3.01B Types and Effects of Computer Animations 3.01 Develop Computer Animations Types of computer animations Frame-by-Frame Animation Frame-by-Frame animation uses the same principle as live video. What appears to be continuous motion is actually a series of many frames.
3.01 Develop Computer Animations
Frame-by-Frame animation uses the same principle as live video. What appears to be continuous motion is actually a series of many frames.
Frame-by-Frame animation can:
Like video, quality of frame-based animation depends on frame rate.
FPS= Smoother Action
Each frame shows the same graphic with a tiny amount of position change to simulate motion. It is also called flip-book animation because it is similar to the way old-fashioned animation works. GIFsupports frame-by-frame animation.
Virtual Reality is the use of technology to immerse a user into an artificial environment.
In virtual reality interaction occurs when the user moves around and manipulates simulated objects.
Most virtual reality programs concentrate on high-quality graphics, often using 3D technology. Virtual Reality requires graphics with high frame rates for smooth motion, and high resolution for realistic detail.
Types and Effects of Computer Animations