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Data Flow: From Space to Earth. Applications and interoperability congress PERFORMANCE OF STANDARDIZED WEB MAP SERVERS FOR REMOTE SENSING IMAGERY Joan Masó, Paula Díaz, Xavier Pons. CREAF & Universitat Autònoma de Barcelona. Index. INTRODUCTION MATERIALS AND METHODOLOGY

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  1. Data Flow: From Space to Earth. Applications and interoperability congressPERFORMANCE OF STANDARDIZED WEB MAP SERVERS FOR REMOTE SENSING IMAGERYJoan Masó, Paula Díaz, Xavier Pons.CREAF & Universitat Autònoma de Barcelona

  2. Index • INTRODUCTION • MATERIALS AND METHODOLOGY • EVALUATION OF WMS CONCURRENT REQUESTS TO A SINGLE SERVER • EVALUATION OF A CLUSTER OF SERVERS • TILING THE REQUEST AND THE RESPONSE • CONCLUSIONS

  3. 1. INTRODUCTION • Web portals and clearinghouses • Implementation of standardized protocols • Hazard modeling and analysis • Remote sensing imagery improvements • Integration in bigger System of Systems, like GEOSS • Amount of data (satellite) • Standards available • Space technologies • Communication satellites

  4. 2. MATERIALS AND METHODOLOGY Clients Data Servers Standards Web Map Service (WMS) Web Map Service Cache (WMS-C) Tile Map Service (TMS) • This communication evaluates the efficiency and possibilities of several maps servers • GEO-PICTURES is an EU FP7 SPACE project with the aim of integrating satellite imagery with in-situ sensors and geo-tagged images as a tool for decision making in emergency crisis situations

  5. 2. MATERIALS AND METHODOLOGY • 22 satellite images of GeoEye-1 (Orthorectified GeoTIFF; provided by Google) • (http://www.google.com/relief/haitiearthquake/geoeye.html) • Covering Port-au-Prince and surroundings • 16-01-2010, 3 days after the Earthquake • Each image has 196 373 kb  4.21 Gb • 40 994x57 392 pixels

  6. request GetMap URL WMS Server response Traditional WMS server-client interaction • All studied protocols request maps by creating an URL with specific syntax • URL requests were randomly generated • The time response is stored in an archive and analyzed

  7. 3. EVALUATION OF WMS CONCURRENT REQUESTS TO A SINGLE SERVER • More than one hundred different requests were done (without optimizing speed configurations). • The influence of the pixel size and the image size in the time response were evaluated • The requests were made from up to 6 concurrentclients. • The time response for the requests are exposed in graphs.

  8. 3. EVALUATION OF WMS CONCURRENT REQUESTS TO A SINGLE SERVER

  9. 4. EVALUATION OF A CLUSTER OF SERVERS • To overcome the performance degradation in concurrent requests a possible solution is to set up a cluster of servers • The cluster of servers act as a virtual single server • 6 computers are able to respond at same time to different clients as if they were like a faster single server • We carried out some tests comparing a WMS single server and a WMS in a computer cluster server

  10. 4. EVALUATION OF A CLUSTER OF SERVERS

  11. 5. TILING THE REQUEST AND THE RESPONSE • Some WMS clients are able to tile the space in a regular matrix of small pieces. • They need several tiles to cover the whole viewport • They can recycle some tiles when the user moves the view laterally • Also can take advantage of the cache mechanisms • If the caching mechanism cannot help the response time can increase even if each tile is smaller that the whole view • Tiled clients (tiles of 256x256 pixels) were simulated in three configurations. • Speed metrics in the 3 different services were done for the three servers mentioned

  12. Full window WMS Sequential tiled WMS Concurrent Tiled WMS Semi-concurrent Tiled WMS 5. TILING THE REQUEST AND THE RESPONSE

  13. 6. CONCLUSIONS • The speed tests described are a practical demonstration of the suitability of certain servers and service configurations in certain domains where reliability of services is imperative • All the analyzed servers have slower performances when the number of simultaneous clients is increased • To solve this situation a cluster server can be used • Results show that WMS servers perform worst if clients using tile strategies are used over servers that are not optimized for this situation • Future work will analyze tile cache strategies (TMS and WMTS) and implementations to overcome concurrent situations that can severely degrade map server performance. • MapServer and GeoServer with common data configuration do not require any data preparation process but their performance is worst than other services that require indexing methods like MiraMon Map Server • MapServer (based on C++ code) performs better than GeoServer (based on Java code) under single client requests, but GeoServer is surprisingly faster under concurrent simultaneous requests.

  14. Thank you! Joan Masó Paula DíazXavier Pons Paula.diaz@creaf.uab.es

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