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Playing Games

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  1. Playing Games Level 0 - Premade Games Tamara Eyster

  2. Ready to Use games • Simple Games: • few rules • requires few skills • (Graser, 2010) • Serious or Complex Games: • lots of rules • requires lot of practice & skill • (Freeman, 2010)

  3. Examples Simple: Serious: • http://www.ramshillfarm.com/Math/Games/MathGames.html • http://mindomo.com/view.htm?m=812927caf98947e88838b31ba44a1e39 • http://www.xpmath.com/ • http://www.freetech4teachers.com/2010/04/10-sources-of-educational-science-games.html • http://www.playinghistory.org/items/index/page/1

  4. Kids Games • http://pbskids.org/go/games/?campaign=go_gamesarrow#/allgames/ • http://www.abcya.com/ • https://www.everydaymathonline.com/

  5. Entertainment Games • 7 Wonders of the Ancient World • Bookworm • BukuKakuro • Cradle of Persia • Farm Frenzy • The Clumsys • There are many more!

  6. Scavenger Hunt! • Go to your favorite search engine and put in Game and your field or a topic. • Report back!

  7. Walk-Throughs & hints • Content & Game Support • Peer Support • Discussion Board, thread or similar • Email • Tech Support • Direct students to official game support • Peer Support • Discussion Board, thread or similar • Email

  8. Walk-Throughs & hints (pt 2) • My Contact Information TEyster@Kaplan.edu http://Math.RamsHillFarm.com http://TamaraEyster.WordPress.com http://www.facebook.com/tinksbell http://twitter.com/TamaraEyster

  9. References Brathwaite, B. (Director) (2010, June 1). Game Design Workshop. 6th Annual Innovations in e-Learning Symposium. Lecture conducted from George Mason University, Fairfax, VA. Freeman, M. (Director) (2010, June 2). Serious by Design: Learning Design for Serious Games. 6th Annual Innovations in e-Learning Symposium. Lecture conducted from George Mason University, Fairfax, VA. Graser, J. (Director) (2010, June 2). Expedient Application of Simple Gaming for Learning and Assessment. 6th Annual Innovations in e-Learning Symposium. Lecture conducted from George Mason University, Fairfax, VA. Whitton, N. (2009). Learning with Digital Games: A Practical Guide to Engage Students in Higher Education (The Open and Flexible Learning Series). New York: Routledge. See Also: http://www.ramshillfarm.com/Math/GamesHigherEd/CreatingGames.html