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GPU – Graphic Processing Unit. Hao Yu Computer Architecture and Design. Content. Instruction History Different types of GPUs Recent Development. Instruction. GPU (graphics processing unit ) is a RISC specialized processor that offloads 3D graphics rendering from microprocessor.

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gpu graphic processing unit

GPU – Graphic Processing Unit

Hao Yu

Computer Architecture and Design

content
Content
  • Instruction
  • History
  • Different types of GPUs
  • Recent Development
instruction
Instruction
  • GPU (graphics processing unit ) is a RISC specialized processor that offloads 3D graphics rendering from microprocessor.
instruction4
Instruction
  • GPUs are mainly used in embedded systems, mobile phones, personal computers, workstations and game consoles.
history
History
  • 1970s:

ANTIC and CTIA chips provided for hardware control of mixed graphics and text modes, sprite positioning and display, and other operations based on Atari 8-bit computers.

  • 1980s:

IBM Professional Graphics Controller was one of the very first 2D/3D graphics accelerators available for the IBM PC, released in 1984. But it was expensive, slow and lack of compatibility.

history6
History
  • 1990s:

S3 Graphics introduced the first single-chip 2D accelerator (S3 86C911); in mid-1990s, PlayStation and Nintendo 64 developed hardware-accelerated 3D graphics for the requirement of game market.

  • 2000s:

NVIDIA was first to produce a chip capable of programmable shading, GeForce 3 (NV20); Oct. 2002, ATI Radeon 9700 (R300), was introduced as the world’s first Direct3D 9.0 accelerator.

slide7
GPUs

Tseng LabsET4000/W32p

3dfxVoodoo3

S3 GraphicsViRGE

different types of gpus
Different types of GPUs
  • Dedicated Graphics Card
  • Integrated Graphics
  • Hybrid Graphics
recent development larrabee10
Recent Development – Larrabee
  • Differences from other GPUs

1. Larrabee will use the x86 instruction set with Larrabee-specific extensions;

2. Larrabee will feature cache coherency across all its cores;

3. Larrabee will include little specialized graphics hardware, by using a tile-based rendering way.

  • More flexible
reference
Reference
  • [1]http://en.wikipedia.org/wiki/Graphics_processing_unit
  • [2]http://computershopper.com/feature/200704_the_right_gpu_for_you
  • [3]http://en.wikipedia.org/wiki/Larrabee_(GPU)#cite_note-siggraph-9
  • [4]“Larrabee: A Many-Core x86 Architecture for Visual Computing”, Kruger and Westermann, International Conf. on Computer Graphics and Interactive Techniques, 2005