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Clay Modeling

Clay Modeling

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Clay Modeling

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  1. Clay Modeling • Surreal and Grotesque

  2. Salvador DaliLobster Telephone1938

  3. Salvador Dali Persistence of Memory 1931 oil on canvas

  4. Objectives • Create a surreal or grotesque sculpture. • Effectively use art elements and principles of design to create a sculpture with clay. • Consider craftsmanship and attention to detail when creating your sculpture. • Create a sculpture using the additive process of modeling and subtractive process of carving. • Use references looking at actual objects and create several sketches and/or maquettes (small models) to work out ideas.

  5. Relevant terms: Define these in your journal. • Surreal • Incongruous • Grotesque • Metamorphosis • Juxtapose • Modeling • Additive • Maquette • Armature

  6. Relevant Art Elements and Principles • Form • Texture • Color • Proportion/Scale • Balance • Unity • Variety

  7. SurrealismArt and literature movement which began in the 1920s and combined dream-like or seemingly odd elements together.http://www.surrealism.org/“Surrealism was a means of reuniting conscious and unconscious realms of experience so completely that the world of dream and fantasy would be joined to the everyday rational world in ‘an absolute reality, a surreality’." http://www.ibiblio.org/wm/paint/glo/surrealism/

  8. Apparition of Face and Fruit Dish on a Beach by Salvador Dalí, 1938.

  9. Salvador Dali Cabinet Anthropomorphique Bronze

  10. David GilhoolyFrogFry with Bacon and Eggs 1985 David Gilhooly is a well-known sculptor, who is recognized primarily for his ceramic sculpture of animals, food, planets and the FrogWorld.  A graduate of the University of California at Davis (BA, 1965 MA, 1967), he and his friends, working in TB-9 were what was later to be called, The Funk Ceramic Movement of the San Francisco Bay Area.

  11. The term, Funk, was coined in 1966 by Peter Selz for a show at the University of California Art Museum in Berkeley, California.  The implied meaning was something common, dopey, stupid or low.  Shows of Funk Art were often met with the question, "What, you call this Art?"  They were inspired by the Pop Art movement. For example, they looked to the work of Claes Oldenburg. -http://davidgilhooly.com/02funk.htm Oldenburg, Clothespin Centre Square Plaza, Fifteenth and Market streets, Philadelphia Cor-Ten and stainless steels 45 ft. x 12 ft. 3 in. x 4 ft. 6 in. (13.7 x 3.7 x 1.4 m) Claes Oldenburg, Dropped Cone,  2001

  12. David Gilhooly Burger for Two2008Ceramic8 x 4 x 4 in. David GilhoolyTall Sundaes1978

  13. Robert Arneson, Bob at Rest, 1981,Glazed ceramic, 39 x 26 x 12" Robert Arneson was an instructor at the University of California at Davis. Humor and non-traditional approaches were encouraged. David Gilhooly was one of his students.

  14. Robert Arnesonself portrait

  15. Jack Earle It's the clothes that make the man

  16. Grotesque: Since at least the 18th century, grotesque has come to be used as a general adjective for the strange, fantastic, ugly, incongruous, unpleasant, or disgusting. It defies the notions of art as beautiful. http://www.theofantastique.com/2010/05/18/gary-varner-gargoyles-grotesques-and-green-men/

  17. Gargoyles of Notre Dame

  18. Student Work

  19. Clay VocabularyDefine each term in your journal. The stages of clay: 1. Slip 2. Plastic 3. Leather-hard 4. Greenware or bone dry 5. Bisqueware 6. Glazeware Other clay terms: Clay Reclaiming Wedging Kiln Firing Score Glaze

  20. Review of Objectives: • Create a surreal or grotesque sculpture. Drawing inspiration from the previous art work, create your own 3-d clay sculpture that combines incongruous, bizarre, or grotesque elements together. Think about objects that don’t normally belong together. Think about dreams you’ve had or fairy tales or mythology and how you can juxtapose different things to make one new creation. • Effectively use art elements and principles of design to create a sculpture with clay. • Consider craftsmanship and attention to detail when creating your sculpture. • Create a sculpture using the additive process of modeling and subtractive process of carving. • Use references looking at actual objects and create several sketches and/or maquettes (small models) to work out ideas.

  21. Relevant terms: Define these in your journal. • Surreal • Incongruous • Grotesque • Metamorphosis • Juxtapose • Modeling • Additive • Maquette • Armature

  22. Vocab: • Surreal: a mix between real & fantasy, dream-like, bizarre • Incongruous: not in harmony or keeping with the surroundings or other aspects of some thing • Grotesque: comically or repulsively ugly or distorted • Metamorphosis: changing or transforming from one state to another • Juxtapose: placing two opposite elements next to each other • Modeling: shaping a soft material • Additive: building up/adding material to the work • Maquette: small scale model; rough draft • Armature: a framework to build the sculpture on