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Experience of a Plan for a Repository of Reusable Digital Learning Objects. Aristóteles Cañero Universidad Politécnica de Valencia. Valencia, a place to visit. Universidad Politécnica de Valencia. Public academic institution since 1971 4 campuses 15 colleges 40 research centers

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experience of a plan for a repository of reusable digital learning objects

Experience of a Plan for a Repository of Reusable Digital Learning Objects

Aristóteles Cañero

Universidad Politécnica de Valencia

universidad polit cnica de valencia
Universidad Politécnica de Valencia
  • Public academic institution since 1971
    • 4 campuses
    • 15 colleges
    • 40 research centers
    • 40 official degrees
    • 20 post graduate studies
    • 40.000 students
    • 2.600 teachers
    • 1.400 staff
sakai in the upv
Sakai in the UPV
  • Full production system in 2006-2007
  • 4.000 sites per year
  • 40.000 active students
network teaching plan
“Network teaching” plan
  • One of the objectives of the Strategic Plan of the UPV: Intensify the use of Information Technologies
  • Action lines
    • Training
    • Incentives for production

Docencia en red

network teaching sakai
Sakai is the e-learning support platform in the UPV“Network teaching”: Sakai

Syllabus

Melete

Resources

Polimedia

Virtual labs

Assignments

Samigo

E-mail

Chat

Forums

Drop box

Group management

Site stats

Grading tools

Content providing

tools

Experimentation tools

Evaluation tools

Communication tools

Management Tools

Subject management – Sakai framework

7

learning objects polimedia
Learning objects: Polimedia
  • Polimedia is a streaming media technology developed by the UPV to produce learning multimedia contents, in a special way that can combine several technologies simultaneously in a web browser
    • Show presentations
    • Use an electronic whiteboard
    • Use computer applications

8

learning objects virtual labs
Learningobjects: Virtual labs

Virtual labs is a new set of tools that allow instructors to create learning objects for experimentation in an easy and intuitive way through the use of scientific software applications such as Matlab, Mathematica or LabView.

These learning objects are generated and accessible via the Internet

9

reusing objects
Some types of objects can be reused and shared between different subjectsReusing objects

Syllabus

Melete

Resources

Polimedia

Virtual labs

Assignments

Samigo

E-mail

Chat

Forums

Drop box

Group management

Site stats

Grading tools

Content providing

tools

Experimentation tools

Evaluation tools

Communication tools

Management Tools

Subject management – Sakai framework

10

reusing objects1
Reusing objects

The goal of the project is to build a repository of reusable learning objects within our University based in some of the materials produced during this first year for the Sakai sites, and also with the creation of new multimedia and interactive contents.

our concept of reusable object
Our concept of reusable object
  • A digital, self-contained, reusable entity with a learning aim that contains the content, the metadata and the information which helps its identification, storage, and recovery.
  • Learning modules can be created combining different learning objects within a certain context
types of learning objects
Depending on their pedagogical content:

Conceptual

Procedural

Attitudinal

Depending on the format

Text

Image / sound / video / multimedia

Interactive applications

Types of learning objects
steps in the creation of a lo
Determine the objectives: conceptual, procedural or attitudinal

Create the objects

Choose format (text, multimedia, interactive)

Create the introduction of the content

Create the content

Fill up the metadata form

LO Comittee: Evaluate the quality of the learning object

Steps in the creation of a LO
from lo to learning modules
From LO to Learning Modules
  • Any object that can be used, reused or referenced within a learning process

Digital object

+ Pedagogical purpose

Learningobject

  • Introductory guide, practical activity, evaluation of the module and summary

+ Coupling objects

Learning module

learning modules
Learning session created by the contextualization of one or several learning objects within a didactic environment with the addition of coupling objects

The approximate working time of the student in a learning module is one hour, including all the activities proposed in the module

Learning modules
process in creating learning modules
Select the competences to develop in the student

Select the kind of objects to work in: conceptual, procedural or attitudinal

Define the structure of the module

Search for already created learning objects which can fit in our structure

Create non-existing learning objects

Configure the module: create coupling objects

Test the module

Evaluate the module

Process in creating learning modules
quality criteria
Our goal is to create a high quality learning object repository:

Training as a requisite

Assistance and support to the teacher through all the creation process

Validation of objects by a LO Committee

Quality criteria
creation of a repository
All the objects have to be stored in a common database, catalogued by the Library and with three types of access rights:

Any student in the same Knowledge Area (minimun requirement)

Any student from the UPV

Free access

The kind of license is not determined by the plan. Each teacher can decide which one to use

Creation of a repository
dspace
Dspace has been chosen as the tool to create the learning object repository

It can store, classify, search and distribute all kinds of digital contents

It’s an open source project: www.dspace.org

At this moment we are starting the process of creation of the repository

Dspace
objectives of the plan
The main goal of the plan is to start the creation of the repository

The specific actions are:

Extensive training on learning objects theory and practice

Economic incentive to teachers in the creation of the objects

Assistance through the creation process

Creation of the repository

The types of objects preferred are

Polimedia

Virtual labs

Any other multimedia or interactive object

Objectives of the plan
numbers of the plan so far
The plan started in June 2007

216 teachers from 37 different departments have joined the plan.

All of then have gone through training on these methodologies in 14 specific courses (from June to October)

They have proposed the creation of around 2,000 learning objects that should be completed during this academic year

Numbers of the plan so far
process of the plan
Process of the plan

Resources reservation

Economic Incentives

Content production

VTIC

VCE

Resolution of the plan

Training courses

Evaluation

Metadata creation

VTIC

VCE

ICE

ASIC

GOA

Catalog

Repository publishing

Access rights

BIB

BIB

ASIC

ICE

24

gracias por su atenci n

Gracias por su atención

Thank you for your attention

Aristóteles Cañero: acanero@asic.upv.es