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Trying to avoid pipeline delays

Trying to avoid pipeline delays. Inter-leafing two sets of operations XY Compute block. Tackled today. Review of coding a hardware circular buffer Roughly understanding where pipeline delays may occur

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Trying to avoid pipeline delays

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  1. Trying to avoid pipeline delays Inter-leafing two sets of operationsXY Compute block

  2. Tackled today • Review of coding a hardware circular buffer • Roughly understanding where pipeline delays may occur • “Refactor” the working code to improve the speed without spending any time on examining whether delays really there – works at the moment principle • “Refactoring” working code to perform operations using both X and Y ALU’s – in principle twice the speed Software Circular Buffer Issues, M. Smith, ECE, University of Calgary, Canada

  3. DCRemoval( ) MemoryintensiveAdditionintensive Loops formain code FIFO implementedas circularbuffer • Not as complex as FIR, but many of the same requirements • Easier to handle • You use same ideas in optimizing FIR over Labs 2 and 3 • Two issues – speed and accuracy. Develop suitable tests for CPP code and check that various assembly language versions satisfy the same tests Software Circular Buffer Issues, M. Smith, ECE, University of Calgary, Canada

  4. Alternative approach • Move pointers rather than memory values • In principle – 1 memory read, 1 memory write, pointer addition, conditional equate Software Circular Buffer Issues, M. Smith, ECE, University of Calgary, Canada

  5. Note: Software circular buffer is NOT necessarily more efficient than data moves • Now spending more time on moving / checking the software circular buffer pointers than moving the data? SLOWERFASTER Software Circular Buffer Issues, M. Smith, ECE, University of Calgary, Canada

  6. Next step – Hardware circular buffer • Do exactly the same pointer calculations as with software circular buffers, but now the calculations are done behind the scenes – high speed – using specialized pointer features • Only available with J0, J1, J2 and J3 registers (On older ADSP-21061 – all pointer registers) • Jx -- The pointer register • JBx – The BASE register – set to start of the FIFO array • JLx – The length register – set to length of the FIFO array • VERY BIG WARNING? – Reset to zero. On older ADSP-21061 it was very important that the length register be reset to zero, otherwise all the other functions using this register would suddenly start using circular buffer by mistake. • Still advisable – but need special syntax for causing circular buffer operations to occur Software Circular Buffer Issues, M. Smith, ECE, University of Calgary, Canada

  7. Store values into hardware FIFO • CB instruction ONLY works on POST-MODIFY operations Software Circular Buffer Issues, M. Smith, ECE, University of Calgary, Canada

  8. Set up pointers to buffers Insert values into buffers SUM LOOP SHIFT LOOP Update outgoing parameters Update FIFO Function return 2 8 Was 4 3 + N * 4 Was 4 + N * 5 1 Was 1 + 2 * log2N 6 14 Was 3 + 6 * N 2 --------------------------- 37 + 4 N Was 23 + 5 N N = 128 – instructions = 549 cycles 549 + 300 delay cycle = 879 cyclesDelays are now >50% of useful time Was 677 + 360 delay cycles = 1011 cycle Next stage in improving code speedHardware circular buffers Software Circular Buffer Issues, M. Smith, ECE, University of Calgary, Canada

  9. On TigerSHARC Pipeline Issue • After you issue the command to read from memory, then must wait for value to come • Problem – may be trading memory wait delays for I-ALU delays Software Circular Buffer Issues, M. Smith, ECE, University of Calgary, Canada

  10. Now perform Math operation using circular buffer operation • Note the possible memory delays • Memory cache helps? Wait for read ofR2, use it, thenwait for read of R3and then use it Software Circular Buffer Issues, M. Smith, ECE, University of Calgary, Canada

  11. Simple interleaving of codePossible saving of memory delays Original order 1 2 3 4 New order 1 3 2 4 Software Circular Buffer Issues, M. Smith, ECE, University of Calgary, Canada

  12. Set up pointers to buffers Insert values into buffers SUM LOOP SHIFT LOOP Update outgoing parameters Update FIFO Function return 2 8 Was 4 3 + N * 4 Was 4 + N * 5 1 Was 1 + 2 * log2N 6 14 Was 3 + 6 * N 2 --------------------------- 37 + 4 N Was 23 + 5 N N = 128 – instructions = 549 cycles 549 + 50 delay cycle = 594 cyclesDelays were 10% of useful time Was 549 + 300 delay cycle = 879 cyclesDelays were >50% of useful time Interleaving of codeSame instructions – different order Software Circular Buffer Issues, M. Smith, ECE, University of Calgary, Canada

  13. The code is too slow because we are not taking advantage of the available resources • Bring in up to 128 bits (4 instructions) per cycle • Ability to bring in 4 32-bit values along J data bus (data1) and 4 along K bus (data2) • Perform address calculations in J and K ALU – single cycle hardware circular buffers • Perform math operations on both X and Y compute blocks • Background DMA activity • Off-load some of the processing to the second processor Software Circular Buffer Issues, M. Smith, ECE, University of Calgary, Canada

  14. Understanding how to use MIMD modeProcess left filter in X-Compute, right in Y • XR6 = 0;; Puts 0 into XR6 register • YR6 = 0;; Puts 0 into YR6 register • XYR6 = 0;; Puts 0 into XR6 and YR6 at same time • 1 instruction saved Software Circular Buffer Issues, M. Smith, ECE, University of Calgary, Canada

  15. Understanding how to use MIMD modeProcess left filter in X-Compute, right in Y • XR6 = R6 + R2;; Adds XR6 + XR2 registers • YR6 = R6 + R2;; Adds YR6 + YR2 registers • XYR6 = R6 + R2;; Adds XR6 + XR2, AND YR6 + YR2 at same time • N instructions saved Software Circular Buffer Issues, M. Smith, ECE, University of Calgary, Canada

  16. Understanding how to use MIMD modeProcess left filter in X-Compute, right in Y • XR6 = ASHIFT R6 BY -7;; XR6 = XR6 >> 7 • YR6 = ASHIFT R6 BY -7;; YR6 = YR6 >> 7 • XYR6 = ASHIFT R6 BY -7;; XR6 = XR6 >> 7 and YR6 = YR6 >> 7 at same time • 1 instruction saved Software Circular Buffer Issues, M. Smith, ECE, University of Calgary, Canada

  17. Final operation – dual subtraction Software Circular Buffer Issues, M. Smith, ECE, University of Calgary, Canada

  18. Set up pointers to buffers Insert values into buffers SUM LOOP SHIFT LOOP Update outgoing parameters Update FIFO Function return 2 8 Was 4 3 + N * 3 Was 4 + N * 5 1 Was 1 + 2 * log2N 6 14 Was 3 + 6 * N 2 --------------------------- 37 + 3 N Was 37 + 4 N N = 128 – instructions = 421 cycles 421 + 180 delay cycles = 590 Now delays are 50% of useful time Was 549 + 50 delay cycle = 594 cyclesDelays were 10% of useful time MIMD mode Software Circular Buffer Issues, M. Smith, ECE, University of Calgary, Canada

  19. Why no improvement? Extra delays from where? Back to having towait for R2 to come in from memory beforethe sum can occur Software Circular Buffer Issues, M. Smith, ECE, University of Calgary, Canada

  20. The code is too slow because we are not taking advantage of the available resources • Bring in up to 128 bits (4 instructions) per cycle • Ability to bring in 4 32-bit values along J data bus (data1) and 4 along K bus (data2) • Perform address calculations in J and K ALU – single cycle hardware circular buffers • Perform math operations on both X and Y compute blocks • Background DMA activity • Off-load some of the processing to the second processor Software Circular Buffer Issues, M. Smith, ECE, University of Calgary, Canada

  21. Multiple data busses • Many issues to solve before we can bring in 8 data values per cycle • Are the data values aligned so can access 4 values at once? • If they are not aligned – what can you do? • One step at a time – Next lecture • Lets us bring 1 value in along the J-Data bus and another in along the K-data bus Software Circular Buffer Issues, M. Smith, ECE, University of Calgary, Canada

  22. Exercise on handling interleaving of instructions and X-Y compute operations Software Circular Buffer Issues, M. Smith, ECE, University of Calgary, Canada

  23. Tackled today • Review of coding a hardware circular buffer • Roughly understanding where pipeline delays may occur • “Refactor” the working code to improve the speed without spending any time on examining whether delays really there – works at the moment principle • “Refactoring” working code to perform operations using both X and Y ALU’s – in principle twice the speed Software Circular Buffer Issues, M. Smith, ECE, University of Calgary, Canada

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