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Official’s Training
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  1. Official’s Training 2014

  2. Session 3 • Penalty Enforcement • Mechanics • Conflict Resolution • US Lacrosse Rules Exam • Session 4 (Optional) • Test Review • Open discussion • Videos • Practical’s • Stick Checks • Face-offs • Goalie Interference • Flag Throwing • Whistle Blowing • Reporting Agenda Session 1 Pre-Work Rule 4 Play of the Game Session 2 Fouls, FDSW, Play-On Personal Fouls Technical Fouls

  3. Level 1 Lacrosse Pre-Work GLLOA Pre-Training Packet 2014 Boy’s Lacrosse Rules Book, an NFHS publication Rule 1: The Game, Field, and Equipment (p. 6-20) Rule 2: Game Personnel (p. 20-25) Rule 3: Time Factors (p. 25-27)

  4. Purpose & Instructions Dear New Official: Welcome to the Great Lakes Lacrosse Officials Association! Since 1983, GLLOA has been training lacrosse referees for success at the youth, indoor, high school, club, and NCAA levels. As the sport’s popularity increased, so has the need for qualified officials. With decades of experience in training lacrosse officials, we have found it invaluable for Level 1 referees to start their training with some exposure to the NFHS rule book prior to class. This provides trainees an introduction to the game of lacrosse, the field it is played on, and some officiating language. In completing this packet, you will have achieved a basic exposure to the NFHS Boy’s Lacrosse Rules Book and with Rules 1, 2, and 3 prior to class. It will allow you to establish a base of knowledge necessary to officiate lacrosse at every level and allow us as your trainers to cover the most static and least complicated rules quicker. The end result will be beneficial to the growth of your lacrosse officiating skills. We will have more time in class to go into greater depth covering the play of the game, personal and technical fouls, penalty enforcement, and game management topics. Furthermore, we will have time to hold practical exercises that get you on your feet and out of your seat, view more video of 2013 competition, and listen to the questions you have about “the fastest sport on two feet”. With this in mind, I encourage you to first read rules 1, 2, and 3 in your NFHS rule book prior to attending training. Then, complete and bring this packet with you to training. This will not be turned in nor graded, but it will be valuable to know this information at the start of training. The first 30 minutes of class will be used for questions on these topics, a review of the information, and networking. Should you have questions or concerns, please feel free to reach me direct at dave.krok@glloa.com to share. Welcome to the third team on the field! David C. Krok President, GLLOA

  5. Rule 1: The Field 110 yards E F 20 yards D C B B 60 yards A C D Circle the corners where the seven cones should be placed. What is line A? Center Line What is line B? Restraining Line What is line C? End Line F What is line D? Wing Line What is Box E? Special Sub Area What is line F? Sideline What is line G? Limit Line G G G G In the 2014 season, the size of the scorer’s table area increased to 20 yards to allow more space for players to get on and off the field.

  6. Rule 1: Player Equipment Stick measurements are made from tip to tail. • Legal short sticks measure 40” to 42” • Legal long sticks measure 52” to 72” • Always check for an end cap at the bottom of the stick. • NOTE: GLLOA does not teach nor recommend measuring goalie sticks. Legal NFHS stick heads measurements. • Width of lacrosse stick head? 6 ½” • Length of lacrosse stick head? 10” These topics will be covered in more detail in training.

  7. Rule 1: Player Equipment In 2014, the NFHS rules specify that any crosse used in a faceoff may not have tape on the plastic throat of the crosse head. In 2014, the NFHS rules allow for electronic equipment to be used by coaches and non-playing team members. However, it cannot be used to communicate with on field players. Rule 1-10-1h now stipulates that eye shade may be used as long as it is a single, solid stroke that does not include words, logos, symbols, or numbers. These topics will be covered in more detail in training.

  8. Rule 1: Player Equipment 1 3 Name the mandatory equipment: • Helmet with Face Mask • Mouthpiece • Gloves • Shoulder Pads • Arm Pads • Players may not wear jewelry, except for medial alerts that are taped to their bodies. Name the goalie equipment requirements: • Which of the above 5 are optional for goalies? Shoulder pads & arm pads • Goalies also have to wear chest and throat protectors. These topics will be covered in more detail in training. 2 4 5

  9. Rule 2: Game Personnel • Minimally, how many players must a team have present to start a game? 10 • What is the maximum number of long sticks a team can have on the field? 4 • Can a team play with less than 10 players? Yes • The In-Home player is listed first in the scorebook and is always a starter • The home team coach supplies a proper field, the time keeper, score keeper, and ball retrievers or spare lacrosse balls on the end lines.

  10. Rule 2: Game Personnel A major point of emphasis specified by the NFHS in 2014 is the use of NOCSAE standard game balls to improve the safety for the players. In 2014, the NFHS changed Rule 2, Section 6 stating that officials authority begins when they arrive on the field and ends when they leave the immediate playing facility. These topics will be covered in more detail in training.

  11. Rule 3: Time Factors • The regulation playing time of a game shall be 4 periods of 12 minutes. • NOTE: The above statement applies to IHSLA Varsity games. In the Frosh/Soph and JV games, all regular periods last 10 minutes. • After the first half, if the score differential reaches 12 goals, the clock is only stopped for time outs or injuries. This is also called “running time”. • There is a 2 minute interval between the 1st and 2ndas well as the 3rd and 4thperiods. • Between the 2nd and 3rd periods, there is a 10 minute interval, unless another time is mutually agreed to by the coaches. • In the event of a tie, there will be a 2 minute interval before starting overtime. • Overtime periods last 4 minutes with 2 minute intervals between them. The first score will win the game.

  12. RULE 4 Play of the Game

  13. Coin TossMechanics • Ten minutes before game time bring the captains out. Do not use your whistle. • Home team faces the table and visiting team faces away. • Introduce the officials • Ask the visiting captain for the call, repeat the call, toss the coin, and catch it (do not flip onto back of hand). • Ask the winning captain his choice: • Goal or Alternating Possession (AP) • Position captains & signal to benches

  14. Pre-Game Line-UpMechanics • Call the teams onto the field. Do not use your whistle. • Teams should be 5 yards apart, left shoulder facing the goal they will defend. • Check that goalie is on end closest to the goal he will be guarding and that the In-home is on the field and at the opposite end. • Offer a short talk and have goalies cross. • The In-home must be on the field at the start of the game.

  15. Face-offMechanics

  16. Face-offMechanics – Pre Whistle • Make sure the box and clock is right, know if a penalty can expire during faceoff, count the players. • Visually check that face-off players have: • **No tape on head of crosse • Hands around the shaft. • All fingers touching the ground. • Gloves not touching the head of the stick. • Sticks parallel to center line. • Heads of sticks vertical. • Ball centered. • Body to left of crosse. • Everything out of the cylinder. • Strings not touching the ball. • Sticks and gloves up to but not touching the 4-inch-wide center line. • “Down”, (quick adjustment if necessary), “Set”, (variable pause), “Whistle”

  17. Face-offMechanics – Post Whistle • Face-off Official • Watch for movement, pinning, kicking, withholding • Ends when possession or ball crosses restraining line (Verbal “play”) • Wind & verbal “Possession – Blue”. All players are released. • If violation, signal, verbally award ball, point & quickly restart at Center X • Wing official • Secondary check of face-off crosses • Watch for wing line violation • No contact until within 5 yards of ball • Watch for restraining line violation Yell “Possession Color!” and wind arm when either team gains possession.

  18. Face-offMechanics • Players are released from the restraining line on: • Possession, • The ball going out of bounds, • The ball crossing the restraining line, (say “Play!”) • A whistle stopping play for a time-serving foul, or • A whistle restarting play after a non-time serving foul.

  19. Face-offMechanics

  20. Face-off

  21. Face-off

  22. Man-Down Face-offs • Before the Face-off • Make sure penalty box is right • Count the field • If penalty could expire during face-off, tell table & coaches player can return when: • Penalty expires AND possession is called

  23. Man-Down Face-offs • Occur in Six Situations • Period ends with an uneven penalty situation and no possession • There’s a Non-Releasable penalty being served • The team that is a man-down scores a goal • Goal is scored with a flag down personal foul • Both teams are serving and the goal releases one penalty • Dead-ball simultaneous fouls with face-off pending

  24. Man-Down Face-Offs Team X is man down O O X O X O XO X O X O X F X O O One Wing spot must be empty O X W X

  25. PositioningSettled Situation T L

  26. PositioningSettled Situations - Lead • Has his goal as his primary responsibility. • Try not to move off the goal line extended (GLE) unless: • there is a contested play near the end line or • must move to get a better angle on the play. • Move in and out with ball. Be as close to the crease as possible without interfering with play. • Do not allow players to get behind you. • Has end line responsibility on all shots (chase shots to the end line!). • Return to GLE before whistling ball into play.

  27. PositioningSettled Situations - Trail • Watch for offsides. • Watch action in his area. • Report fouls to the table. • Help with crease violations. • Has most restarts. • Watches the shooter & passer for a late hit. • Always know shooter’s number.

  28. Coverage Around Goal in Settled Situations

  29. Lead and Trail PositionsContested Loose Ball Near the End Line T T A D L L

  30. Lead and Trail PositionsPositions on a Clear from the GLE L T Previous Lead is new Trail, and previous Trail is new Lead

  31. Scoring • Goal • Loose ball passes completely across goalline • Shot or kick • Goal Disallowed • Period ends before ball crosses goalline • Illegal crosse • Offense player illegally in crease • Attack player jumps or dives into crease • Penalty by team on offense • Head comes off crosse • Contact with goalie, goal, or netting before ball crosses goalline

  32. Goal ScoredMechanics – Lead Official • Sounds whistle • Runs to the near pipe, turns to face “action” in front of the goal, and gives the goal signal. • Retrieves the ball from the goal (don’t allow goalie tantrums!). • Tosses the ball to trail official. • Jogs to and takes a position at the end of the wing line. • Write the number of the scorer on the scorecard.

  33. Goal ScoredMechanics – Trail Official • Watches the shooter for a late hit • Waits for the goal signal by the Lead (don’t sound your whistle unless the Lead has missed the goal). • Watches the crease for fouls. • Moves toward the high crease so the players know you’re there. • Moves in and watch action in front of the crease. • Tells the Lead the jersey number of the scorer. • Secures the ball from his partner and jogs to the center of the field. • Steps over midfield and turns around to face the end of the field where the goal was just scored. • Places the ball on the ground and straddles it while he writes the number of the player scoring the goal on his scorecard. • Watches wing official for ready. • Conducts face-off duties.

  34. Goal Scored

  35. Substitution • Regular • After goal, penalty, or timeout • Special • Through the substitution box • Player must be off before player comes on • Player coming off has the right of way • No intentional delay

  36. New Official’s TrainingDay 2

  37. Personal Fouls • Fouls of a serious nature • 1 to 3 minutes • Always time serving • Releasable • All penalty time expires when a goal is scored by the other team. • Non-Releasable • Served in full • Not a choice - by definition • All equipment violations • Targeting the head • Time common between 2 opposing team penalties is Non Releasable.. • Served before any Releasable penalties.

  38. Technical Fouls • Lesser violations. • The penalty depends on whether the offended team has possession. • 30 seconds or take ball away • Always releasable • Not served if goal scored

  39. Technical FoulsLoose Ball - Play On • Let the team fouled keep their advantage • During a loose-balltechnical foul, crease violation, or goalkeeper interference • Visually and verbally signal “Play-on!” • Withhold the whistle until the play ends or advantage is gained or lost. • A guideline is no more than 1 or 2 seconds. • If the offended team • Gains possession, give verbal & visual indication - “Blue” • Does not gain possession award the ball at the spot where the ball is or, if the ball is inside the attack area, in the alley next to the attack area. Play On! Loose Ball Push Blue

  40. Technical FoulsLoose Ball - Play On • For goalkeeper interference without possession • Withhold the whistle until goalie gains possession, else award the ball in alley. • For goalkeeper interference with possession • Withhold the whistle until the goalie completes an outlet pass or leaves the crease.

  41. Technical FoulsBy Team in Possession • If the team that has possession commits a technical foul… • Immediate whistle and award the ball to the opponents at the spot where the ball is or the alley if the ball is in the attack area. Illegal Screen White

  42. Flag Down Slow Whistle (FDSW) • Fouls (personal or technical) with possession by the team that was fouled: • Throw the flag straight up into the air (10 to 15 feet). • Yell “Flag down!” , “Flag down!” , “Flag down!” • Other official should acknowledge “Flag is down!” • Allow the offensive team (with possession) to complete their play. Slow whistle mechanic. • Sound your whistle to stop play when the rules require you to. (GOODIE) • Make certain all residual action among the players has ceased.

  43. Flag Down Slow Whistle (FDSW)Whistle Criteria • GOODIE • Goal • Out of the box, out of bounds, or on the ground • Offensive foul • Defense gains possession • Injury • Expiration of the clock

  44. Flag Down Slow WhistleEnforcement • Personal Fouls - All Personal fouls are served even if a goal is scored. (1 to 3 minutes) • Technical fouls - Are served if Team A does not score a goal during the flag-down situation. (30 seconds) • Team A is awarded the ball: • Just over midfield (a “free clear”) if the ball was in Team A’s defensive zone • Where the ball was when the whistle blew to stop play if the ball was in Zone 3 • “In the alley”, preferable the Trail’s alley, if the ball was in Zone 4 (i.e. Team A’s attack area) • On the endline if the penalty occurs after the ball crosses the endline.

  45. Penalty Decision TreePersonal Fouls PersonalFoul Loose Ball? No Yes Foul by ? B A Whistle & assess penalty Whistle & assess penalty FDSW Whistle & assess penalty Note: A is the team with possessionB is the defense

  46. Penalty Decision TreeTechnical Fouls TechnicalFoul Loose Ball? Yes No Foul by ? Play On B A FDSW Whistle & award ball to B Whistle or Possession Goal scored? No Yes Note: A is the team with possessionB is the defense B serves 30 secs Wave off flag

  47. Penalty time • Penalty time begins when play resumes • If a goal is scored: • The player for the team scored against is released (if releasable) • The player for the scoring team is not released • All Non-Releasable penalties serve full time • Penalty time carries over to next period • Penalties on opposing players • Longest common time is Non-Releasable for both players • Multiple penalties • Non-Releasable served first • “In-Home” serves bench penalties • Goalies serve their own time • Allow a 1 minute warm-up for a new goalie.

  48. RULE 4 Personal and Ejection Fouls

  49. Personal Fouls • Fouls of a serious nature • 1 to 3 minutes • Always time serving • Releasable • All penalty time expires when a goal is scored by the other team. • Non-Releasable • Served in full • Not a choice - by definition • All equipment violations • Targeting the head • Time common between 2 opposing team penalties is Non Releasable.. • Served before any Releasable penalties.

  50. Personal Fouls Cross Check Tripping IllegalBody Check Unnecessary Roughness Slash Unsportsmanlike Conduct