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From ‘social movement informatics’ to ‘Designing for civil society’

Explore the intersection of social movement informatics and designing for civil society. Discover the importance of design in problem-solving, generating new ideas, and planning for the future. Dive into the effectiveness of web campaigning, the interaction between virtual and real activism, and the impact of e-government on NGOs. Learn from HCI principles and apply them to ease of use, user engagement, organizational strategies, and cost-effective design and development.

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From ‘social movement informatics’ to ‘Designing for civil society’

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  1. From ‘social movement informatics’ to ‘Designing for civil society’

  2. Why Designing? • Design is about • problem solving • new ideas • planning & predicting • surprises • every decision about future action is ‘design’ • we are all designers

  3. Why Civil Society? • HCI 2003 – ‘Design for Society’ • but what kind of society? • is ‘work’ & ‘task’ all there is to society? • computer supported co-operative ‘work’?

  4. Some of my questions • How effective is web campaigning? • How does ‘virtual’ activity interact with ‘real’ activism? (& does it matter?) • How can the web be effectively folded into political organisation (cost / benefit)? • How might new developments such as e-government impact on the work of NGOs?

  5. What might we learn from HCI? • How to think about ease of use in this context? • websites, brands & user engagement? • how technology impacts organisations? • strategies for design & development • using mixed media in ‘collaborative work’? • how can it all be done ‘on the cheap’?

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