CALL Emergence and the changing focus of research
What is CALL? • “Any process in which a learner uses a computer and as a result, improves his or her language”.
Why is it important? • CALL has come to encompass issues of material design, technologies, pedagogical theories, and modes of instruction. • CALL is employed in and out of the classroom • CALL supplements ss learning • Computer-based language-based tools: Proofing • Computer-based language functions: integrated into various learning toys: speak N Spell • Terminology P.9
Benefits of CALL • Individualization of learning • Ss can use the computer to practice or review grammar, vocab,… etc at his or her own space. • Learner Autonomy
Technology driving CALL: Challenges • Teachers with no tech experience or technicians with no teaching experience • Lack of ways to correct ss unpredictable mistakes p. 11
The changing focus of research in CALL • Dominant research in CALL: • Empirical questions about existing software (i.e., Do word processors improve writing quality or revision performance?
CALL in the 1950s and 1960s • The behavioris t design and the constructivist design • PLATO • Simulations
CALL in the 1970s and 1980s • Microcomputers • Macario • Montevidisco and interactive Digame • ALLP • No recuerdos • Eliza • A la contre de Philippe • Hypercad
CALL in the 1990s • Guidelines in a multimedia learning environments
Home assignment • Questionnaire (Graded) • Practice making your own wikispace