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Explore the fundamental abstraction, implementation, and management of concurrent processes in operating systems, including process state, queues, interrupts, scheduling, and interprocess communication. Learn about the challenges of heavyweight processes in Unix and Windows and how threads offer a solution with benefits like responsiveness, resource sharing, and economy. Discover user-level and kernel implementations of threads in various operating systems.
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Threads CS-502 Operating Systems (Slides include materials from Operating System Concepts, 7th ed., by Silbershatz, Galvin, & Gagne and from Modern Operating Systems, 2nd ed., by Tanenbaum) Threads
Processes – Review • Fundamental abstraction in all operating systems • Implementation and management of concurrent activity • Also known as task, job, thread of control, etc. Threads
Processes – Review (continued) • Process state –information maintained by OS for representing process, in PCB • PSW, registers, condition codes, etc. • Memory, files, resources, etc. • Priority, blocking status, etc. • Queues • Ready Queue • Semaphore queues • Other kinds of queues not yet covered (e.g., for disks, communication resources, etc.) Threads
Processes – Review (continued) • Interrupts and traps • Switching contexts • Saving state of one process • Loading state of another process • Scheduling • Deciding which process to run (or serve) next • More later this evening • Interprocess Communication • Later in the course Threads
Processes – Review (continued) • Process creation • Fork + Exec (Unix-Linux) • Create Process (Windows) • Relationships among processes • Parent-child (Unix-Linux) • No default relationship (Windows) • Process termination • Wait for child processes, etc. Threads
Questions? Threads
Problem – Unix/Windows Processes are “heavyweight” • Lots of data in process context • Even more when we study memory management • More than that when we study file systems, etc. • Processor caches a lot of information • Memory Management information • Caches of active pages • Costly context switches and traps • 100’s of microseconds Threads
Problem – Heavyweight Unix/Windows Processes (continued) • Separate processes have separate address spaces • Shared memory is limited or nonexistent • Applications with internal concurrency are difficult • Isolation between independent processes vs. cooperating activities • Fundamentally different goals Threads
Example • Web Server – How to support multiple concurrent requests • One solution: • create several processes that execute in parallel • Use shared memory (shmget()) to map to the same address space in the processes • have the OS schedule them in parallel • Not efficient • space: PCB, page tables, etc. • time: creating OS structures (fork()) and context switch Threads
Example 2 • Transaction processing systems • E.g, airline reservations or bank ATM transactions • 1000’s of transactions per second • Very small computation per transaction • Separate processes per transaction are too costly • Other techniques (e.g., message passing) are much more complex Threads
This problem … • … is partly an artifact of • Unix, Linux, and Windows and of • Big, powerful processors (e.g., Pentium 4) • … tends to occur in most large systems • … is infrequent in small-scale systems • PDAs, cell phones, hand-held games • Closed systems (i.e., controlled applications) Threads
Solution:– Threads • A thread is the execution of a program or procedure within the context of a Unix or Windows process • I.e., a specialization of the concept of process • A thread has its own • Program counter, registers, PSW • Stack • A thread shares • Address space, heap, static data • All other resources with all other threads of the same process Threads
Threads thread 1 stack SP (T1) 0xFFFFFFFF thread 2 stack SP SP (T2) thread 3 stack SP (T3) Virtual address space heap static data 0x00000000 PC code (text) PC (T2) PC (T1) PC (T3) Threads
Benefits • Responsiveness • Resource Sharing • Economy • Utilization of multi-processor architectures Threads
Threads • Linux, Windows, and various versions of Unix have their own thread interfaces • Similar, not standardized • Some issues • E.g., ERRNO in Unix — a static variable set by system calls • Semantics of fork() and exec() Threads
Who creates and manages threads? • User-level implementation • done with function library (e.g., POSIX) • Runtime system – similar to process management except in user space • Windows NT – fibers: a user-level thread mechanism • Kernel implementation – new system calls and new entity to manage • Linux: lightweight process (LWP) • Windows NT & XP: threads Threads
User Threads • Thread management done by user-level threads library • Three primary thread libraries: • POSIX Pthreads • Win32 threads • Java threads Threads
User Threads (continued) • Can be implemented without kernel support • … or knowledge! • Program links with a runtime system that does thread management • Operation are very efficient (procedure calls) • Space efficient and all in user space (TCB) • Task switching is very fast • Since kernel not aware of threads, there can be scheduling inefficiencies • E.g., blocking I/O calls • Non-concurrency of threads on multiple processors Threads
User Threads (continued) • Thread Dispatcher • Queues in process memory to keep track of threads’ state • Scheduler – non-preemptive • Assume threads are well-behaved • Thread voluntarily gives up CPU by calling yield() – does thread context switch to another thread • Scheduler – preemptive • Assumes threads may not be well-behaved • Scheduler sets timer to create a signal that invokes scheduler • Scheduler can force thread context switch • Increased overhead • Application or thread library must handle all concurrency itself! Threads
Thread Interface • E.g., POSIX pthreads API: • int pthread_create(pthread_t *thread, const pthread_attr_t *attr, void*(*start_routine)(void), void *arg) • creates a new thread of control • new thread begins executing at start_routine • pthread_exit(void *value_ptr) • terminates the calling thread • pthread_join(pthread_t thread, void **value_ptr) • blocks the calling thread until the thread specified terminates • pthread_t pthread_self() • Returns the calling thread's identifier Threads
Kernel Threads • Supported by the Kernel • OS maintains data structures for thread state and does all of the work of thread implementation. • Examples • Windows XP/2000 • Solaris • Linux • Tru64 UNIX • Mac OS X Threads
Kernel Threads (continued) • OS schedules threads instead of processes • Benefits • Overlap I/O and computing in a process • Creation is cheaper than processes • Context switch can be faster than processes • Negatives • System calls (high overhead) for operations • Additional OS data space for each thread Threads
Threads – supported by processor • E.g., Pentium 4 with Hyperthreading™ • www.intel.com/products/ht/hyperthreading_more.htm • Multiple CPU’s on a single chip • True concurrent execution within a single process • Requires kernel support • Re-opens old issues • Deadlock detection • Critical section management of synchronization primitives Threads
Unix Processes vs. Threads • On a 700 Mhz Pentium running Linux • Processes: • fork()/exit(): 250 microsec • Kernel threads: • pthread_create()/pthread_join(): 90 microsec • User-level threads: • pthread_create()/pthread_join(): 5 microsec Threads
Models for Implementation • Many-to-One • One-to-One • Many-to-Many Threads
Many-to-One • Many user-level threads mapped to single kernel thread • Examples: • Solaris Green Threads • GNU Portable Threads Threads
Many-to-One Model Threads
One-to-One • Each user-level thread maps to kernel thread • Examples • Windows NT/XP/2000 • Linux • Solaris 9 and later Threads
One-to-one Model Threads
Many-to-Many Model • Allows many user level threads to be mapped to many kernel threads • Allows the operating system to create a sufficient number of kernel threads • Solaris prior to version 9 • Windows NT/2000 with the ThreadFiber package Threads
Many-to-Many Model Threads
Two-level Model • Similar to M:M, except that it allows a user thread to be bound to kernel thread • Examples • IRIX • HP-UX • Tru64 UNIX • Solaris 8 and earlier Threads
Two-level Model Threads
Threading Issues • Semantics of fork() and exec() system calls for processes • Thread cancellation • Signal handling • Thread pools • Thread specific data • Scheduler activations Threads
Semantics of fork() and exec() • Does fork() duplicate only the calling thread or all threads? • Easy if user-level threads • Not so easy with kernel-level threads • Linux has special clone() operation • Windows XP has something similar Threads
Thread Cancellation • Terminating a thread before it has finished • Two general approaches: • Asynchronous cancellation terminates the target thread immediately • Deferred cancellation allows the target thread to periodically check if it should be cancelled Threads
Signal Handling • Signals are used in UNIX systems to notify a process that a particular event has occurred • A signal handler is used to process signals • Signal is generated by particular event • Signal is delivered to a process • Signal is handled • Options: • Deliver the signal to the thread to which the signal applies • Deliver the signal to every thread in the process • Deliver the signal to certain threads in the process • Assign a specific thread to receive all signals for the process Threads
Thread Pools • Create a number of threads in a pool where they await work • Advantages: • Usually slightly faster to service a request with an existing thread than create a new thread • Allows the number of threads in the application(s) to be bound to the size of the pool Threads
Thread Specific Data • Allows each thread to have its own copy of data • Useful when you do not have control over the thread creation process (i.e., when using a thread pool) Threads
Scheduler Activations • Both M:M and Two-level models require communication to maintain the appropriate number of kernel threads allocated to the application • Scheduler activations provide upcalls – a communication mechanism from the kernel to the thread library • This communication allows an application to maintain the correct number kernel threads Threads
Mutual Exclusion within Threads externvoid thread_yield(); externint TestAndSet(int &i); /* sets the value of i to 1 and returns the previous value of i. */ void enter_critical_region(int &lock) { while (TestAndSet(lock) == 1) thread_yield(); /* give up processor */ }; void leave_critical_region(int &lock) { lock = 0; }; Threads
Threads inside the OS kernel • Kernels have evolved into large, multi-threaded programs. • Lots of concurrent activity • Multiple devices operating at one time • Multiple application activities at one time • A useful tool • Special kernel thread packages, synchronization primitives, etc. • Useful for complex OS environments Threads
Threads – Summary • Processes are very heavyweight in Unix, Linux, Windows, etc. • Need for isolation between processes at odds with desire for concurrency within processes • Threads provide an efficient alternative Thread implementation and management strategies depend upon expected usage • Kernel support or not • Processor support or not Threads
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