s overall purpose and specific objectives • Defining the audience who will use or view the application • Determining how the application will be delivered • Determining the technical and content requirements

  3. Project Design Phase • After the team has analyzed the application’s objectives, audience, and requirements, the project enters the design phase.

  4. What is a project plan? • A project plan generally specifies the project’s scope, its personnel and other resource requirements, its schedule, and its budget.

  5. Defining Project Scope • The team sets priorities and collaborates about: • The application’s content • The application’s size • The hardware and software it will involve

  6. Defining the Project Schedule • With input from the team, the project manager draws up a schedule for developing the application.

  7. Designing the User Interface • The user interface designer creates a navigation map. Navigation schemes can be: • Linear • Hierarchical • Nonlinear • Composite

  8. Developing an Application • Once the project plan is approved, the team begins creating the application. This includes: • Written content • Audio and visual content • Documentation • Production • Testing

  9. Creating Application Content • This includes: • Creating the text for the application • Locating, creating, and editing the audio and visual components of the application • Creating instructions for using the application

  10. Producing the Application • Following the user interface design, text, sounds, and images are incorporated into pages or screen displays

  11. Testing the Application • The application is tested to ensure that the sections work together correctly. • Alpha testing involves testing sections as the producer finishes. • When all sections are complete, the entire application is tested. • A large application may also be beta tested.

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