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Synchronizing Performance for the 2028 Olympic Infrastructure: Foundations for a Sustainable Experience

Explore innovative frameworks for the 2028 Olympic Games, focusing on synchronization of performance and local initiatives. This vision promotes a friendly, sustainable environment free from violence, celebrating global unity. Emphasizing inclusion, it integrates built and mediated environments, fostering a sense of place and collective mental maps. Key features include local games that enhance heroes' performances through community support, utilizing advanced technologies like sensors and augmented reality, enhancing multi-sensory awareness, and real-time feedback to build immersive experiences.

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Synchronizing Performance for the 2028 Olympic Infrastructure: Foundations for a Sustainable Experience

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  1. Synchronizing Performancefor Planetary Experience Foundations for Olympic Infrastructure 2028 Caroline Nevejan 9 June 2010

  2. Olympics 2028 • Friendly • Sustainable • Drives on courage in local initiatives • Generates global sense of celebration • No violence • Acceleration through inclusion • Centered mediated architecture • Celebration in awe (like sun hiding behind the moon)

  3. As ever and never before

  4. SongLines

  5. Accelerate in: • New interfaces about where we are • New ways to know where you are in relation to others • Awareness of place • Integration of built and imaginary environments • Integration of built and mediated environments

  6. Local games for Hero Support (social doping) • My movement improves my hero’s performance • Local games, children with bracelets, gather points for their hero • Heroes get energy points, extra time, extra opportunities according to their support-games • Prizes are shared with local initiatives

  7. Accelarate in • Body architecture • Fashion architecture • Sensor networks • Crowd sourcing • Real time feedback

  8. Sensing your hero • Sensing his/her breath • Sensing his/her hearbeat • Sensing tonus of muscles • Sharing vision though head mounted devices • Sharing the same mental map of game environment

  9. Nano technology and textiles 2009

  10. MIT Medialab – Nike Ipod sports kitaugust 2009

  11. Mantra’s

  12. Accelerate in: • Multi sensory perception • Peripheral perception • Ambient technologies • The building of collective mental maps though social networking • Feedback loops between individual behavior and collective performance

  13. Distributed Embodied Mediated Architecture • Local participation in Olympic Games • Distributed architecture • Through Mediation to Centeredness • Mediation on body level • Connecting Local games on Olympic Scale

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