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ARBITER 101 Preparing for Auto Assign

ARBITER 101 Preparing for Auto Assign. THINGS TO DO BEFORE THE AUTO ASSIGN. Confirm your contact information is accurate (including address and cell phone) for both ASO & CHSAA sites Define your daily availability

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ARBITER 101 Preparing for Auto Assign

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  1. ARBITER 101Preparing for Auto Assign

  2. THINGS TO DO BEFORE THE AUTO ASSIGN • Confirm your contact information is accurate (including address and cell phone) for both ASO & CHSAA sites • Define your daily availability • Block dates – Full Days or Partial Days by time - Modify this as needed as soon as possible throughout the season • Block sites – Up to 6 • Block Zip Codes – Up to 4 • Block Teams – Up to 5 Varsity or JV • Set Travel Limits – Each day of the week can have a unique limit • Communicate to Frank your limits on games per day and week – Default is unrestricted

  3. Add Your Photo

  4. CLICK ON GREEN PLUS SIGN AND ENTER RESTRICTED ZIP CODE

  5. Each day may have a different Postal Code and/or Distance

  6. ARBITER AUTO ASSIGN • Arbiter auto assign prioritizes by rank • On any given day assignments are generated based on availability parameters and highest rank • Example: 5 games using 10 officials on March 11, 2015 – Officials ranked 1, 3, 9, 12 & 14 are unavailable. Arbiter assigns officials ranked #2 & #4 to game 1, #5 & #6 to game 2, #7 & #8 to game 3, #10 & #11 to game 4 and # 13 & # 15 to game 5. Official # 4 turns the assignment down because they are not available but FAILED to block the date in Arbiter. As a result, the 16th ranked official is the next best available option for the top game of the day. IF official # 4 had blocked the date in advance, the next best available official for that top game would have been #5 instead of #16 • Your best result from auto assign comes from GOOD ADVANCE PREPARATION

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