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Chapter 3: Operating-System Structures 9/15/03

Chapter 3: Operating-System Structures 9/15/03. System Components Operating System Services System Calls System Programs System Structure Virtual Machines System Design and Implementation System Generation NOTE: Instructor annotations in BLUE.

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Chapter 3: Operating-System Structures 9/15/03

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  1. Chapter 3: Operating-System Structures9/15/03 • System Components • Operating System Services • System Calls • System Programs • System Structure • Virtual Machines • System Design and Implementation • System GenerationNOTE: Instructor annotations in BLUE Operating System Concepts

  2. Common System ComponentsKey functions of an operating system • Process Management • Main Memory Management • File Management • I/O System Management • Secondary Storage Management (disk) • Networking • Protection System • Command-Interpreter System Operating System Concepts

  3. Process Management • A process is a program in some “state” of execution. A process needs certain resources, including CPU time, memory, files, and I/O devices, to accomplish its task. • A process is a unit of work in a system - see discussion on threads later. • The operating system is responsible for the following activities in connection with process management. • Process creation and deletion. • UNIX: processes should have the ability to dynamically (in real time) spawn off or create other processes • process suspension (process is in I/O wait queue, or “swapped” out to disk, …) and resumption (move to ready queue or execution) – manage the state of the process. • Provision of mechanisms for: • process synchronization - concurrent processing is supported thus the need for synchronization of processes or threads. • process communication • Deadlock handling Operating System Concepts

  4. Main-Memory Management • Memory is a large array of words or bytes, each with its own address. It is a repository of quickly accessible data shared by the CPU and I/O devices. • Main memory is a volatile storage device. It loses its contents in the case of system failure. • The operating system is responsible for the following activities in connections with memory management: • Keep track of which parts of memory are currently being used and by whom. • Decide which processes to load when memory space becomes available - long term or medium term scheduler. • Mapping addresses in a process to absolute memory addresses - at load time or run time. • Allocate and deallocate memory space as needed. • Memory partitioning, allocation, paging (VM), address translation, defrag, … • Memory protection Operating System Concepts

  5. File Management • The OS abstracts the data stored on a physical device to a logical unit: The File • A file is a collection of related information defined by its creator. Commonly, files represent programs (both source and object forms) and data - identifiable by name and location. • The operating system is responsible for the following activities in connections with file management: • File creation and deletion - system calls or commands. • Directory creation and deletion - system calls or commands. • Support of primitives for manipulating files and directories in an efficient manner - system calls or commands. • Mapping files onto secondary storage. • File backup on stable (nonvolatile) storage media. • EX: File Allocation Table (FAT) for Windows/PC systems Operating System Concepts

  6. I/O System Management • Hide the peculiarities of a specific HW device from the user - device drivers • The I/O system consists of: • A buffer-caching system • A general device-driver interface – part of OS • Drivers for specific hardware devices – OS must provide for all devices. • Provide system call API for I/O - I/O is a privileged operation Operating System Concepts

  7. Secondary-Storage Management • Since main memory (primary storage) is volatile and too small to accommodate all data and programs permanently, the computer system must provide secondary storage (disk) to back up main memory – basis for virtual memory. • Most modern computer systems use disks as the principle on-line storage medium, for both programs and data. • The operating system is responsible for the following activities in connection with disk management: • Free space management • Storage allocation • Disk scheduling – minimize seeks (arm movement … very slow operation) • Disk as the media for mapping virtual memory space • Disk caching for performance • Disk utilities: defrag, recovery of lost clusters, etc. • Accessing secondary storage is very frequent, thus disk performance can be a performance bottleneck for the entire system • Minimize head seeks (cylinder transitions) Operating System Concepts

  8. Networking (Distributed Systems) • Low level support for pure connectivity - message passing, FTP, file sharing, … • Higher level functional support: clustering, parallel processing, … • A distributed system is a collection heterogeneous processors that do not share memory or a clock. Each processor has its own local memory. Connected by a network. • The processors in the system are connected through a communication network. • Communication takes place using a protocol. • A distributed system provides user access to various system resources. • Cooperative vs independent processing. • Access to a shared resource allows: • Computation speed-up • Increased data availability • Enhanced reliability Operating System Concepts

  9. Protection System • Keep processes from interfering with each other • Protection refers to a mechanism for controlling access by programs, processes, or users to both system and user resources. • The protection mechanism must: • distinguish between authorized and unauthorized usage. • specify the controls to be imposed. • provide a means of enforcement. • Hardware assists in screening addresses for illegal references. Operating System Concepts

  10. Command-Interpreter System • Many commands are given to the operating system by control statements which deal with: • process creation and management • I/O handling • secondary-storage management • main-memory management • file-system access • protection • Networking • Commands may have counterparts for use in programming • Ascii command line vs. graphic interface, Windows explorer, “add-ins” like Norton Utilities Operating System Concepts

  11. Command-Interpreter System (Cont.) • The program that reads and interprets control statements is called variously: • command-line interpreter (Control card interpreter in the “old batch days”) • shell (in UNIX) • Command.com for external commands in DOS Its function is to get and execute the next command statement. • Example: DOS window, UNIX command line, Windows “run” window Operating System Concepts

  12. Operating System Services • OS as a service provider via system calls & commands (typically for the programmer). • Program execution – system capability to load a program into memory and to run it - address mapping and translation a key issue. • I/O operations – since user programs cannot execute I/O operations directly, the operating system must provide some means to perform I/O - system calls and API. • File-system manipulation – program capability to read, write, create, and delete files • Communications – exchange of information between processes executing either on the same computer or on different systems tied together by a network. Implemented via shared memory or message passing. • Error detection – ensure correct computing by detecting errors in the CPU and memory hardware, in I/O devices, or in user programs – ex:parity errors, arithmetic “errors”, out of memory, out of disk space, program not found, … • Memory management Operating System Concepts

  13. Additional Operating System Functions Additional functions exist not for helping the user, but rather for ensuring efficient system operations. • Resource allocation – allocating resources to multiple users or multiple jobs running at the same time – avoiding Deadlock. • Accounting – keep track of and record which users use how much and what kinds of computer resources for account billing or for accumulating usage statistics. • Protection – ensuring that all access to system resources is controlled, ex: firewalls, passwords, file permissions, etc. Operating System Concepts

  14. System Calls • System calls provide the interface between a running program and the operating system– like invoking a command from inside a program. • Generally available as assembly-language instructions. • Languages defined to replace assembly language for systems programming allow system calls to be made directly (e.g., C, C++) - C language: open, close, read, write, … • Three general methods are used to pass parameters between a running program and the operating system. • Pass parameters in registers. • Store the parameters in a table in memory, and the table address is passed as a parameter in a register – if parms complicated. • Push (store) the parameters onto the stack by the program, and pop off the stack by operating system – usually in assembly language. Operating System Concepts

  15. Passing of Parameters As A Table Operating System Concepts

  16. Types of System Calls • Process control • File management • Device management • Information maintenance • CommunicationsSee Fig. 3.2, page 66 for details Operating System Concepts

  17. MS-DOS Execution Running a Program At System Start-up Command.com gets overlaid by the process invoked on the command and is reloaded when this process is exited - a kick-back to days when memory was expensive Operating System Concepts

  18. UNIX Running Multiple Programs Operating System Concepts

  19. Communication Models • Communication may take place using either message passing or shared memory. Msg Passing Shared Memory OS waives memory protection, communication is direct - with need for synch. - like a bulletin board. Setup, send, rcv model, msg packets pass thru OS and unrecoverable to sender Operating System Concepts

  20. System Programs • System Programs using system calls to provide convenient access to system services … system calls vs. application programs • System programs provide a convenient environment for program development and execution. The can be divided into: • File manipulation • Status information • File modification • Programming language support • Program loading and execution • Communications– ex: msg passing • Application programs– could use system calls, example concurrent programs using shared memory and semaphores. • Most users’ view of the operation system is defined by system programs, not the actual system calls. Operating System Concepts

  21. Rationale for OS System Structure Concern(from the “School of Hard Knocks” at IBM) • The design process itself requires a highly structured, modularized (even object oriented) approach • Need the ability to allow hundreds of people to work on the system at one time in an orderly way • System must be testable and verifiable • Need the ability to maintain the system: • Fix bugs • Add new features • Tune/customize the system • Need to get the system out on time with “no bugs” … remember Windows 95! • System must be bullet-proof • Layered/modularized approach would support the above requirements. Operating System Concepts

  22. MS-DOS System Structure • MS-DOS – written to provide the most functionality in the least space • not divided into modules • Although MS-DOS has some structure, its interfaces and levels of functionality are not well separated Operating System Concepts

  23. MS-DOS Layer Structure Operating System Concepts

  24. UNIX System Structure • UNIX – limited by hardware functionality, the original UNIX operating system had limited structuring. The UNIX OS consists of two separable parts. • Systems programs • The kernel • Consists of everything below the system-call interface and above the physical hardware • Provides the file system, CPU scheduling, memory management, and other operating-system functions; a large number of functions for one level. Operating System Concepts

  25. UNIX System Structure Layered structure apps System programs Kernel  Operating System Concepts

  26. Layered Approach • The operating system is divided into a number of layers (levels), each built on top of lower layers. The bottom layer (layer 0), is the hardware; the highest (layer N) is the user interface. • With modularity, layers are selected such that each uses functions (operations) and services of only lower-level layers. • Aids in maintainability, and ease and speed of development. • Allows reusable code. Operating System Concepts

  27. An Operating System Layer Encapsulates data , uses “access methods” API for layer M API for layer M-1 Operating System Concepts

  28. Microkernel System Structure • Strip down the kernel: minimal process, memory, management and communication facilities. • Moves as much from the kernel into “user” space. • Communication between services running in user space takes place between user modules using message passing. Messages go thru microkernel. • All new services to OS are added to user space and do not require modification to kernel • Benefits: - easier to extend a microkernel - easier to port the operating system to new architectures - more reliable (less code is running in kernel mode) - more secure • Ex. Mach: Maps UNIX system calls into appropriate user level services. Operating System Concepts

  29. Virtual Machines • A virtual machine takes the layered approach to its logical conclusion. It treats hardware and the operating system kernel as though they were all hardware. • A virtual machine provides an interface identical to the underlying bare hardware. • The operating system creates the illusion of multiple processes, each executing on its own processor with its own (virtual) memory. Operating System Concepts

  30. Virtual Machines (Cont.) • The resources of the physical computer are shared to create the virtual machines. • CPU scheduling can create the appearance that users have their own processor - you get an “operators” console. • Spooling and a file system can provide virtual card readers and virtual line printers. • A normal user time-sharing terminal serves as the virtual machine operator’s console. Operating System Concepts

  31. System Models Example of Virtual Machine: CMS Non-virtual Machine Virtual Machine Shared resources: Mem, devices, disk, cpu, …. Operating System Concepts

  32. Advantages/Disadvantages of Virtual Machines • The virtual-machine concept provides complete protection of system resources since each virtual machine is isolated from all other virtual machines. This isolation, however, permits no direct sharing of resources – shared only thru emulator. • A virtual-machine system is a perfect vehicle for operating-systems research and development. System development is done on the virtual machine, instead of on a physical machine and so does not disrupt normal system operation. • The virtual machine concept is difficult to implement due to the effort required to provide an exact duplicate to the underlying machine. Operating System Concepts

  33. Java Virtual Machine • Compiled Java programs are platform-neutral bytecodes executed by a Java Virtual Machine (JVM). • JVM consists of - class loader - class verifier - runtime interpreter Operating System Concepts

  34. Java Virtual Machine Diagram taken from Silberschatz’s slides based on “Applied Operating Systems Concepts, 1999 (“alternate book”) … replaced original Operating System Concepts

  35. The Java Platform Taken from Silberschatz’s slides based on “Applied Operating Systems Concepts, 1999 (“alternate book”) Operating System Concepts

  36. Java .class File on Cross Platforms Taken from Silberschatz’s slides based on “Applied Operating Systems Concepts, 1999 (“alternate book”) Java is portable , since Lava programs are isolated from the hardware & software using “byte” code in “Java Virtual Machine (JVM). Operating System Concepts

  37. Java Development Environment Taken from Silberschatz’s slides based on “Applied Operating Systems Concepts, 1999 (“alternate” book) … replaced original Operating System Concepts

  38. System Design Goals • User goals – operating system should be convenient to use, easy to learn, reliable, safe, and fast. • System goals – operating system should be easy to design, implement, and maintain, as well as flexible, reliable, error-free, and efficient. • Above two goals involve many tradeoffs and compromises. Operating System Concepts

  39. Mechanisms and Policies • Mechanisms determine how to do something, policies decide what will be done. • Policies involves architecture - what are the functions to be implemented. • Mechanisms - is the implementation of the architecture • The separation of policy from mechanism is a very important principle, it allows maximum flexibility if policy decisions are to be changed later. Operating System Concepts

  40. System Implementation • Traditionally written in assembly language, operating systems can now be written in higher-level languages. • Code written in a high-level language: • can be written faster. • is more compact. • is easier to understand and debug. • IBM AS/400 code was mostly of C language • An operating system is far easier to port (move to some other hardware) if it is written in a high-level language. Operating System Concepts

  41. System Generation (SYSGEN) • Operating systems are designed to run on any of a class of machines; the system must be configured for each specific computer site. • SYSGEN program obtains information concerning the specific configuration of the hardware system - similar to customizing Windows during installation. • Booting – starting a computer by loading the kernel. • Bootstrap program – code stored in ROM that is able to locate the kernel, load it into memory, and start its execution. Operating System Concepts

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