Applications of Virtual Reality. Group 4: 98100371 Noor Adinah Omar 98100424 Kartika Murni binti Abdul Majid 98100444 Norain Dalilah binti Mohd Rashid 98100453 Sham Azura Ahmad 98100466 Adibah binti Mohd Najib 98100745 Endang Ellyana Iskandar . VR for Entertainment.
Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author.While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server.
98100371 Noor Adinah Omar98100424 Kartika Murni binti Abdul Majid 98100444 Norain Dalilah binti Mohd Rashid98100453 Sham Azura Ahmad 98100466 Adibah binti Mohd Najib 98100745 Endang Ellyana Iskandar
98100453 Sham Azura Ahmad98100466 Adibah binti Mohd Najib
98100475 Endang Ellyana Iskandar 98100371 Noor Adinah Omar
i) as a simulation of reality
ii) as an extension of human senses through telepresence
iii) as an information enhancer through augmented reality.
- looked like sawed-off coffins mounted on a pedestal, used to teach instrument flying
- Virtual environment produced:
the darkness inside the trainer cockpit, realistic readings on the instrument panel, and the motion of the trainer on the pedestal combined to produce a sensation similar to actually flying on instruments at night
1) reduce exposure to hazards
2) to increase stealth
- many aspects of combat operations are very hazardous
- more risky if the combatant seeks to improve his performance
- allows the shooter and weapon controller to launch the weapon and immediately seek cover
- being in a safer place
- the RPV can be made smaller than a vehicle that would carry a man, thus making it more difficult for the enemy to detect
98100424 Kartika Murni binti Abdul Majid 98100444 Norain Dalilah binti Mohd Rashid