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Online Games

Online Games. Singleplayer Games. Single computer Play alone. Multiplayer Games. Same Computer See the other person LAN Several persons interact with each other Know the persons Internet Many players Mostly unknown persons. Online Games. Internet games

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Online Games

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  1. Online Games

  2. Singleplayer Games • Single computer • Play alone

  3. Multiplayer Games • Same Computer • See the other person • LAN • Several persons interact with each other • Know the persons • Internet • Many players • Mostly unknown persons

  4. Online Games • Internet games • Both MP games and Massive Multiplayer Online Games (MMOG) • Several persons have to interact with each other • Alias

  5. MMOG • Consistent World • The world is a community • Server/Client • Company has complete control over the server

  6. Rules in MMOG • Rules of World • Rules of Conduct • Implicit Rules

  7. Rules of World • Game mechanics • What the player is able to do • PVE, PVP • How people interact with eachother • Basically the ”physics” of the game • Exploits

  8. Toontown

  9. Rules of Conduct • Terms of Services • Common rules • Not impersonate game staff • Not ruin the game play for other players • Not exploiting the game mechanics • Not using bots to automate the game • The “Law” of the game • What is considered ok in one game...

  10. Example of ROC Player may not engage in any conduct or communication while using the DAoC Services which is unlawful or which restricts or inhibits any other Player from using or enjoying these Services. (Dark age of Camelot)

  11. Implicit rules • What is considered ok by the players/game • Subjective for different players • Changes over time

  12. Discussion • Is it ok to allow games which is based on killing other people, when games are looking and feeling more and more real

  13. Discussion • If we want to make a game as free as possible • Should we allow bullying, stealing, killing, torturing or raping in a game where there is a culprit and a victim? • Who should draw the line, and where

  14. Discussion • Protecting people from harassment and foul language • Toontown • Speedchat / only emotes • Safe friendlist • Restrictive interaction vs protection

  15. Discussion • Self running Bots have shown to ruin gameplay for the serious gamers and making them leave the game • Blizzard created “the Warden” • A program that scans what programs you are currently running and sending it back to Blizzard • Privacy vs protecting the game

  16. Discussion • “Easy” access to accounts • 50€ for the game, 10€ a month = 200€ for 15 months of play • Not counting the hours spent playing the character(s)

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