Learner centered approaches to teaching industry research rendering for illustration figure drawing
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Learner- Centered Approaches To Teaching : Industry Research Rendering For Illustration Figure Drawing. Industry Research Learning Outcome: Discuss the main points made in the films or lectures. Learner–centered Approaches: 1) Discussion 2) Journals / Blogs.

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Learner centered approaches to teaching industry research rendering for illustration figure drawing

Learner-Centered

Approaches To Teaching:

Industry Research

Rendering For Illustration

Figure Drawing


Industry Research

Learning Outcome:

Discuss the main points made in the films or lectures.

Learner–centered Approaches: 1) Discussion 2) Journals / Blogs


Evaluation Strategy / Process:

Currently:

  • Students review and report on the main points of the lectures and films in class.

  • They hand in 4 papers during the term.

  • Discussion and questions follow the class.


Learner-centered Approaches:

Discussion:

  • Create a discussion board on the web.

  • Use software like “Blackboard”.

    How this will improve the learning for the student:

  • Encourage thinking skills.

  • More dialogue and learning amongst students.

  • Have marks associated with posting on the discussion board to motivate student participation.

    Journals / Blogs:

  • Have students create blogs.

  • Share with the instructor.

  • Share with other students in the class.

    How this will improve the learning for the student:

  • Students will create more dialogue with other students.

  • Student recall is better if blogged sooner.

  • Instructor evaluation and student feedback can happen faster.


Rendering For Illustration

Learning Outcome:Execute an illustration using Adobe Illustrator.

Learner–centered Approach: Flipping the Classroom


Evaluation Strategy / Process:

Currently:

  • Existing illustration assignments are lecture-based.

  • There are no illustration projects developed specifically for using Adobe Illustrator software.

  • Opportunity to introduce technology-based assignments into the course.


Learner-centered Approaches:

Flipping the Classroom

  • Assign reviews of tutorials on Lynda.com

    i.e. – Building base vector shapes: Part1

  • Students will apply this learning to the assignment.

    How this will improve the learning for the student:

  • Spend more time in class reviewing the work and technique.

  • More opportunity for students to expand their knowledge and use of the software and techniques.

  • Increase opportunities to use the software in their work as before they might have shied away from it.

  • Stay current with the technology.

  • Less lecturing, more interaction with the instructor.

  • Also, the opportunity for scaffolding.


Figure Drawing

Learning Outcome:Draw the human figure using the skeleton as a guide.

Learner–centered Approach: Scaffolding


Evaluation Strategy / Process:

Currently:

  • Lectures involve drawing the figure using the skeleton as a guide.

  • Apply learning to drawing the figure in life drawing class.


Learner-centered Approaches:

Scaffolding

  • Rather than discuss the approach in a lecture format, explain approaches in front of the actual models and have the students apply the theory.

  • Set up a skeleton in front of the students in a similar pose so that the student can reference the skeleton at the same time that he or she is doing the drawing.

  • Eventually this approach becomes second nature to the student when drawing the figure.

    How this will improve the learning for the student:

  • A more direct learning experience – learn as you go.

  • Better retention by the students.

  • Student understands and applies the theory on the spot .

  • This learning can be applied to other approaches of drawing the figure such as drawing geometric shapes, comparing angles, using a basic unit, etc.

  • Less lecturing, more interactive learning between the instructor and the students.


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