Interactive narrative
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Presentation Transcript
Cora McKeever Interactive narrative
Three Inspiration Sources • Under-Tale: an adventure game created by Toby Fox. The tone of this game inspires me. • Maniac: This is a TV which features a super computer who has been programmed to feel emotion. • Oxenfree: This game has a stunning style and a beautiful colour scheme.
Where does the story happen? • The story takes place in multiple areas: • Monitoring room with AI computer • Jungle Simulation • Home of the player • The story takes place in the year 2057.
What is the Environment • The player begins the experience with a super AI computer. • It explains that it is going to give you a few scenarios show she can learn more about human behavioural traits. • The computer creates images representating the scenario it has given you.
Are there any other characters? • There will be a few side characters that will feature in the scenarios that the AI bot gives to the player. • How you treat these characters will determine how the AI bot sees humanity.
Who Are You Playing As? • In this game you will be playing as yourself. • You can make the decisions you would make if it were in reality. • The decisions will determine whether you get the good ending or bad ending.
Aesthetic Style • To create my own unique style I want to illustrate focal points of my images by pen. • I will colour these illustations and add more to them digitally on photoshop. • I want to have a dark colour scheme with neon blues and purples.