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Discover an innovative way to teach library skills with "Crime in the Library," an adaptation presented by Edna Johnson at Acadia Junior High. This interactive game, inspired by "Clue," immerses students in a treasure hunt through the library, utilizing the OPAC (Online Public Access Catalog) and Dewey Decimal System. Students form teams, following clues in five designated books to identify a protagonist, antagonist, and tool. With excitement and collaboration, the game enhances research skills and fosters a love for reading. Contact Christine Wolf for templates and additional information.
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Crime in the Library Original Concept: Edna Johnson Acadia Jr. High Adaptation: Christine Wolf Elm Creek School
SAGE 2013 • Edna Johnson presented • Done at Acadia Junior High • Great way to teach students OPAC and searching in the library • Shared her experiences and templates
The Game • Based on the game “Clue” • Have protagonists, antagonists and tools • Placed a trail of five clues in five books • Object: Be the first team to discover the one protagonist, one antagonist and one tool left on checklist.
What I Had to Do Before • Showed Grade 5/6 and 7/8 classes OPAC (Online Public Access Catalogue) • Taught them the shelving system and Dewey decimal basics. • EF ENF JF JNF SF SNF Dan 321.5 Hop 741.5 Car 910.1 GolSniKno
Game Day Divided class into groups. I had 4 to 5 students per group. At table was pencil, clipboard, checklist, piece of paper, first clue/book mark for each group and instruction sheet
Game Day Continued Each group had a specific route, with different colored envelopes holding their clues. That way one group could not follow the other. Students really enjoyed doing it. One comment, “When you first learn this (meaning the Dewey Decimal) it seems so hard but once you start to use it, it makes sense. This was fun.” Give small prize to winning team and small chocolate bars to rest
Recommended to groups to have different person of the group do the search at the computer for each clue. • Make sure that no one else is using the library at the time • Takes at least 30 minutes but if can schedule closer to 45. • Check that each trail works • Make sure no one signs out the books • Have your clue path sheet with you to help • Next time hope to have smaller groups. 3-4 students would be better.
Contact: Feel free to contact me for templates or information at: cwolf@prsdmb.ca