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What is ‘bootstrapping’?

What is ‘bootstrapping’?. The process of loading larger programs for execution than can fit within a single disk-sector. Our own ISR. Last time we wrote our own ISR (Interrupt Service Routine) for handling ‘timer-tick’ interrupts while the CPU is in ‘real-mode’

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What is ‘bootstrapping’?

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  1. What is ‘bootstrapping’? The process of loading larger programs for execution than can fit within a single disk-sector

  2. Our own ISR • Last time we wrote our own ISR (Interrupt Service Routine) for handling ‘timer-tick’ interrupts while the CPU is in ‘real-mode’ • It was short, but it included two essential features of any interrupt service routine: • It preserved all register-values, and • It sent an EOI-command to the PIC

  3. Only six instructions ticks: .word 0 # stores the number of interrupts #------------------------------------------------------------------------------------------- # Our own Interrupt Service Routine for the ‘timer-tick’ interrupt #------------------------------------------------------------------------------------------- isr_tick: push %ax # must preserve the AX register incw %cs:ticks # add 1 to our ‘ticks’ counter mov $0x20, %al # send a non-specific EOI out %al, $0x20 # to the interrupt controller pop %ax # recover the saved AX value iret # resume the interrupted task

  4. Disassembly • You can easily see how much storage is needed for the machine-code in our ISR: $ objdump -d -Mi8086 tickdemo.o This command-line switch asks for a ‘disassembly’ of the object-file This command-line switch tells which kind of Machine that object-code was written for (namely, Intel 8086) so we’ll see 16-bit real-mode assembly mnemonics

  5. ISRs for other devices • Our timer’s ISR consumed only 12-bytes (out of 512-bytes in a single disk-sector) • But much more code is needed in an ISR for some of the other peripheral devices, such as the computer’s keyboard: • 105 keys, with up to 8 interpretations-per-key, so potentially a minimum of 8-hundred bytes • It wouldn’t all fit into a single disk-sector!

  6. Serious x86 explorations • Experimenting with most x86 features will require us to write larger-size demos than can be fit into one disk-sector (512 bytes) • So we need a way to load such programs into memory when no OS is yet running • And we need a convenient way to place such programs onto a persistent storage medium so they can easily be accessed

  7. Our classroom setup • Our workstations’ hard disks have been ‘partitioned’ in way that provides a large unused storage-area for us to use freely • But other portions of these hard disks are dedicated to supporting vital courseware for students who are taking other classes • We have to understand how to access our ‘free’ area without disrupting anyone else

  8. Fixed-Size ‘blocks’ • All data-transfers to and from the hard disk are comprised of fixed-size blocks called ‘sectors’ (whose size equals 512 bytes) • On modern hard disks, these sectors are identified by sector-numbers starting at 0 • This scheme for addressing disk sectors is known as Logical Block Addressing (LBA) • So the hard disk is just an array of sectors

  9. Visualizing the hard disk A large array of 512-byte disk sectors 0 1 2 3 ….. Disk storage-capacity (in bytes) = (total number of sectors) x (512 bytes/sector) Example: If disk-capacity is 250 GigaBytes, then the total number of disk-sectors can be found by division: (250000000000 bytes) / (512 bytes-per-sector) assuming that you have a pocket-calculator capable of displaying enough digits!

  10. Disk Partitions • The total storage-area of the hard disk is usually subdivided into non-overlapping regions called ‘disk partitions’ unused Partition #1 Partition #2 Partition #3

  11. Master Boot Record • A small area at the beginning of the disk is dedicated to ‘managing’ the disk partitions • In particular, sector number 0 is known as the Master Boot Record (very important!) 0 1 2 … MBR partition #1

  12. Format of the MBR • The MBR is subdivided into three areas: • The boot loader program (e.g., GRUB) • The ‘partition table’ data-structure • The MBR signature (i.e., 0x55, 0xAA) 0 510 512 Boot Loader (446 bytes) 512 bytes Partition Table (64 bytes) signature (2 bytes)

  13. ‘Reading’ the MBR • To see the hard disk’s Partition Table, we must ‘read’ the entire Master Boot Record • (We ignore the boot-loader and signature) • But we will need to understand the format of the data stored in that Partition Table • We first need to know how to devise code that can transfer the MBR (sector 0) from the hard-disk into a suitable memory-area

  14. Partition Table Entries • The MBR is an array containing four data-structures (called ‘partition-table entries’): S T A T U S TYPE 16 bytes Starting sector ID-number Partition length (in sectors) Some fields contain ‘obsolete’ information

  15. TYPE-ID • Each partition-table entry has a TYPE-ID • TYPE-ID is 0x07 for a ‘Windows’ partition • TYPE-ID is 0x83 for our ‘Linux’ partition • TYPE-ID is 0x00 when the entry is ‘unused’ • You can find a list of TYPE-ID numbers posted on the internet (see our website) • Our disks have an extra ‘Linux’ partition that nobody else is using this semester

  16. BIOS Disk Drive Services • An assortment of disk-access functions is available under software Interrupt 0x13 • Originally there were just six functions (to support IBM-PC floppy diskette systems) • More functions were added when PC/XTs introduced the use of small Hard Disks • Now, with huge hard-disk capacities, there is a set of “Enhanced Disk Drive” services

  17. Phoenix Technologies Ltd • You can find online documentation for the BIOS EDD specification 3.0 (see website) • We’ll use function 0x42 to read the MBR • It requires initializing some fields in a small data-structure (the “Disk-Address Packet”) • Then we load parameters in four registers (DS:SI = address of the DAP, DL = disk-ID and AH = 0x42) and execute ‘int $0x13’

  18. EDD Disk-Address Packet 7 6 5 4 3 2 1 0 segment-address of transfer-area offset-address of transfer area reserved (=0x00) sector count reserved (=0x00) packet length Logical Block Address of disk-sector (64-bits) Physical-address of memory transfer-area (64-bits) (in case segment:offset above is 0xFFFF:FFFF) NOTE: The final 8-byte field (shown in gray) is not needed when we’re transferring disk-sectors into memory-regions that are addressable in ‘real-mode’ (i.e., address can be expressed in ‘segment:offset’ format)

  19. The MBR parameters Here are assembly language statements that you could use to create a Disk Address Packet for reading the hard-disk’s Master Boot Record into the memory-area immediately following the 512-byte BOOT_LOCN area #------------------------------------------------------------------------------------------- packet: .byte 16, 0 # packet-size = 16 bytes .byte 1, 0 # sector-count = 1 sector .word 0x0200, 0x07C0 # transfer-area’s address .quad 0 # MBR’s Logical Block Address #------------------------------------------------------------------------------------------- Our demo-program (named ‘cs630ipl.s’) uses statements similar to these.

  20. ‘Extended’ partitions • The hard-disk’s Master Boot Record only has room for four Partition-Table Entries • But some systems need to use more than four disk-partitions, so a way was devised to allow one of the MBR’s partition-table entries to describe an ‘extended’ partition • This scheme does not seem to have been ‘standardized’ yet -- hence, confusion!

  21. The Linux scheme Partition #5 Partition #1 Partition #6 Partition #2 Partition #7 Partition #3 Extended Partition (partition #4)

  22. Our ‘cs630ipl.s’ boot-loader • We created a ‘boot-loader’ that will work with Linux systems that have ‘extended’ disk-partitions (“Initial Program Loader”) • It uses the EDD Read_Sectors function, and it will read 127 consecutive sectors from the disk’s final Linux-type partition • It transfers these disk-sectors into the memory-arena at address 0x00010000

  23. The ‘ourfirst.s’ demo-program • To demonstrate our boot-loader, we wrote a short program that can be ‘loaded’ into memory at 0x10000 and then executed • It will just show a message (but thereby will verify that our boot-loader worked!) • Our boot-loader requires that a special ‘program signature’ (i.e., 0xABCD) must occupy the first word of any program it attempts to execute (as a ‘sanity’ check)

  24. A depiction of ‘boot-strapping’ We install our ‘cs630ipl.b’ loader into the boot-sector of disk-partition number 4: $ dd if=cs630ipl.b of=/dev/sda4 We install the ‘ourfirst.b’ demo-program into the subsequent disk-sectors: $ dd if=ourfirst.b of=/dev/sda4 seek=1 Then we ‘reboot’ our machine to begin the bootstrapping process… system ram any demo program 0x00010000 Step 1: The ROM-BIOS firmware loads GRUB Step 2: The user selects a disk-partition from the GRUB program’s menu’s options Step 3: GRUB loads our ‘cs630ipl.b’ loader Step 4: ‘cs630ipl.b’ loads our program demo ‘cs630ipl.b’ 0x00007C00 0x00000000

  25. In-class exercise #1 • Use ‘dd’ to install the ‘cs630ipl.b’ boot-loader on your classroom machine’s CS630 Partition: $ dd if=cs630ipl.b of=/dev/sda4 • Also install the ‘ourfirst.b’ demo-program on your classroom machine’s disk, following sector 0: $ dd if=ourfirst.b of=/dev/sda4 seek=1 • Then use the ‘fileview’ utility-program (from our class website, under ‘System Software’) to view the first few disk-sectors in partition number 4: $ fileview /dev/sda4

  26. In-class exercise #2 • Try ‘rebooting’ your classroom machine, to see the message shown by ‘ourfirst.b’ • Use ‘reboot’ to restart your machine • Watch for the GRUB menu-selection that will launch the ‘boot-strapping’ process (i.e., the ‘CS 630 Partition’ GRUB-menu selection) • Confirm that our ‘boot-loader’ works (i.e., by watching for the message that the ‘ourfirst.s’ demo-program is supposed to display

  27. In-class exercise #3 • Can you apply what you’ve learned in our previous lessons to enhance the message that the ‘ourfirst.s’ demo-program prints, so that it would include some truly useful item of information about your machine’s state at boot-time?

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