TIMING AND SUBSTITUTIONS. TONIGHT’S AGENDA. TIMING RULES STARTING/STOPPING CLOCK EXTENDING PERIODS ADJUSTING CLOCK DELAY OF GAME SUBSTITUTION RULES DEFINITIONS WHEN IS SUB ILLEGAL ILLEGAL PARTICIPATION. TIMING. GAME LENGTH – HS VARSITY: 4 - 12 MIN QUARTERS
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Team A runs for a 1st down and is tackled inbounds. Clock stops, chains are moved, clock is re-started on the Ready For Play (RFP)
Team A runs, fumbles, Team B gets possession, runs, fumbles, and Team A falls on the ball. Clock stops, chains are moved, clock is restarted on the RFP
Team A punts, Team B muffs, Team A recovers. Clock stops, chains are moved, clock is restarted on the snap (it followed a legal kick)
(EXCEPTION: THE REFEREE MAY WAIVE THE PENALTY FOR CIRCUMSTANCES BEYOND CONTROL OF HOME MANAGEMENT)
THIS RESTRICTION APPLIES TO BOTH TEAMS SO IT IS IMPORTANT TO GET TEAM B COUNTED BEFORE SNAP. BETTER TO PENALIZE THEM 5 YARDS THEN LETTING SNAP OCCUR AND THEN PENALIZING FOR 15