1 / 17

Dissertation Summary/Critique

Dissertation Summary/Critique. Mario Math with Millennials: The Impact of Playing the Nintendo DS on Student Achievement. Summary of Dissertation. Motivation for Study. It is important that studies be conducted to determine what impact video games have on student achievement.

Download Presentation

Dissertation Summary/Critique

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Dissertation Summary/Critique • Mario Math with Millennials:The Impact of Playing the Nintendo DS on Student Achievement

  2. Summary of Dissertation Motivation for Study • It is important that studies be conducted to determine what impact video games have on student achievement. • Significance of study: Not a lot of research has been done on the Nintendo DS and its impact on student achievement.

  3. Summary of Dissertation Research Questions • What impact does playing Brain Age 2 on a Nintendo DS have on student achievement in a (7th grade) math class (as measured by the MAP test)? • What are students’ (a) attitudes toward classes and teachers, (b) attitude toward school, (c) goal valuation, (d) motivation and self-regulation, and (e) academic self-perceptions.

  4. Summary of Dissertation Methodology • Quasi-experimental design • Northwest Evaluation Association’s (NWEA) Measures of Academic Progress (MAP) • School Attitude Assessment Survey-Revised (SAAS-R) • Statistical Package for the Social Sciences (SPSS)

  5. Summary of Dissertation Methodology • Convenience Sample • Forty students randomly assigned to technology elective played Nintendo DS daily for fifteen minutes • Researcher taught technology elective; no math covered

  6. Summary of Dissertation Limitations of Study • Results may not be similar in other grades or districts with varying demographics • Researcher taught class where students played Nintendo DS daily • Students had freedom to choose minigames • Some students had never used Nintendo DS • Some students had never taken computer-based assessments

  7. Summary of Dissertation Major Findings • No evidence to show that there is significant difference between pre and post examination • Academic self-perception is low among students whether in treatment or control • Attitude toward classes and teachers more positive in treatment than control • Attitude toward school more favorable in treatment than control

  8. Summary of Dissertation Major Findings • Attitude toward goal valuation similar in both groups • Attitude toward motivation and self-regulation similar in both groups • Findings not consistent with similar study

  9. Summary of Dissertation Areas for Future Research • Study where the Nintendo DS is integrated into the math class • Study of different video games for the Nintendo DS that support middle school curriculum • Study that examines barriers preventing teachers from integrating video games • Study that looks at best practices for integrating video games into the classroom

  10. Summary of Literature Review • Theoretical framework: “Engagement” • Millennials • Math Instruction in the United States • Innovation • Video Games as Instructional Tools • Video Games in Education • Summary

  11. Critique of Literature Review Topic and Importance • No overview of topics being reviewed • No justification of importance • Theoretical framework: “Engagement” • Does not address how literature is related to research questions

  12. Critique of Literature Review Cohesion/Logical • Categories disjointed • Unclear what argument author is trying to make

  13. Critique of Literature Review Define, illustrate, advance theory • Explanation of how studies helped to define and illustrate theory • No discussion of how studies contributed to advancement of theory • Multiple references to games used in business, military, politics, and healthcare without relevance to research questions

  14. Critique of Literature Review Interpreted/Critiqued • Failure to interpret and critique literature • Fails to provide multiple perspectives

  15. Critique of Literature Review Areas in need of research • Direct impact of video games on student achievement

  16. Critique of Literature Review Conclusions/Implications • Conclusion does not summarize findings from review of literature • Conclusions appear unfounded based on literature selected for review

  17. Personal Reflection • Helped to expand database • Gained confidence in ability to complete dissertation • Forced me to realize I could spend months doing research only to realize there is not significant evidence to support my hypothesis • I want to read a well-written dissertation related to my topic

More Related