Digital Game-Based Learning in WebCT Bob Bramucci. WHAT IT IS. Audience Analysis What’s a Game? Do Games Work? Why Not Games? What’s a Non-Programmer to Do? Game Taxonomy Software To Learn More… Future. WHAT IT’S NOT. Trying to Sell Anything Training for Specific Software
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Mihaly Csikszentmihalyi: “Flow”: absorption, time distortions, loss of self (but it reemerges even stronger afterwards)
However, there’s not much talk about convergence of digital games and education. Why?
“Why, in spite of the fact that teaching by pouring in, learning by passive absorption, are universally condemned, that they are still so entrenched in practice?”
--John Dewey, 1918
The lecture method is still predominant in higher education.
Tradeoff: not bleeding-edge.
Lots of other types (e.g., driving, flying, fighting) but no educational examples.
Sample Game: “Quack, Quack, Quack”
Next Year’s Projects: