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Business in the move… …a 24 x 7 nightmare, or self defined heaven? Peter Cochrane

Business in the move… …a 24 x 7 nightmare, or self defined heaven? Peter Cochrane ConceptLabs CA. Axiom. Move = Change. Technology, market, organiz(s)ational, operational, product, customer, location et al change/movement can all be pronounced the same GRIEF!

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Business in the move… …a 24 x 7 nightmare, or self defined heaven? Peter Cochrane

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  1. Business in the move… …a 24 x 7 nightmare, or self defined heaven? Peter Cochrane ConceptLabs CA

  2. Axiom Move = Change Technology, market, organiz(s)ational, operational, product, customer, location et al change/movement can all be pronounced the same GRIEF! The trick is to continually minimize the GRIEF

  3. “Life isn't like a box of chocolates... …it's more like a jar of Jalapenos” What you do today, might burn your ass tomorrow!!!

  4. ITs all about $$$ - more for less - faster, smaller - availability for all… …empowering individuals and small groups to change the face of commerce in ways we have never seen before! From DIFY to DIY

  5. Observation Social insects do it We build top down to create complex things to complete simple tasks… Mother Nature builds bottom up to create simple things in order to complete complex tasks!

  6. “Technology is that stuff that doesn’t quite work properly yet” Douglas Adams

  7. Nothing much has changed…. "Nothing is more difficult than to introduce a new order. Because the innovator has for enemies all those who have done well under the old conditions and lukewarm defenders in those who may do well under the new" Nicolai Machiavelli, 1513 A.D.

  8. 3D ICs Molecular Quantum Genetic Biological Optical Computing New Sensors Networks Software Lifeforms Intelligences Moore’s Wall ICn Log Scale IC5 IC4 IC3 IC2 IC1 Transistor Thermionic Tube 1915 46 59 2010 2025

  9. Faster & Faster Wealth Generation US$Bn 100 Internet PC Mobile 90 New Company Value 80 70 60 50 40 30 20 10 0 1 2 3 4 5 6 7 8 9 10 Year

  10. Where the action always is! Echo- System Business Hot Spot People Technology

  11. Change Time Years 40 20 10 1 Society Companies ConsumersTechnologies Change takes time… Mobile phones > Fixed line = 12 years Digital Fax > Analogue Fax = 8 years Colour TV > B&W TV = 11 years CD > Audio Tape = 9 years DVD > VHS Tape = 7 years Digital Nets > Analogue Nets = 15 years Optical Fibre > Copper + Microwave = 20 years

  12. Energy and time expended… 90 80 70 Finance Management Marketing Sales Delivery Support  60 50 40 30 20 10 0 Idea Science Technology Engineering

  13. Evolution of the “Ideal State” Stage IV. Market Development Business Plan Stage III. Manufacturing Marketing Product Development Product Stage II. Development Seed Sales Stage I. Concept Technology/ CEO Engineering Team Control Fundability Board of Directors Cash

  14. EU + UK Office Facts EU ~ 81% of all staff have at least 1 day out of the office UK ~ 30% of all staff don’t have an office EU ~ 20% are now home workers

  15. In the near future… Information to knowledge People will either be able to cope with IT to manage and interface with information and knowledge… …or they will be asking if you would like ketchup with your fries!

  16. USA Creative class 1900-1999 Service Class 6o X X 50 Creative Class X 40 Millions Working Class X 30 X Super Creatives 20 X X X X X 10 X Agriculture 1900 1910 1920 1930 1940 1950 1960 1970 1980 1991 1999 * Richard Florida, The Rise of the Creative Class, Basic Books, 2002 (Figure 4.1, p. 73)

  17. From information to knowledge People will either be able to cope with IT… …to manage and interface with information and knowledge… … or they will be asking: would you like ketchup with your fries!

  18. More of the same… …but better?

  19. Let’s converge into one device What is All This Garbage? Television GPS Device Rolodex Phone Walkie-Talkie Camera Portable MP3/Video Camcorder PDA FM Radio watch Game Console PC Pager

  20. Or feature death… doing everything badly?

  21. Companies areevolving toward zero people! People-less machines only Virtual Hybrid people + machines Virtual core management & project team Traditional full time people

  22. Chaos is the norm Universe, galaxies, planetary systems Weather systems Geological action Life in all its forms Societies People Networks & Systems Companies & Markets

  23. Human stupidity….…almost certainly fractal!

  24. If only it was all this simple... Sources of return Variables Markets

  25. Industry Dimensions Political Ecological Regulation Globalization Competition Organisation Segmentation Convergence Strategy Social Technology Customers Economic

  26. So, what do we do? • Get it wrong and kill the company • Have a lucky break and get it right • Focus, stick to the knitting, streamline • operations, take out all the dead wood… • …and ultimately we… • … outsource it to someone else!

  27. A new worker divide! IT Knowledge $$ The new creators of wealth??

  28. A new breed of employee Old (mindset/body/company?) Young Unaware Unable Timid - Dependent Follower Spectator Aware Capable Independent & Adventurous Leader Player 100% Support Required 0%

  29. Prediction Company IT Departments will go the same way as the typing pool… …young people are strictly DIY & not DIFM

  30. A world that never sleeps….. Thank you, cochrane.org.uk conceptlabs.net

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